Player Matchup

He Bo
He Bo
Silver I
CurzedEclipse
He Bo
Silver I
Level 142
God Stats
14W - 7L
1,732 SR
Queue Stats
107W - 97L
1,597 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
KillaSnickers
Gilgamesh
Silver II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,492 MMR
Solo
Nu Wa
Nu Wa
Silver II
Lonely XVII
Nu Wa
Silver II
Level 55
God Stats
33W - 17L
1,893 SR
Queue Stats
214W - 201L
1,460 MMR
Party 2
Hercules
Hercules
Gold I
MR OH MY SMURF
Hercules
Gold I
Level 157
God Stats
2W - 2L
1,158 SR
Queue Stats
363W - 359L
1,590 MMR
Party 1
Neith
Neith
Gold IV
djmax4535
Neith
Gold IV
Level 153
God Stats
6W - 9L
1,728 SR
Queue Stats
669W - 674L
1,372 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,602 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,545 SR
1,505 MMR
Geb
Geb
Gold V
 
Geb
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
Aywhatsreallygoo
Osiris
Gold IV
Level 127
God Stats
3W - 3L
1,654 SR
Queue Stats
371W - 395L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
ImmoralValkyrie_
Poseidon
Platinum IV
Level 98
God Stats
40W - 30L
1,645 SR
Queue Stats
675W - 679L
1,654 MMR
Party 3
Chaac
Chaac
Gold IV
JAMESBONDGOLDEN
Chaac
Gold IV
Level 122
God Stats
15W - 13L
1,623 SR
Queue Stats
49W - 48L
1,531 MMR
Solo
Chernobog
Chernobog
Gold V
XxFLINTxSTONExX
Chernobog
Gold V
Level 149
God Stats
2W - 3L
1,302 SR
Queue Stats
52W - 51L
1,340 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
9,370
721
10,101
7,724
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KillaSnickers
Gilgamesh
11
3 / 2 / 5
6,990
538
3,631
8,226
4,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 1 / 8
8,811
678
10,119
5,500
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
12
1 / 1 / 6
7,716
594
4,498
9,159
8,166
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
djmax4535
Neith
13
1 / 0 / 3
7,723
594
4,092
7,009
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArachneArtioTiamatLoki

VS

Bans
BastetShivaCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 5 / 3
5,932
456
3,732
13,985
5,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 8 / 1
5,934
456
2,392
12,319
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 1
7,332
564
2,554
6,265
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 0
8,262
636
7,082
7,813
5,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
XxFLINTxSTONExX
Chernobog
11
0 / 2 / 3
6,430
495
5,253
7,036
2,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
5
5
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
3
0.3
L
1
8
1
0.19
W
9
1
5
11.5
L
1
5
1
0.3
L
3
1
0
3
W
Gilgamesh
KillaSnickers
Gilgamesh
3
2
5
2.75
W
7
1
8
11
W
Hercules
1
1
6
4
L
Chernobog
XxFLINTxSTONExX
Chernobog
0
2
3
0.75
W
Neith
djmax4535
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,441
Damage
21,013
37,618
Taken
47,418
18,448
Mitigated
20,339
10,695
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,732
629
1,328
3,084
13,985
5,429
0
4,873
8,958
14,504
0
L
2,392
1,036
0
684
12,319
5,443
0
5,986
6,159
0
26,505
W
10,101
964
0
363
7,724
2,094
0
1,180
6,544
65,116
0
L
2,554
365
0
500
6,265
1,930
0
3,832
2,241
53,970
0
L
7,082
1,672
0
3,194
7,813
5,456
0
2,954
4,743
0
52,741
W
Gilgamesh
KillaSnickers
Gilgamesh
3,631
1,329
0
1,252
8,226
4,550
0
1,165
7,061
0
24,238
W
10,119
1,911
0
1,465
5,500
1,634
670
1,979
3,521
56,250
0
W
Hercules
4,498
772
200
3,266
9,159
8,166
0
1,226
7,933
0
38,161
L
Chernobog
XxFLINTxSTONExX
Chernobog
5,253
1,933
0
910
7,036
2,081
0
1,878
5,097
0
40,230
W
Neith
djmax4535
Neith
4,092
1,827
0
4,149
7,009
2,004
2,173
736
6,273
0
56,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
33,890
433
Minions Killed
372
0
Camps Cleared
0
1,324,039
Distance Traveled
1,297,877
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,932
456
17
1
0
262,358
1
L
Osiris
5,934
456
52
4
0
248,472
4
W
He Bo
9,370
721
112
9
0
290,858
1
L
Poseidon
7,332
564
102
8
0
232,011
1
L
Chaac
8,262
636
124
10
0
283,601
4
W
Gilgamesh
6,990
538
39
3
0
285,178
4
W
Nu Wa
8,811
678
97
7
0
259,552
4
W
Hercules
7,716
594
84
6
0
256,487
6
L
Chernobog
6,430
495
77
6
0
271,435
2
W
Neith
7,723
594
101
8
0
231,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role