Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Legion1271
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,453 Elo+
Solo
Hel
Hel
MythicHippie
Hel
Level 89
God Stats
4W - 3L
1,479 SR
Queue Stats
201W - 205L
1,428 Elo+
Party 1
Erlang Shen
Erlang Shen
gageman21
Erlang Shen
Level 145
God Stats
1W - 1L
1,030 SR
Queue Stats
141W - 105L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
pleased_whale0
Nu Wa
Level 87
God Stats
18W - 9L
1,652 SR
Queue Stats
644W - 599L
1,499 Elo+
Party 1
Team Averages
Level 114
1,432 SR
1,487 Elo+

VS

Team Averages
Level 61
1,511 SR
1,372 Elo+
Chiron
Chiron
BbyGrlLisa
Chiron
Level 80
God Stats
6W - 2L
1,795 SR
Queue Stats
216W - 233L
1,435 Elo+
Solo
Yemoja
Yemoja
CyberWolfOGx3
Yemoja
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 91L
1,267 Elo+
Party 3
Hou Yi
Hou Yi
Sageof6IPMan
Hou Yi
Level 63
God Stats
1W - 2L
1,258 SR
Queue Stats
121W - 136L
1,399 Elo+
Party 2
Sol
Sol
Tevonthetoolman
Sol
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,394 Elo+
Party 3
Scylla
Scylla
god_Of_Boody44
Scylla
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 159L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
7 / 5 / 14
11,512
886
16,147
26,694
27,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Legion1271
Sun Wukong
15
1 / 4 / 14
9,391
722
8,538
15,606
15,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 4 / 8
9,487
730
7,188
14,945
5,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
gageman21
Erlang Shen
18
10 / 4 / 4
11,157
858
12,067
16,218
14,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 2 / 12
11,133
856
12,315
10,080
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BbyGrlLisa
Chiron
17
3 / 4 / 11
9,552
735
18,446
12,835
5,986
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 10
8,833
679
5,905
14,713
12,096
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
15
7 / 5 / 8
9,729
748
14,122
12,758
4,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 4 / 5
10,052
773
14,401
13,678
5,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 6
8,323
640
7,058
11,309
3,872
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
58
23
Kills
18
19
Deaths
23
52
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
5
14
2.8
L
Chiron
BbyGrlLisa
Chiron
3
4
11
2.13
L
1
3
10
2
W
Sun Wukong
Legion1271
Sun Wukong
1
4
14
2
W
2
4
8
1.5
L
Hou Yi
7
5
8
2.2
L
5
4
5
1.88
W
Erlang Shen
gageman21
Erlang Shen
10
4
4
3
L
2
7
6
0.71
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,255
Damage
59,932
83,543
Taken
65,293
66,879
Mitigated
31,930
39,842
Healing
24,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,147
585
1,545
8,113
26,694
27,682
626
10,843
15,851
31,499
0
L
Chiron
BbyGrlLisa
Chiron
18,446
9,855
1,573
4,868
12,835
5,986
415
6,128
6,706
0
47,664
L
5,905
1,001
2,986
3,713
14,713
12,096
0
8,252
6,461
18,030
0
W
Sun Wukong
Legion1271
Sun Wukong
8,538
1,751
1,029
1,467
15,606
15,621
586
5,564
10,042
0
16,033
W
7,188
777
8,988
8,137
14,945
5,944
1,095
3,299
11,646
20,710
0
L
Hou Yi
14,122
3,516
1,853
3,128
12,758
4,680
0
6,753
6,005
0
21,396
L
14,401
5,021
566
5,354
13,678
5,296
86
7,696
5,982
38,904
0
W
Erlang Shen
gageman21
Erlang Shen
12,067
6,151
1,059
5,447
16,218
14,114
852
5,474
10,744
0
22,045
L
7,058
963
441
419
11,309
3,872
74
6,821
4,488
16,580
0
W
12,315
4,111
890
3,167
10,080
3,518
2,330
2,184
7,896
28,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,680
Gold Earned
46,489
134
Minions Killed
146
0
Camps Cleared
0
1,196,422
Distance Traveled
1,035,640
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,512
886
37
3
0
220,635
0
L
Chiron
9,552
735
54
4
0
200,430
1
L
Yemoja
8,833
679
18
1
0
205,190
0
W
Sun Wukong
9,391
722
18
1
0
255,563
0
W
Hel
9,487
730
27
2
0
242,935
0
L
Hou Yi
9,729
748
10
1
0
207,930
1
L
Sol
10,052
773
45
3
0
208,923
5
W
Erlang Shen
11,157
858
18
1
0
219,793
3
L
Scylla
8,323
640
19
1
0
213,167
1
W
Nu Wa
11,133
856
34
3
0
257,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role