Player Matchup

Anhur
Anhur
Gymnopedi
Anhur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 0L
1,869 Elo+
Party 3
Horus
Horus
JustJoking27
Horus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 9L
1,764 Elo+
Party 3
Sobek
Sobek
KamaraTHEdog
Sobek
Level 42
God Stats
4W - 0L
1,851 SR
Queue Stats
12W - 3L
1,736 Elo+
Party 3
Janus
Janus
S_IVAN22_S
Janus
Level 137
God Stats
6W - 12L
1,374 SR
Queue Stats
104W - 101L
1,541 Elo+
Party 4
Gilgamesh
Gilgamesh
TlacuacheAsesino
Gilgamesh
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 65L
1,526 Elo+
Party 4
Team Averages
Level 72
1,545 SR
1,687 Elo+

VS

Team Averages
Level 63
1,578 SR
1,551 Elo+
Athena
Athena
AnimatedHP
Athena
Level 28
God Stats
2W - 3L
1,539 SR
Queue Stats
24W - 25L
1,541 Elo+
Party 1
Charybdis
Charybdis
Cptcitymountainn
Charybdis
Level 104
God Stats
43W - 29L
1,716 SR
Queue Stats
189W - 135L
1,626 Elo+
Party 2
Mercury
Mercury
KAC1000C
Mercury
Level 28
God Stats
1W - 3L
1,532 SR
Queue Stats
67W - 74L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
MollyMillions
Zhong Kui
Level 29
God Stats
54W - 23L
1,795 SR
Queue Stats
107W - 71L
1,674 Elo+
Party 2
Sol
Sol
TypicalJoestar
Sol
Level 124
God Stats
1W - 2L
1,308 SR
Queue Stats
30W - 45L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gymnopedi
Anhur
20
14 / 1 / 1
12,765
672
13,366
12,165
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 0 / 9
9,400
495
6,569
10,727
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 2 / 0
9,489
499
6,656
18,122
20,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
16
1 / 3 / 8
9,283
489
7,795
7,855
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
16
1 / 2 / 13
9,376
493
11,775
15,692
8,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AnimatedHP
Athena
12
0 / 6 / 5
8,387
441
3,434
16,051
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
15
0 / 8 / 1
9,236
486
6,427
15,904
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
KAC1000C
Mercury
17
4 / 1 / 4
10,570
556
6,333
14,349
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
MollyMillions
Zhong Kui
16
1 / 2 / 0
10,476
551
10,101
12,269
13,555
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 4 / 3
9,803
516
10,550
11,818
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
21
Kills
8
8
Deaths
21
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
AnimatedHP
Athena
0
6
5
0.42
L
Charybdis
0
8
1
0.06
W
Anhur
Gymnopedi
Anhur
14
1
1
14.5
W
2
0
9
6.5
L
Mercury
KAC1000C
Mercury
4
1
4
6
W
3
2
0
1.5
L
Zhong Kui
MollyMillions
Zhong Kui
1
2
0
0.5
W
Janus
1
3
8
1.67
W
Gilgamesh
1
2
13
3.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,161
Damage
36,845
64,561
Taken
70,391
46,735
Mitigated
38,103
25,432
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AnimatedHP
Athena
3,434
1,164
0
1,341
16,051
12,336
31
2,520
13,531
20,052
0
L
Charybdis
6,427
4,031
0
4,916
15,904
2,981
0
651
15,253
0
68,576
W
Anhur
Gymnopedi
Anhur
13,366
6,373
0
5,994
12,165
4,529
2,266
2,010
10,147
0
106,127
W
6,569
2,472
1,407
3,411
10,727
10,519
0
4,591
5,989
0
22,604
L
Mercury
KAC1000C
Mercury
6,333
3,455
0
454
14,349
5,725
88
2,785
11,564
0
91,528
W
6,656
890
0
6,086
18,122
20,136
0
9,899
8,175
45,794
0
L
Zhong Kui
MollyMillions
Zhong Kui
10,101
2,670
0
4,316
12,269
13,555
364
6,539
5,730
68,429
0
W
Janus
7,795
471
0
1,677
7,855
2,939
0
3,231
4,373
78,576
0
W
Gilgamesh
11,775
3,766
0
6,857
15,692
8,612
0
5,718
9,840
0
60,343
L
10,550
2,502
0
3,975
11,818
3,506
1,988
1,956
9,862
62,121
3,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,313
Gold Earned
48,472
535
Minions Killed
570
0
Camps Cleared
0
1,926,536
Distance Traveled
1,742,782
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,387
441
24
1
0
361,788
2
L
Charybdis
9,236
486
124
7
0
294,867
2
W
Anhur
12,765
672
186
10
0
379,537
2
W
Horus
9,400
495
17
1
0
422,767
9
L
Mercury
10,570
556
142
7
0
424,341
4
W
Sobek
9,489
499
90
5
0
351,135
3
L
Zhong Kui
10,476
551
151
8
0
320,027
7
W
Janus
9,283
489
156
8
0
375,309
2
W
Gilgamesh
9,376
493
86
5
0
397,788
5
L
Sol
9,803
516
129
7
0
341,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role