Player Matchup

Cupid
Cupid
CBrunz
Cupid
Level 122
God Stats
1W - 2L
1,844 SR
Queue Stats
111W - 83L
1,652 Elo+
Party 2
Freya
Freya
Must4cheR1de
Freya
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,510 Elo+
Solo
Da Ji
Da Ji
Synicus
Da Ji
Level 139
God Stats
2W - 2L
1,513 SR
Queue Stats
150W - 122L
1,601 Elo+
Party 2
Neith
Neith
THIZZSAUCE
Neith
Level 126
God Stats
1W - 4L
1,565 SR
Queue Stats
113W - 102L
1,560 Elo+
Party 2
Tiamat
Tiamat
WeedasaurusRex
Tiamat
Level 120
God Stats
1W - 1L
1,747 SR
Queue Stats
2W - 2L
1,781 Elo+
Solo
Team Averages
Level 131
1,634 SR
1,621 Elo+

VS

Team Averages
Level 144
1,597 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Chuckxic
Bacchus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,756 Elo+
Party 3
Nu Wa
Nu Wa
Kaitykatt
Nu Wa
Level 155
God Stats
3W - 5L
1,978 SR
Queue Stats
205W - 210L
1,506 Elo+
Party 1
Olorun
Olorun
iGrammarJew
Olorun
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 217L
1,503 Elo+
Party 1
Cerberus
Cerberus
maxelshaft
Cerberus
Level 112
God Stats
4W - 2L
1,505 SR
Queue Stats
147W - 144L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CBrunz
Cupid
16
3 / 2 / 11
9,391
722
10,585
7,391
3,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 9 / 11
8,603
662
5,890
17,234
5,477
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Synicus
Da Ji
16
5 / 7 / 11
10,181
783
11,906
12,525
9,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
17
3 / 2 / 12
9,658
743
18,125
9,985
4,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 4 / 8
10,954
843
15,922
12,336
17,530
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 4 / 10
10,441
803
14,553
14,757
7,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Chuckxic
Bacchus
17
2 / 5 / 14
10,471
805
6,732
16,643
24,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Kaitykatt
Nu Wa
18
7 / 3 / 9
10,706
824
12,629
9,223
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
17
3 / 3 / 10
10,078
775
8,542
12,054
5,657
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
maxelshaft
Cerberus
18
5 / 3 / 16
11,173
859
8,698
20,495
26,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
81
18
Kills
22
24
Deaths
18
53
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
4
10
2.5
L
Cupid
CBrunz
Cupid
3
2
11
4.25
W
Bacchus
Chuckxic
Bacchus
2
5
14
1.8
W
Nu Wa
Kaitykatt
Nu Wa
7
3
9
3.83
L
0
9
11
0.61
L
Da Ji
Synicus
Da Ji
5
7
11
1.5
L
Neith
3
2
12
4.5
L
7
4
8
2.75
W
Olorun
3
3
10
2.67
W
Cerberus
maxelshaft
Cerberus
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,428
Damage
51,154
59,471
Taken
73,172
39,974
Mitigated
68,140
17,201
Healing
24,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,553
4,457
725
5,827
14,757
7,064
2,611
4,510
10,247
0
36,545
L
Cupid
CBrunz
Cupid
10,585
4,233
5,721
1,929
7,391
3,091
1,053
4,680
2,711
0
26,978
W
Bacchus
Chuckxic
Bacchus
6,732
700
1,388
2,544
16,643
24,924
326
4,555
12,088
14,942
0
W
Nu Wa
Kaitykatt
Nu Wa
12,629
2,917
1,452
684
9,223
3,894
665
3,155
6,068
22,995
0
L
5,890
1,896
618
2,889
17,234
5,477
42
10,484
6,750
11,276
0
L
Da Ji
Synicus
Da Ji
11,906
1,246
0
360
12,525
9,293
0
8,547
3,978
1,198
17,610
L
Neith
18,125
3,407
1,277
2,023
9,985
4,583
470
5,031
4,954
0
36,500
L
15,922
490
190
2,194
12,336
17,530
244
7,859
4,477
40,012
0
W
Olorun
8,542
4,129
1,583
4,083
12,054
5,657
1,800
2,639
9,415
30,123
0
W
Cerberus
maxelshaft
Cerberus
8,698
170
1,020
5,152
20,495
26,601
159
7,398
13,097
17,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
52,869
167
Minions Killed
191
0
Camps Cleared
0
1,125,555
Distance Traveled
1,173,605
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,441
803
55
4
0
215,794
0
L
Cupid
9,391
722
32
2
0
223,013
0
W
Bacchus
10,471
805
30
2
0
243,231
1
W
Nu Wa
10,706
824
32
2
0
239,876
2
L
Freya
8,603
662
11
1
0
207,115
1
L
Da Ji
10,181
783
18
1
0
224,667
0
L
Neith
9,658
743
32
2
0
242,859
0
L
Tiamat
10,954
843
74
6
0
227,901
0
W
Olorun
10,078
775
48
4
0
216,744
1
W
Cerberus
11,173
859
26
2
0
257,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role