Player Matchup

Hercules
Hercules
Beasthitower
Hercules
Level 14
God Stats
1W - 1L
1,550 SR
Queue Stats
12W - 15L
1,392 Elo+
Party 1
Chiron
Chiron
Damocles000
Chiron
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 117L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
Dapootang
Baron Samedi
Level 49
God Stats
1W - 1L
1,472 SR
Queue Stats
73W - 65L
1,546 Elo+
Party 1
Team Averages
Level 63
1,507 SR
1,501 Elo+

VS

Team Averages
Level 53
1,471 SR
1,478 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BuddyMelon
Ra
Level 28
God Stats
0W - 1L
1,281 SR
Queue Stats
15W - 27L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jatoric
Cu Chulainn
Level 11
God Stats
8W - 8L
1,632 SR
Queue Stats
10W - 14L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beasthitower
Hercules
16
4 / 0 / 15
10,681
712
10,463
17,011
18,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
18
10 / 0 / 9
12,271
818
23,796
15,312
4,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Dapootang
Baron Samedi
16
6 / 1 / 11
11,107
740
9,028
8,307
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 4 / 0
9,393
626
14,956
14,014
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 1
8,567
571
8,069
12,963
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Jatoric
Cu Chulainn
11
0 / 9 / 1
8,364
558
3,537
20,350
14,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
20
Kills
1
1
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
0
0.25
W
Hercules
Beasthitower
Hercules
4
0
15
11.5
L
0
7
1
0.07
W
Chiron
10
0
9
14.5
W
Baron Samedi
Dapootang
Baron Samedi
6
1
11
11.5
L
Cu Chulainn
Jatoric
Cu Chulainn
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,287
Damage
26,562
40,630
Taken
47,327
27,984
Mitigated
23,537
26,605
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
14,956
5,072
0
950
14,014
4,754
0
3,486
10,129
0
51,010
W
Hercules
Beasthitower
Hercules
10,463
3,325
767
10,257
17,011
18,711
184
5,315
11,696
0
19,743
L
8,069
258
553
1,594
12,963
4,066
0
2,489
9,914
26,783
0
W
Chiron
23,796
10,560
1,530
9,631
15,312
4,743
1,756
2,854
11,823
0
72,911
W
Baron Samedi
Dapootang
Baron Samedi
9,028
211
774
3,646
8,307
4,530
290
1,581
6,726
33,891
0
L
Cu Chulainn
Jatoric
Cu Chulainn
3,537
947
45
156
20,350
14,717
0
2,722
16,777
1,560
6,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,059
Gold Earned
26,324
175
Minions Killed
124
9
Camps Cleared
3
887,291
Distance Traveled
753,232
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,393
626
79
5
2
257,711
5
W
Hercules
10,681
712
19
1
1
314,912
7
L
Ra
8,567
571
37
2
1
273,827
5
W
Chiron
12,271
818
95
6
7
286,865
3
W
Baron Samedi
11,107
740
61
4
1
285,514
2
L
Cu Chulainn
8,364
558
8
1
0
221,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role