Player Matchup

Neith
Neith
JxxApolloxxC
Neith
Level 136
God Stats
2W - 0L
1,720 SR
Queue Stats
127W - 130L
1,550 Elo+
Party 1
Poseidon
Poseidon
ittlilbabyjesus
Poseidon
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 147L
1,527 Elo+
Party 1
Mercury
Mercury
mBeauxx
Mercury
Level 148
God Stats
3W - 3L
1,425 SR
Queue Stats
202W - 203L
1,552 Elo+
Party 1
Nemesis
Nemesis
shizzlum
Nemesis
Level 160
God Stats
1W - 1L
1,317 SR
Queue Stats
134W - 141L
1,540 Elo+
Party 1
Artio
Artio
skinewhitekid
Artio
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 310L
1,544 Elo+
Party 1
Team Averages
Level 137
1,492 SR
1,543 Elo+

VS

Team Averages
Level 94
1,529 SR
1,529 Elo+
Merlin
Merlin
DesolateInk
Merlin
Level 104
God Stats
5W - 14L
1,521 SR
Queue Stats
42W - 47L
1,562 Elo+
Party 3
Hachiman
Hachiman
FinTheB1tch
Hachiman
Level 79
God Stats
7W - 8L
1,574 SR
Queue Stats
53W - 65L
1,560 Elo+
Party 3
Pele
Pele
PeteMeat
Pele
Level 78
God Stats
11W - 11L
1,759 SR
Queue Stats
36W - 42L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
ZurenX
Gilgamesh
Level 52
God Stats
16W - 19L
1,611 SR
Queue Stats
31W - 46L
1,513 Elo+
Party 3
He Bo
He Bo
urgranlovesme
He Bo
Level 157
God Stats
1W - 7L
1,178 SR
Queue Stats
275W - 260L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 5
9,897
990
11,702
7,400
2,763
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
15
5 / 5 / 9
8,715
872
7,825
7,733
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
mBeauxx
Mercury
16
8 / 1 / 10
9,150
915
9,865
10,088
3,927
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
shizzlum
Nemesis
17
6 / 1 / 10
9,530
953
5,776
8,237
4,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 2 / 11
8,649
865
5,459
14,035
12,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 4 / 3
7,161
716
4,708
6,798
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
FinTheB1tch
Hachiman
13
2 / 6 / 5
7,415
742
7,844
9,437
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
13
1 / 7 / 2
7,368
737
3,985
11,785
3,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ZurenX
Gilgamesh
12
2 / 6 / 4
7,032
703
5,397
10,667
9,742
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 7 / 3
8,942
894
12,551
10,943
3,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
30
Kills
11
11
Deaths
30
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
3
0.38
L
Hachiman
FinTheB1tch
Hachiman
2
6
5
0.75
W
10
2
5
6.25
L
Pele
1
7
2
0.29
L
Gilgamesh
ZurenX
Gilgamesh
2
6
4
0.67
W
Poseidon
5
5
9
1.9
W
Mercury
mBeauxx
Mercury
8
1
10
13
W
Nemesis
shizzlum
Nemesis
6
1
10
11
W
1
2
11
3.25
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,627
Damage
34,485
47,493
Taken
49,630
26,117
Mitigated
20,692
9,167
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,708
68
0
38
6,798
1,949
0
1,612
5,186
25,078
0
L
Hachiman
FinTheB1tch
Hachiman
7,844
3,484
0
1,098
9,437
2,717
0
2,927
6,510
0
17,950
W
11,702
3,378
0
970
7,400
2,763
820
4,707
2,693
0
42,219
L
Pele
3,985
1,041
0
1,395
11,785
3,138
0
1,668
10,117
0
18,007
L
Gilgamesh
ZurenX
Gilgamesh
5,397
689
0
251
10,667
9,742
0
5,623
5,044
0
9,249
W
Poseidon
7,825
1,741
0
0
7,733
2,923
427
2,280
5,453
21,524
0
W
Mercury
mBeauxx
Mercury
9,865
4,375
0
533
10,088
3,927
0
2,804
7,284
0
30,603
W
Nemesis
shizzlum
Nemesis
5,776
2,383
165
2,554
8,237
4,480
1,444
3,589
4,648
0
27,908
W
5,459
501
661
4,284
14,035
12,024
57
3,879
8,956
17,541
0
L
12,551
219
0
1,443
10,943
3,146
229
1,454
9,489
28,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,941
Gold Earned
37,918
235
Minions Killed
159
0
Camps Cleared
0
1,140,701
Distance Traveled
912,743
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,161
716
44
4
0
191,404
1
L
Hachiman
7,415
742
32
3
0
146,836
4
W
Neith
9,897
990
77
8
0
209,874
0
L
Pele
7,368
737
28
3
0
190,289
0
L
Gilgamesh
7,032
703
10
1
0
207,481
0
W
Poseidon
8,715
872
35
4
0
196,660
0
W
Mercury
9,150
915
48
5
0
265,167
1
W
Nemesis
9,530
953
57
6
0
246,133
2
W
Artio
8,649
865
18
2
0
222,867
1
L
He Bo
8,942
894
45
5
0
176,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role