Player Matchup

Loki
Loki
 
Loki
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Fatal97230
Bacchus
Level 66
God Stats
7W - 13L
1,312 SR
Queue Stats
318W - 360L
1,406 Elo+
Party 3
Zeus
Zeus
Jake_OR95
Zeus
Level 145
God Stats
17W - 11L
1,588 SR
Queue Stats
496W - 472L
1,502 Elo+
Party 2
Ullr
Ullr
OhhAshyyy
Ullr
Level 114
God Stats
39W - 43L
1,365 SR
Queue Stats
228W - 234L
1,396 Elo+
Party 2
Odin
Odin
djamah10
Odin
Level 63
God Stats
1W - 1L
1,257 SR
Queue Stats
110W - 156L
1,444 Elo+
Party 3
Team Averages
Level 92
1,404 SR
1,450 Elo+

VS

Team Averages
Level 97
1,569 SR
1,509 Elo+
Artemis
Artemis
 
Artemis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
RubLuvSela
Anubis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
fleshking1
Nemesis
Level 36
God Stats
1W - 2L
1,798 SR
Queue Stats
36W - 36L
1,679 Elo+
Solo
Atlas
Atlas
smokinthekush420
Atlas
Level 138
God Stats
23W - 20L
1,547 SR
Queue Stats
756W - 876L
1,476 Elo+
Party 1
Chaac
Chaac
xXJOOGAXx
Chaac
Level 117
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 38L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
8 / 1 / 2
7,619
586
5,896
6,488
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Fatal97230
Bacchus
11
2 / 1 / 5
6,734
518
3,893
9,786
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
14
3 / 2 / 2
7,747
596
5,741
5,245
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
12
2 / 3 / 4
6,847
527
7,319
9,536
2,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odin
11
0 / 1 / 2
6,318
486
1,165
6,230
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 4 / 2
6,638
511
8,288
9,689
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
RubLuvSela
Anubis
12
1 / 2 / 0
7,085
545
3,439
7,128
2,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
fleshking1
Nemesis
8
1 / 3 / 2
6,093
469
2,249
6,750
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 4 / 0
6,354
489
3,602
9,074
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
xXJOOGAXx
Chaac
13
2 / 2 / 0
7,425
571
5,315
8,218
5,408
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
8
8
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
2
9
L
Artemis
 
Artemis
2
4
2
0.75
W
Bacchus
Fatal97230
Bacchus
2
1
5
4.5
W
Zeus
3
2
2
2
W
Ullr
2
3
4
1.33
L
Anubis
RubLuvSela
Anubis
1
2
0
0.5
W
Odin
0
1
2
1
L
Nemesis
fleshking1
Nemesis
1
3
2
0.67
L
2
4
0
0.5
L
Chaac
xXJOOGAXx
Chaac
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,014
Damage
22,893
37,285
Taken
40,859
19,572
Mitigated
17,395
10,766
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,896
1,958
0
3,421
6,488
1,886
0
184
6,304
0
36,122
L
Artemis
 
Artemis
8,288
4,476
85
4,498
9,689
2,616
0
2,393
7,296
0
42,167
W
Bacchus
Fatal97230
Bacchus
3,893
563
131
3,168
9,786
8,995
14
3,007
6,779
17,195
0
W
Zeus
5,741
1,529
0
533
5,245
1,212
0
1,999
3,246
48,913
0
W
Ullr
7,319
3,166
0
1,550
9,536
2,908
0
1,851
7,685
0
52,067
L
Anubis
RubLuvSela
Anubis
3,439
0
0
2,279
7,128
2,564
0
3,289
3,839
41,892
0
W
Odin
1,165
213
24
1,939
6,230
4,571
314
0
6,230
0
25,549
L
Nemesis
fleshking1
Nemesis
2,249
438
0
938
6,750
1,366
0
1,043
5,707
0
23,046
L
3,602
1,677
307
2,930
9,074
5,441
0
1,500
7,574
19,945
0
L
Chaac
xXJOOGAXx
Chaac
5,315
698
0
1,807
8,218
5,408
394
1,409
6,630
0
40,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
33,595
355
Minions Killed
326
0
Camps Cleared
0
1,204,902
Distance Traveled
1,109,988
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,619
586
63
5
0
278,437
2
L
Artemis
6,638
511
67
5
0
218,173
3
W
Bacchus
6,734
518
28
2
0
248,436
4
W
Zeus
7,747
596
103
8
0
214,541
5
W
Ullr
6,847
527
85
7
0
239,697
0
L
Anubis
7,085
545
89
7
0
228,240
5
W
Odin
6,318
486
76
6
0
223,791
0
L
Nemesis
6,093
469
49
4
0
189,355
1
L
Atlas
6,354
489
32
2
0
219,804
2
L
Chaac
7,425
571
89
7
0
254,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role