Player Matchup

Chronos
Chronos
Daltongt01
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,272 Elo+
Party 1
Tyr
Tyr
Furaizu
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
Helswath
Heimdallr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,384 Elo+

VS

Team Averages
Level 154
1,488 SR
1,408 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BlackArgentum
Chaac
Level 160
God Stats
9W - 11L
1,499 SR
Queue Stats
360W - 428L
1,376 Elo+
Solo
Neith
Neith
ZneideRM
Neith
Level 146
God Stats
1W - 1L
1,466 SR
Queue Stats
9W - 21L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Daltongt01
Chronos
9
2 / 0 / 4
5,251
1,050
2,684
3,329
1,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
9
3 / 0 / 4
5,371
1,074
3,929
4,648
2,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Helswath
Heimdallr
8
2 / 3 / 4
5,178
1,036
2,862
3,578
1,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 4 / 3
4,486
897
2,612
4,361
1,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 0
4,901
980
3,656
6,578
5,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
ZneideRM
Neith
3
0 / 1 / 0
3,712
742
468
701
206

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
3
3
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
3
0.38
L
3
2
0
1.5
W
Chronos
Daltongt01
Chronos
2
0
4
4
W
Tyr
3
0
4
5
W
Heimdallr
Helswath
Heimdallr
2
3
4
1.33
L
Neith
ZneideRM
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,475
Damage
6,736
11,555
Taken
11,640
5,022
Mitigated
6,671
2,421
Healing
1,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,612
159
0
501
4,361
1,258
0
629
3,668
13,512
0
L
3,656
669
0
1,131
6,578
5,207
0
2,190
4,273
0
10,093
W
Chronos
Daltongt01
Chronos
2,684
1,732
0
814
3,329
1,589
910
1,268
2,032
15,939
0
W
Tyr
3,929
599
0
1,369
4,648
2,234
0
316
4,277
0
10,394
W
Heimdallr
Helswath
Heimdallr
2,862
2,017
0
238
3,578
1,199
0
1,145
2,278
0
10,002
L
Neith
ZneideRM
Neith
468
239
0
0
701
206
0
145
532
0
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,800
Gold Earned
13,099
71
Minions Killed
49
4
Camps Cleared
2
326,065
Distance Traveled
238,958
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,486
897
29
6
1
88,029
0
L
Chaac
4,901
980
16
3
1
128,836
2
W
Chronos
5,251
1,050
39
8
2
108,888
0
W
Tyr
5,371
1,074
11
2
1
128,187
3
W
Heimdallr
5,178
1,036
21
4
1
88,990
2
L
Neith
3,712
742
4
1
0
22,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role