Player Matchup

Apollo
Apollo
RamenBot
Apollo
Level 28
God Stats
5W - 2L
1,833 SR
Queue Stats
42W - 27L
1,716 Elo+
Party 2
Fenrir
Fenrir
SlapDaDonK
Fenrir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 62L
1,746 Elo+
Party 2
Cerberus
Cerberus
Squill555
Cerberus
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 63L
1,702 Elo+
Party 2
Tyr
Tyr
StationaryDuck7
Tyr
Level 126
God Stats
8W - 5L
1,589 SR
Queue Stats
54W - 33L
1,751 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
humblehamster27
Morgan Le Fay
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,712 Elo+
Party 2
Team Averages
Level 118
1,584 SR
1,725 Elo+

VS

Team Averages
Level 84
1,507 SR
1,565 Elo+
Pele
Pele
InhaleTheSmoke
Pele
Level 60
God Stats
27W - 13L
1,698 SR
Queue Stats
149W - 150L
1,565 Elo+
Party 1
Cliodhna
Cliodhna
JTwist1x
Cliodhna
Level 54
God Stats
7W - 5L
1,726 SR
Queue Stats
89W - 104L
1,557 Elo+
Party 1
Ratatoskr
Ratatoskr
Vampwood
Ratatoskr
Level 120
God Stats
3W - 3L
1,156 SR
Queue Stats
338W - 279L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
ascaredchild
Baron Samedi
Level 156
God Stats
0W - 1L
1,736 SR
Queue Stats
59W - 56L
1,667 Elo+
Party 1
Neith
Neith
maeldonia
Neith
Level 28
God Stats
0W - 3L
1,219 SR
Queue Stats
10W - 12L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
RamenBot
Apollo
20
14 / 3 / 4
15,911
692
18,871
22,260
9,888
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
SlapDaDonK
Fenrir
20
10 / 7 / 5
13,487
586
16,752
23,052
10,851
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Squill555
Cerberus
16
3 / 6 / 23
12,663
551
10,783
31,643
37,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 2 / 9
13,480
586
10,066
21,887
30,978
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
humblehamster27
Morgan Le Fay
19
6 / 3 / 12
13,461
585
17,948
16,538
8,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 9 / 3
12,617
549
20,171
24,558
16,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
JTwist1x
Cliodhna
16
1 / 4 / 2
10,261
446
9,655
17,086
9,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Vampwood
Ratatoskr
16
3 / 10 / 7
10,564
459
9,762
26,819
25,113
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ascaredchild
Baron Samedi
18
3 / 9 / 6
11,399
496
14,641
17,596
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
maeldonia
Neith
16
1 / 4 / 7
9,984
434
6,826
12,009
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
36
Kills
18
21
Deaths
36
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
10
9
3
1.28
L
Cliodhna
JTwist1x
Cliodhna
1
4
2
0.5
W
Apollo
RamenBot
Apollo
14
3
4
5.33
W
Fenrir
SlapDaDonK
Fenrir
10
7
5
1.79
W
Cerberus
Squill555
Cerberus
3
6
23
2.42
W
3
2
9
3.75
L
Ratatoskr
Vampwood
Ratatoskr
3
10
7
0.65
L
Baron Samedi
ascaredchild
Baron Samedi
3
9
6
0.67
W
Morgan Le Fay
humblehamster27
Morgan Le Fay
6
3
12
4
L
Neith
maeldonia
Neith
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,420
Damage
61,055
115,380
Taken
98,068
98,192
Mitigated
62,748
34,235
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,171
5,897
0
2,970
24,558
16,949
0
7,381
16,997
0
75,989
L
Cliodhna
JTwist1x
Cliodhna
9,655
1,285
0
2,332
17,086
9,828
0
6,582
10,464
0
65,351
W
Apollo
RamenBot
Apollo
18,871
13,560
0
9,453
22,260
9,888
8,965
3,182
18,988
0
127,552
W
Fenrir
SlapDaDonK
Fenrir
16,752
4,310
0
4,118
23,052
10,851
0
5,627
16,965
0
109,940
W
Cerberus
Squill555
Cerberus
10,783
807
1,095
7,121
31,643
37,541
524
6,780
24,074
31,714
2,910
W
10,066
937
0
7,803
21,887
30,978
1,005
3,456
18,349
0
77,691
L
Ratatoskr
Vampwood
Ratatoskr
9,762
2,477
0
3,440
26,819
25,113
0
6,778
19,891
0
40,053
L
Baron Samedi
ascaredchild
Baron Samedi
14,641
1,287
739
2,755
17,596
6,346
382
5,138
12,212
82,277
0
W
Morgan Le Fay
humblehamster27
Morgan Le Fay
17,948
2,269
0
4,645
16,538
8,934
2,710
3,095
13,333
101,467
0
L
Neith
maeldonia
Neith
6,826
1,792
0
4,262
12,009
4,512
87
1,968
9,981
0
57,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,002
Gold Earned
54,825
660
Minions Killed
500
0
Camps Cleared
0
2,128,010
Distance Traveled
2,132,342
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,617
549
102
4
0
409,295
3
L
Cliodhna
10,261
446
147
6
0
464,430
5
W
Apollo
15,911
692
182
8
0
406,096
4
W
Fenrir
13,487
586
128
6
0
412,784
1
W
Cerberus
12,663
551
56
2
0
415,688
7
W
Tyr
13,480
586
145
6
0
459,428
6
L
Ratatoskr
10,564
459
49
2
0
453,793
5
L
Baron Samedi
11,399
496
131
6
0
387,211
4
W
Morgan Le Fay
13,461
585
149
6
0
434,014
9
L
Neith
9,984
434
71
3
0
417,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role