Player Matchup

Gilgamesh
Gilgamesh
Platinum I
 
Gilgamesh
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum V
GingeySherman
Achilles
Platinum V
Level 156
God Stats
7W - 6L
1,651 SR
Queue Stats
40W - 42L
1,713 MMR
Party 3
Izanami
Izanami
Platinum II
JJhortS7
Izanami
Platinum II
Level 121
God Stats
7W - 4L
1,770 SR
Queue Stats
180W - 178L
2,093 MMR
Solo
Khepri
Khepri
Platinum I
JRust
Khepri
Platinum I
Level 126
God Stats
3W - 3L
1,938 SR
Queue Stats
234W - 209L
1,979 MMR
Solo
The Morrigan
The Morrigan
Platinum I
SykicBuLL3Tz
The Morrigan
Platinum I
Level 152
God Stats
4W - 5L
1,576 SR
Queue Stats
65W - 61L
2,082 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,687 SR
1,874 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,600 SR
1,819 MMR
Sol
Sol
Diamond II
 
Sol
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Platinum IV
DButtersnaps
Amaterasu
Platinum IV
Level 127
God Stats
3W - 0L
1,792 SR
Queue Stats
269W - 262L
1,763 MMR
Party 1
Ullr
Ullr
Diamond I
Totable
Ullr
Diamond I
Level 160
God Stats
3W - 3L
1,508 SR
Queue Stats
233W - 206L
2,473 MMR
Party 2
Kali
Kali
Platinum II
zimmmmiz
Kali
Platinum II
Level 121
God Stats
20W - 13L
1,699 SR
Queue Stats
137W - 126L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 2 / 5
9,534
502
7,724
15,553
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
GingeySherman
Achilles
15
2 / 2 / 2
10,010
527
11,640
17,695
17,414
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
JJhortS7
Izanami
14
4 / 8 / 3
9,559
503
12,884
17,627
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
JRust
Khepri
13
1 / 7 / 7
8,633
454
4,274
19,553
17,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
SykicBuLL3Tz
The Morrigan
16
3 / 2 / 4
9,625
507
8,967
4,053
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SetBastetThothShiva

VS

Bans
CliodhnaAtlasPersephoneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 3 / 2
13,874
730
26,104
16,294
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
 
Ganesha
15
0 / 5 / 15
11,082
583
5,872
19,107
16,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
DButtersnaps
Amaterasu
17
3 / 2 / 9
11,523
606
10,315
16,795
15,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Totable
Ullr
17
2 / 2 / 10
11,365
598
9,327
13,045
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
20
4 / 1 / 3
13,120
691
8,328
18,687
8,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
13
Kills
21
21
Deaths
13
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
2
5
2.75
W
Sol
 
Sol
12
3
2
4.33
W
Ganesha
 
Ganesha
0
5
15
1.5
W
Amaterasu
DButtersnaps
Amaterasu
3
2
9
3.75
L
Achilles
GingeySherman
Achilles
2
2
2
1.5
L
Izanami
JJhortS7
Izanami
4
8
3
0.69
L
Khepri
JRust
Khepri
1
7
7
0.64
L
The Morrigan
SykicBuLL3Tz
The Morrigan
3
2
4
2.5
W
Ullr
Totable
Ullr
2
2
10
3.5
W
Kali
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,489
Damage
59,946
74,481
Taken
83,928
49,307
Mitigated
53,231
13,892
Healing
36,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,724
2,926
0
4,898
15,553
7,357
603
3,756
11,797
0
60,565
W
Sol
 
Sol
26,104
10,034
0
10,402
16,294
6,975
10,357
1,197
15,097
123,614
10,597
W
Ganesha
 
Ganesha
5,872
1,284
2,680
4,448
19,107
16,713
241
4,832
14,275
26,239
1,168
W
Amaterasu
DButtersnaps
Amaterasu
10,315
5,025
0
8,579
16,795
15,743
981
1,774
15,021
0
69,550
L
Achilles
GingeySherman
Achilles
11,640
2,042
186
2,984
17,695
17,414
379
4,572
13,123
0
59,590
L
Izanami
JJhortS7
Izanami
12,884
9,190
0
3,177
17,627
5,455
0
10,581
7,046
0
68,795
L
Khepri
JRust
Khepri
4,274
809
0
1,454
19,553
17,714
0
8,734
10,819
17,996
0
L
The Morrigan
SykicBuLL3Tz
The Morrigan
8,967
1,221
97
1,096
4,053
1,367
0
1,510
2,530
79,441
1,179
W
Ullr
Totable
Ullr
9,327
5,139
0
2,535
13,045
5,588
1,059
3,367
9,678
0
102,626
W
Kali
8,328
4,813
0
8,029
18,687
8,212
0
3,148
15,539
0
120,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,361
Gold Earned
60,964
550
Minions Killed
662
0
Camps Cleared
0
1,904,396
Distance Traveled
1,934,896
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,534
502
108
6
0
424,112
8
W
Sol
13,874
730
187
10
0
369,756
3
W
Ganesha
11,082
583
7
0
0
382,913
7
W
Amaterasu
11,523
606
115
6
0
385,958
7
L
Achilles
10,010
527
137
7
0
403,324
7
L
Izanami
9,559
503
135
7
0
337,153
5
L
Khepri
8,633
454
19
1
0
362,692
5
L
The Morrigan
9,625
507
151
8
0
377,115
8
W
Ullr
11,365
598
167
9
0
383,169
5
W
Kali
13,120
691
186
10
0
413,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role