Player Matchup

Skadi
Skadi
HSODark14
Skadi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,128 Elo+
Party 2
Cthulhu
Cthulhu
HSOFrost27
Cthulhu
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,128 Elo+
Party 2
Fenrir
Fenrir
Lukiol
Fenrir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 2
Team Averages
Level 31
1,500 SR
1,128 Elo+

VS

Team Averages
Level 40
1,431 SR
1,274 Elo+
Thor
Thor
HyruleSnake
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,257 Elo+
Party 1
Janus
Janus
KillbotDan
Janus
Level 57
God Stats
4W - 6L
1,268 SR
Queue Stats
28W - 39L
1,256 Elo+
Party 1
Khepri
Khepri
Mack_757
Khepri
Level 35
God Stats
10W - 7L
1,525 SR
Queue Stats
19W - 20L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HSODark14
Skadi
18
12 / 3 / 7
13,672
804
26,655
12,933
4,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
HSOFrost27
Cthulhu
16
5 / 3 / 10
12,113
713
13,424
16,272
15,402
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Lukiol
Fenrir
15
4 / 9 / 10
11,749
691
9,249
16,613
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 9 / 6
12,435
731
10,952
17,926
6,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
17
4 / 6 / 9
12,169
716
13,539
12,807
3,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Mack_757
Khepri
13
3 / 6 / 7
10,832
637
8,268
25,095
35,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
21
Kills
15
15
Deaths
21
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
HSODark14
Skadi
12
3
7
5.17
W
Cthulhu
HSOFrost27
Cthulhu
5
3
10
3.33
L
8
9
6
1.22
L
Janus
4
6
9
1.42
W
Fenrir
Lukiol
Fenrir
4
9
10
1
L
Khepri
Mack_757
Khepri
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,328
Damage
32,759
45,818
Taken
55,828
30,846
Mitigated
45,318
4,712
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
HSODark14
Skadi
26,655
14,049
0
1,955
12,933
4,840
2,112
6,552
6,381
0
55,087
W
Cthulhu
HSOFrost27
Cthulhu
13,424
848
631
1,129
16,272
15,402
230
6,297
9,975
41,073
0
L
10,952
3,428
73
219
17,926
6,052
0
2,754
15,034
0
14,955
L
Janus
13,539
1,274
0
2,054
12,807
3,892
160
3,782
8,989
60,595
0
W
Fenrir
Lukiol
Fenrir
9,249
3,079
0
997
16,613
10,604
313
9,251
7,362
0
14,414
L
Khepri
Mack_757
Khepri
8,268
1,207
0
1,709
25,095
35,374
0
7,763
16,843
20,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
35,436
113
Minions Killed
128
1
Camps Cleared
7
847,255
Distance Traveled
748,553
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,672
804
53
3
0
274,452
0
W
Cthulhu
12,113
713
48
3
1
281,048
0
L
Thor
12,435
731
8
0
1
218,604
0
L
Janus
12,169
716
108
6
4
243,799
3
W
Fenrir
11,749
691
12
1
0
291,755
0
L
Khepri
10,832
637
12
1
2
286,150
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role