Player Matchup

Nu Wa
Nu Wa
Allen529
Nu Wa
Level 155
God Stats
3W - 2L
1,462 SR
Queue Stats
196W - 115L
1,700 Elo+
Party 1
Danzaburou
Danzaburou
Outragecalypso
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 56L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
RealOgreHours
Cthulhu
Level 145
God Stats
18W - 3L
1,935 SR
Queue Stats
183W - 106L
1,695 Elo+
Party 1
Team Averages
Level 136
1,632 SR
1,689 Elo+

VS

Team Averages
Level 75
1,617 SR
1,641 Elo+
Awilix
Awilix
DadddySpoooonz
Awilix
Level 56
God Stats
16W - 10L
1,785 SR
Queue Stats
32W - 25L
1,657 Elo+
Party 2
Poseidon
Poseidon
Poisonthun90
Poseidon
Level 105
God Stats
4W - 8L
1,338 SR
Queue Stats
674W - 702L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
jts1116
Gilgamesh
Level 64
God Stats
16W - 14L
1,730 SR
Queue Stats
32W - 25L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Allen529
Nu Wa
14
4 / 8 / 3
10,296
735
11,219
10,804
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Outragecalypso
Danzaburou
12
0 / 8 / 3
8,157
583
5,116
10,746
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
14
4 / 5 / 3
9,935
710
11,388
17,560
18,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 11
11,619
830
15,504
15,823
5,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Poisonthun90
Poseidon
15
5 / 3 / 8
10,502
750
11,472
10,019
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
jts1116
Gilgamesh
16
6 / 2 / 12
11,228
802
8,567
14,254
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
21
21
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Allen529
Nu Wa
4
8
3
0.69
W
10
3
11
5.17
L
Danzaburou
Outragecalypso
Danzaburou
0
8
3
0.19
W
Poseidon
Poisonthun90
Poseidon
5
3
8
3
L
Cthulhu
4
5
3
1.1
W
Gilgamesh
jts1116
Gilgamesh
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,723
Damage
35,543
39,110
Taken
40,096
25,689
Mitigated
21,750
1,368
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Allen529
Nu Wa
11,219
2,783
0
250
10,804
2,984
0
2,532
8,272
35,336
0
W
15,504
5,923
0
4,255
15,823
5,452
1,245
9,894
5,929
0
36,967
L
Danzaburou
Outragecalypso
Danzaburou
5,116
1,099
0
838
10,746
3,956
0
2,096
8,650
0
19,836
W
Poseidon
Poisonthun90
Poseidon
11,472
2,712
0
2,409
10,019
4,329
695
5,684
4,335
59,823
3,103
L
Cthulhu
11,388
651
0
280
17,560
18,749
0
6,440
11,120
29,680
0
W
Gilgamesh
jts1116
Gilgamesh
8,567
2,030
0
4,317
14,254
11,969
343
7,505
6,749
0
29,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
33,349
135
Minions Killed
180
3
Camps Cleared
9
675,317
Distance Traveled
793,072
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,296
735
49
4
0
209,267
2
W
Awilix
11,619
830
44
3
2
269,126
1
L
Danzaburou
8,157
583
46
3
3
226,807
5
W
Poseidon
10,502
750
96
7
4
241,839
1
L
Cthulhu
9,935
710
40
3
0
239,243
4
W
Gilgamesh
11,228
802
40
3
3
282,107
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role