Player Matchup

Loki
Loki
Charadarc22
Loki
Level 107
God Stats
3W - 8L
1,360 SR
Queue Stats
293W - 324L
1,331 Elo+
Party 1
Nox
Nox
RiiickySpanish
Nox
Level 109
God Stats
4W - 7L
1,481 SR
Queue Stats
88W - 97L
1,452 Elo+
Party 2
Hel
Hel
SinbadsHouse
Hel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,426 Elo+
Party 2
Bastet
Bastet
juninrc10
Bastet
Level 120
God Stats
3W - 4L
1,865 SR
Queue Stats
256W - 282L
1,401 Elo+
Party 1
Vulcan
Vulcan
xDillyWonka
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,410 Elo+
Party 2
Team Averages
Level 92
1,541 SR
1,404 Elo+

VS

Team Averages
Level 66
1,481 SR
1,371 Elo+
Zhong Kui
Zhong Kui
HITMANFG7
Zhong Kui
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 36L
1,243 Elo+
Party 3
Hel
Hel
Novvember
Hel
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 43L
1,263 Elo+
Solo
Ne Zha
Ne Zha
RGG Gwinn
Ne Zha
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,464 Elo+
Party 3
Chiron
Chiron
dna1030
Chiron
Level 128
God Stats
11W - 12L
1,406 SR
Queue Stats
425W - 469L
1,385 Elo+
Solo
Tiamat
Tiamat
monkeys123hi
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 13
12,055
670
12,983
15,038
6,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 6 / 12
11,671
648
21,627
17,663
7,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 7 / 13
11,241
625
9,883
19,362
11,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
juninrc10
Bastet
20
10 / 6 / 5
12,791
711
16,820
18,518
7,541
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
16
0 / 8 / 4
10,076
560
19,468
14,453
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HITMANFG7
Zhong Kui
20
12 / 5 / 9
13,324
740
21,843
21,632
14,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
1 / 3 / 19
11,785
655
10,243
18,464
7,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
RGG Gwinn
Ne Zha
20
9 / 6 / 15
13,308
739
16,480
20,789
7,733
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chiron
dna1030
Chiron
20
6 / 3 / 17
13,056
725
18,748
14,975
6,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
19
4 / 4 / 10
11,954
664
7,157
17,240
13,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
102
19
Kills
32
32
Deaths
21
47
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
5
13
1.9
W
Zhong Kui
HITMANFG7
Zhong Kui
12
5
9
3.3
W
1
3
19
3.5
W
Ne Zha
RGG Gwinn
Ne Zha
9
6
15
2.75
L
4
6
12
1.67
L
2
7
13
1.21
W
Chiron
dna1030
Chiron
6
3
17
4.83
L
Bastet
juninrc10
Bastet
10
6
5
2.08
W
Tiamat
4
4
10
2.25
L
Vulcan
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,781
Damage
74,471
85,034
Taken
93,100
38,236
Mitigated
50,119
31,934
Healing
50,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,983
3,996
670
3,130
15,038
6,395
1,131
6,793
8,139
0
39,780
W
Zhong Kui
HITMANFG7
Zhong Kui
21,843
1,985
1,244
8,026
21,632
14,694
1,954
11,489
10,143
42,291
0
W
10,243
3,661
10,450
9,227
18,464
7,941
544
11,298
7,166
25,597
0
W
Ne Zha
RGG Gwinn
Ne Zha
16,480
7,412
2,248
4,789
20,789
7,733
1,178
11,481
9,308
0
32,118
L
21,627
2,038
671
3,239
17,663
7,378
1,276
9,829
7,686
33,896
0
L
9,883
2,296
7,936
7,785
19,362
11,080
496
6,845
12,427
18,982
0
W
Chiron
dna1030
Chiron
18,748
4,487
4,743
4,194
14,975
6,389
1,962
6,673
8,302
0
54,938
L
Bastet
juninrc10
Bastet
16,820
5,417
1,340
5,024
18,518
7,541
148
6,816
11,604
0
22,703
W
Tiamat
7,157
928
1,592
3,767
17,240
13,362
196
10,037
7,203
18,687
0
L
Vulcan
19,468
6,358
850
1,289
14,453
5,842
70
8,291
5,935
40,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,834
Gold Earned
63,427
154
Minions Killed
230
0
Camps Cleared
0
1,428,305
Distance Traveled
1,536,663
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,055
670
43
2
0
336,379
0
W
Zhong Kui
13,324
740
45
3
0
272,668
0
W
Hel
11,785
655
45
3
0
299,415
0
W
Ne Zha
13,308
739
34
2
0
355,485
0
L
Nox
11,671
648
28
2
0
234,276
0
L
Hel
11,241
625
25
1
0
269,745
0
W
Chiron
13,056
725
69
4
0
313,708
0
L
Bastet
12,791
711
9
1
0
278,355
0
W
Tiamat
11,954
664
37
2
0
295,387
5
L
Vulcan
10,076
560
49
3
0
309,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role