Player Matchup

Xbalanque
Xbalanque
Ace1mpulse
Xbalanque
Level 12
God Stats
2W - 1L
1,496 SR
Queue Stats
5W - 10L
1,228 Elo+
Party 2
Nike
Nike
CanDo_Attitude
Nike
Level 27
God Stats
21W - 25L
1,448 SR
Queue Stats
136W - 124L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
SIL3NT_DRXM
Cthulhu
Level 67
God Stats
1W - 3L
1,334 SR
Queue Stats
278W - 286L
1,354 Elo+
Party 2
Hades
Hades
TimeSpace03
Hades
Level 126
God Stats
9W - 0L
1,604 SR
Queue Stats
228W - 198L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
jbeast3456
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 253L
1,445 Elo+
Party 3
Team Averages
Level 72
1,476 SR
1,392 Elo+

VS

Team Averages
Level 72
1,578 SR
1,440 Elo+
Xing Tian
Xing Tian
A_Dirty_Swine
Xing Tian
Level 29
God Stats
3W - 4L
1,687 SR
Queue Stats
3W - 5L
1,616 Elo+
Party 1
Sun Wukong
Sun Wukong
Lord_Akumu_
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,250 Elo+
Solo
Medusa
Medusa
SonofChristen
Medusa
Level 86
God Stats
15W - 15L
1,552 SR
Queue Stats
76W - 63L
1,510 Elo+
Party 1
Agni
Agni
StantonianXXVI
Agni
Level 95
God Stats
25W - 34L
1,652 SR
Queue Stats
55W - 72L
1,472 Elo+
Party 1
Susano
Susano
WillFromThe773
Susano
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 102L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ace1mpulse
Xbalanque
13
2 / 4 / 5
8,208
547
8,234
7,650
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 1
8,426
562
4,242
7,206
4,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
SIL3NT_DRXM
Cthulhu
11
3 / 5 / 5
7,727
515
6,005
15,210
9,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 1 / 2
8,705
580
7,056
6,959
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
jbeast3456
Gilgamesh
15
5 / 3 / 2
8,955
597
4,039
10,694
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A_Dirty_Swine
Xing Tian
11
1 / 4 / 6
6,735
449
3,336
11,486
7,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Lord_Akumu_
Sun Wukong
11
0 / 2 / 0
6,539
436
3,168
9,998
3,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 3 / 2
7,513
501
9,984
8,234
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 2
7,998
533
4,705
7,204
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 4 / 3
6,722
448
2,426
8,229
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
12
13
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
A_Dirty_Swine
Xing Tian
1
4
6
1
W
Xbalanque
Ace1mpulse
Xbalanque
2
4
5
1.13
W
1
0
1
1.5
L
Sun Wukong
Lord_Akumu_
Sun Wukong
0
2
0
0
W
Cthulhu
SIL3NT_DRXM
Cthulhu
3
5
5
1.1
L
7
3
2
2.67
L
2
2
2
1.5
W
4
1
2
5
L
2
4
3
0.88
W
Gilgamesh
jbeast3456
Gilgamesh
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,576
Damage
23,619
47,719
Taken
45,151
24,107
Mitigated
19,110
9,812
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
A_Dirty_Swine
Xing Tian
3,336
74
266
1,607
11,486
7,884
48
3,744
7,742
9,222
0
W
Xbalanque
Ace1mpulse
Xbalanque
8,234
4,654
0
1,262
7,650
2,088
2,862
1,186
6,464
0
43,695
W
4,242
53
0
1,276
7,206
4,394
960
881
6,325
0
43,944
L
Sun Wukong
Lord_Akumu_
Sun Wukong
3,168
339
0
4,681
9,998
3,885
0
1,343
8,214
0
35,312
W
Cthulhu
SIL3NT_DRXM
Cthulhu
6,005
579
137
2,149
15,210
9,987
44
2,985
12,225
22,865
2,716
L
9,984
4,349
0
2,263
8,234
2,396
376
2,183
6,051
0
44,230
L
4,705
223
133
1,335
7,204
2,303
0
3,411
3,753
56,583
0
W
7,056
466
501
3,070
6,959
3,088
1,292
2,324
4,635
51,298
0
L
2,426
554
0
2,574
8,229
2,642
0
2,082
6,147
0
25,032
W
Gilgamesh
jbeast3456
Gilgamesh
4,039
898
0
1,417
10,694
4,550
0
665
10,029
0
58,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
35,507
447
Minions Killed
296
0
Camps Cleared
0
1,440,313
Distance Traveled
1,333,473
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,735
449
12
1
0
275,199
3
W
Xbalanque
8,208
547
95
6
0
264,816
0
W
Nike
8,426
562
120
8
0
260,597
5
L
Sun Wukong
6,539
436
62
4
0
262,044
0
W
Cthulhu
7,727
515
39
3
0
270,868
1
L
Medusa
7,513
501
52
3
0
284,595
6
L
Agni
7,998
533
115
8
0
297,696
2
W
Hades
8,705
580
98
7
0
308,459
4
L
Susano
6,722
448
55
4
0
213,939
0
W
Gilgamesh
8,955
597
95
6
0
335,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role