Player Matchup

Bellona
Bellona
ExotiicEuphoriaa
Bellona
Level 17
God Stats
1W - 0L
1,613 SR
Queue Stats
2W - 5L
1,372 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Meysirum
Morgan Le Fay
Level 148
God Stats
13W - 9L
1,530 SR
Queue Stats
383W - 319L
1,568 Elo+
Party 3
Atlas
Atlas
RinkzBadHabitz
Atlas
Level 107
God Stats
8W - 7L
1,888 SR
Queue Stats
114W - 117L
1,506 Elo+
Party 3
Nemesis
Nemesis
TD_colinfer07
Nemesis
Level 60
God Stats
1W - 0L
1,426 SR
Queue Stats
10W - 11L
1,379 Elo+
Party 2
Da Ji
Da Ji
vtr029_TD
Da Ji
Level 84
God Stats
2W - 1L
1,534 SR
Queue Stats
66W - 49L
1,418 Elo+
Party 2
Team Averages
Level 83
1,598 SR
1,449 Elo+

VS

Team Averages
Level 77
1,503 SR
1,452 Elo+
Hun Batz
Hun Batz
CGExAdDexsxX
Hun Batz
Level 86
God Stats
13W - 10L
1,677 SR
Queue Stats
480W - 502L
1,393 Elo+
Solo
Atlas
Atlas
RustyTbone
Atlas
Level 62
God Stats
3W - 2L
1,836 SR
Queue Stats
39W - 56L
1,349 Elo+
Solo
Discordia
Discordia
Sparty00
Discordia
Level 96
God Stats
6W - 6L
1,679 SR
Queue Stats
74W - 69L
1,498 Elo+
Party 1
Apollo
Apollo
Xx2_WiNkY_4_UxX
Apollo
Level 29
God Stats
2W - 10L
1,042 SR
Queue Stats
95W - 72L
1,514 Elo+
Party 1
Bellona
Bellona
chipitychop-_-
Bellona
Level 111
God Stats
0W - 4L
1,282 SR
Queue Stats
52W - 73L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,409
401
583
2,825
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Meysirum
Morgan Le Fay
11
9 / 1 / 4
6,993
636
11,278
4,900
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 6
5,896
536
3,959
7,828
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
9
3 / 1 / 5
5,755
523
4,312
5,575
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
vtr029_TD
Da Ji
9
3 / 2 / 2
5,600
509
2,381
5,761
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CGExAdDexsxX
Hun Batz
10
0 / 3 / 1
5,413
492
2,459
7,984
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
8
0 / 4 / 3
5,313
483
3,290
9,137
3,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Sparty00
Discordia
9
2 / 5 / 0
5,662
515
2,593
5,823
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 4 / 2
5,629
512
3,026
5,563
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 1
5,928
539
2,523
6,338
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
4
5
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CGExAdDexsxX
Hun Batz
0
3
1
0.17
W
0
0
1
0.5
W
Morgan Le Fay
Meysirum
Morgan Le Fay
9
1
4
11
W
2
1
6
5
L
Atlas
0
4
3
0.38
L
Discordia
Sparty00
Discordia
2
5
0
0.4
W
Nemesis
3
1
5
5.5
L
2
4
2
0.75
L
0
2
1
0.25
W
Da Ji
vtr029_TD
Da Ji
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,513
Damage
13,891
26,889
Taken
34,845
12,146
Mitigated
13,887
6,089
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CGExAdDexsxX
Hun Batz
2,459
883
0
2,793
7,984
2,201
0
2,020
5,964
0
29,342
W
583
402
0
1,009
2,825
2,380
558
0
2,691
0
5,981
W
Morgan Le Fay
Meysirum
Morgan Le Fay
11,278
1,753
0
1,503
4,900
1,539
31
1,976
2,891
39,358
0
W
3,959
1,715
0
736
7,828
4,906
0
2,015
5,813
16,632
0
L
Atlas
3,290
1,552
855
1,552
9,137
3,833
248
5,305
3,832
16,226
0
L
Discordia
Sparty00
Discordia
2,593
76
0
240
5,823
1,525
304
4,455
1,368
19,175
0
W
Nemesis
4,312
1,370
124
1,926
5,575
1,619
718
1,364
4,211
0
21,836
L
3,026
2,619
0
869
5,563
1,002
917
1,991
3,572
0
25,288
L
2,523
505
0
1,473
6,338
5,326
72
1,466
4,872
0
22,935
W
Da Ji
vtr029_TD
Da Ji
2,381
619
0
791
5,761
1,702
295
528
5,155
0
22,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,653
Gold Earned
27,945
197
Minions Killed
246
0
Camps Cleared
0
939,166
Distance Traveled
954,806
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,413
492
70
6
0
216,630
1
W
Bellona
4,409
401
12
1
0
105,100
0
W
Morgan Le Fay
6,993
636
70
6
0
190,666
4
W
Atlas
5,896
536
28
3
0
202,793
1
L
Atlas
5,313
483
29
3
0
180,267
4
L
Discordia
5,662
515
29
3
0
191,329
1
W
Nemesis
5,755
523
38
3
0
226,608
0
L
Apollo
5,629
512
44
4
0
186,312
2
L
Bellona
5,928
539
74
7
0
180,268
4
W
Da Ji
5,600
509
49
4
0
213,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role