Player Matchup

Sol
Sol
Gold V
Elixil
Sol
Gold V
Level 128
God Stats
101W - 92L
1,547 SR
Queue Stats
1,689W - 1,880L
1,373 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
FatChineseBaby
Hou Yi
Bronze IV
Level 74
God Stats
0W - 2L
1,523 SR
Queue Stats
13W - 20L
1,271 MMR
Party 1
Khepri
Khepri
Bronze IV
zarrock70
Khepri
Bronze IV
Level 88
God Stats
0W - 3L
1,455 SR
Queue Stats
13W - 20L
1,271 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,508 SR
1,305 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,526 SR
1,352 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
Jean-Val-Jean_M_
Skadi
Silver I
Level 156
God Stats
107W - 79L
1,545 SR
Queue Stats
264W - 272L
1,254 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
aka420crash
Ah Puch
Bronze IV
Level 153
God Stats
12W - 9L
1,532 SR
Queue Stats
57W - 63L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Elixil
Sol
11
0 / 6 / 2
7,388
568
5,829
14,192
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 4 / 1
7,618
586
5,301
10,976
5,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
zarrock70
Khepri
11
1 / 3 / 1
7,433
572
2,592
17,672
16,703
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ZeusBastetThothShivaGilgamesh

VS

Bans
ArtioAh Muzen CabMulanChaacOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 2 / 8
9,987
768
5,513
15,136
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 0 / 10
9,344
719
11,823
4,709
2,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Ah Puch
aka420crash
Ah Puch
15
7 / 0 / 6
10,200
785
19,993
10,763
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
8
4
L
Sol
Elixil
Sol
0
6
2
0.17
L
1
4
1
0.38
W
2
0
10
7
W
Ah Puch
aka420crash
Ah Puch
7
0
6
10
L
Khepri
zarrock70
Khepri
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,722
Damage
37,329
42,840
Taken
30,608
28,221
Mitigated
22,056
6,559
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,513
1,111
367
3,068
15,136
15,343
167
3,509
11,627
17,726
0
L
Sol
Elixil
Sol
5,829
1,990
0
3,490
14,192
6,451
0
9,482
4,710
24,304
3,095
L
5,301
1,716
297
2,059
10,976
5,067
0
7,227
3,749
0
26,382
W
11,823
4,987
0
2,282
4,709
2,490
1,476
2,480
2,229
0
39,174
W
Ah Puch
aka420crash
Ah Puch
19,993
764
270
7,167
10,763
4,223
812
2,561
8,202
57,142
0
L
Khepri
zarrock70
Khepri
2,592
297
0
713
17,672
16,703
0
8,889
8,783
9,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,439
Gold Earned
29,531
103
Minions Killed
152
1
Camps Cleared
9
672,891
Distance Traveled
674,177
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,987
768
19
1
1
220,330
3
L
Sol
7,388
568
55
4
1
226,931
1
L
Hou Yi
7,618
586
38
3
0
224,059
4
W
Skadi
9,344
719
57
4
6
220,805
3
W
Ah Puch
10,200
785
76
6
2
233,042
3
L
Khepri
7,433
572
10
1
0
221,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role