Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
FizzNYoMouth
Apollo
Level 106
God Stats
3W - 0L
1,675 SR
Queue Stats
130W - 104L
1,546 Elo+
Party 3
Merlin
Merlin
ONLYVoodoo
Merlin
Level 155
God Stats
3W - 4L
1,349 SR
Queue Stats
193W - 159L
1,549 Elo+
Party 3
Sol
Sol
Ravenous814
Sol
Level 113
God Stats
5W - 3L
1,689 SR
Queue Stats
165W - 147L
1,540 Elo+
Party 3
Baba Yaga
Baba Yaga
leopa6
Baba Yaga
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,435 Elo+
Party 2
Team Averages
Level 105
1,543 SR
1,514 Elo+

VS

Team Averages
Level 104
1,617 SR
1,610 Elo+
Chronos
Chronos
 
Chronos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Arsanic25
Merlin
Level 123
God Stats
9W - 12L
1,685 SR
Queue Stats
267W - 291L
1,482 Elo+
Solo
Sobek
Sobek
I Say Hallo
Sobek
Level 98
God Stats
1W - 1L
1,690 SR
Queue Stats
20W - 9L
1,687 Elo+
Party 1
Tiamat
Tiamat
Traumataur
Tiamat
Level 120
God Stats
3W - 6L
1,500 SR
Queue Stats
225W - 197L
1,639 Elo+
Party 1
Fenrir
Fenrir
TrippyT
Fenrir
Level 57
God Stats
1W - 1L
1,711 SR
Queue Stats
33W - 26L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 8 / 8
8,964
690
10,308
15,738
14,164
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
19
8 / 4 / 13
11,462
882
12,655
12,568
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
ONLYVoodoo
Merlin
18
4 / 4 / 14
10,849
835
14,373
9,201
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 16
9,664
743
11,183
11,484
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
leopa6
Baba Yaga
19
8 / 5 / 11
11,668
898
14,819
15,426
5,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
5 / 3 / 15
11,019
848
10,783
10,547
4,357
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
Arsanic25
Merlin
18
5 / 5 / 16
10,856
835
15,471
10,265
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 19
9,830
756
5,295
18,042
21,381
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Traumataur
Tiamat
17
5 / 4 / 12
10,325
794
11,909
14,408
9,646
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
TrippyT
Fenrir
17
8 / 5 / 8
10,683
822
10,703
17,100
19,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
95
22
Kills
25
25
Deaths
22
62
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
8
8
0.75
L
Chronos
 
Chronos
5
3
15
4.17
L
Merlin
Arsanic25
Merlin
5
5
16
2.6
W
Apollo
8
4
13
3.63
L
2
5
19
2.3
W
Merlin
ONLYVoodoo
Merlin
4
4
14
2.75
W
0
4
16
2
L
Tiamat
Traumataur
Tiamat
5
4
12
2.75
L
Fenrir
TrippyT
Fenrir
8
5
8
2.4
W
Baba Yaga
leopa6
Baba Yaga
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,338
Damage
54,161
64,417
Taken
70,362
32,234
Mitigated
60,123
18,871
Healing
22,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,308
1,154
554
747
15,738
14,164
111
9,389
6,349
2,239
17,085
L
Chronos
 
Chronos
10,783
6,098
2,161
3,545
10,547
4,357
1,926
6,870
3,677
31,719
0
L
Merlin
Arsanic25
Merlin
15,471
345
2,051
1,424
10,265
4,913
1,347
5,488
4,777
34,952
0
W
Apollo
12,655
7,570
1,220
2,783
12,568
4,956
1,533
9,051
3,517
0
21,630
L
5,295
194
2,633
4,097
18,042
21,381
574
10,065
7,977
10,032
0
W
Merlin
ONLYVoodoo
Merlin
14,373
316
1,954
1,106
9,201
3,621
1,148
6,982
2,219
45,701
0
W
11,183
3,066
1,739
4,218
11,484
4,084
1,851
5,550
5,934
25,392
0
L
Tiamat
Traumataur
Tiamat
11,909
282
777
3,692
14,408
9,646
959
8,793
5,615
26,527
0
L
Fenrir
TrippyT
Fenrir
10,703
1,308
1,239
1,081
17,100
19,826
547
10,315
6,785
0
13,715
W
Baba Yaga
leopa6
Baba Yaga
14,819
995
676
3,874
15,426
5,409
973
12,486
2,940
23,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,607
Gold Earned
52,713
146
Minions Killed
133
0
Camps Cleared
0
1,179,212
Distance Traveled
1,184,346
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,964
690
7
1
0
206,673
2
L
Chronos
11,019
848
33
3
0
264,524
4
L
Merlin
10,856
835
37
3
0
219,382
0
W
Apollo
11,462
882
24
2
0
237,407
0
L
Sobek
9,830
756
12
1
0
232,181
1
W
Merlin
10,849
835
60
5
0
239,128
0
W
Sol
9,664
743
22
2
0
243,292
0
L
Tiamat
10,325
794
46
4
0
234,809
0
L
Fenrir
10,683
822
5
0
0
233,450
0
W
Baba Yaga
11,668
898
33
3
0
252,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role