Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MedievalBurrito
Ah Muzen Cab
Level 124
God Stats
6W - 4L
1,664 SR
Queue Stats
522W - 424L
1,496 Elo+
Party 1
Artio
Artio
WornStingray409
Artio
Level 106
God Stats
1W - 3L
1,499 SR
Queue Stats
224W - 197L
1,543 Elo+
Solo
Hera
Hera
buzzzard79
Hera
Level 122
God Stats
7W - 4L
1,689 SR
Queue Stats
409W - 329L
1,514 Elo+
Party 1
Sol
Sol
igboned
Sol
Level 122
God Stats
8W - 7L
1,714 SR
Queue Stats
421W - 338L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
jamandtoast12
Jing Wei
Level 46
God Stats
0W - 2L
1,264 SR
Queue Stats
56W - 50L
1,507 Elo+
Party 1
Team Averages
Level 104
1,566 SR
1,520 Elo+

VS

Team Averages
Level 47
1,506 SR
1,472 Elo+
Jormungandr
Jormungandr
AnTs GiRl2010
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Persephone
Persephone
dardar301
Persephone
Level 23
God Stats
9W - 3L
1,744 SR
Queue Stats
240W - 220L
1,498 Elo+
Solo
Apollo
Apollo
jinglebears64
Apollo
Level 63
God Stats
1W - 2L
1,154 SR
Queue Stats
129W - 135L
1,460 Elo+
Solo
Cthulhu
Cthulhu
lazybeams
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,443 Elo+
Solo
Atlas
Atlas
lil-Tuguy
Atlas
Level 119
God Stats
3W - 2L
1,634 SR
Queue Stats
144W - 154L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MedievalBurrito
Ah Muzen Cab
16
5 / 5 / 3
8,757
876
13,739
9,644
3,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 5 / 3
8,017
802
3,830
14,826
15,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 6 / 5
7,183
718
4,619
7,640
2,904
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
14
1 / 2 / 6
7,680
768
10,797
7,525
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
jamandtoast12
Jing Wei
12
1 / 5 / 3
7,096
710
3,033
7,685
2,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnTs GiRl2010
Jormungandr
16
4 / 2 / 16
8,966
897
7,546
10,121
10,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
dardar301
Persephone
15
3 / 1 / 13
9,235
924
11,423
9,099
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 3 / 9
9,600
960
5,487
7,982
3,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
lazybeams
Cthulhu
13
1 / 4 / 15
8,228
823
6,456
11,539
10,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
lil-Tuguy
Atlas
16
6 / 1 / 16
9,407
941
12,499
11,304
5,528
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
10
Kills
23
23
Deaths
11
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AnTs GiRl2010
Jormungandr
4
2
16
6
L
Ah Muzen Cab
MedievalBurrito
Ah Muzen Cab
5
5
3
1.3
L
3
5
3
0.9
L
0
6
5
0.42
W
Persephone
dardar301
Persephone
3
1
13
9.5
L
Sol
1
2
6
2
L
Jing Wei
jamandtoast12
Jing Wei
1
5
3
0.5
W
9
3
9
4.5
W
Cthulhu
lazybeams
Cthulhu
1
4
15
2.13
W
Atlas
lil-Tuguy
Atlas
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,018
Damage
43,411
47,320
Taken
50,045
27,761
Mitigated
33,633
13,649
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AnTs GiRl2010
Jormungandr
7,546
1,916
158
2,054
10,121
10,419
419
3,363
6,758
21,681
0
L
Ah Muzen Cab
MedievalBurrito
Ah Muzen Cab
13,739
3,384
1,183
2,445
9,644
3,693
443
8,306
1,239
0
24,736
L
3,830
199
1,057
3,334
14,826
15,851
120
10,930
3,653
8,427
0
L
4,619
767
579
383
7,640
2,904
235
6,193
1,376
11,603
0
W
Persephone
dardar301
Persephone
11,423
349
1,758
4,549
9,099
3,596
2,333
4,062
5,036
29,454
0
L
Sol
10,797
1,550
495
3,422
7,525
2,557
717
6,115
1,379
20,224
0
L
Jing Wei
jamandtoast12
Jing Wei
3,033
1,173
422
329
7,685
2,756
318
5,871
1,749
0
9,966
W
5,487
3,019
1,837
1,297
7,982
3,443
1,885
3,259
4,723
0
17,861
W
Cthulhu
lazybeams
Cthulhu
6,456
69
430
1,118
11,539
10,647
105
3,537
8,002
10,744
0
W
Atlas
lil-Tuguy
Atlas
12,499
3,834
1,691
2,894
11,304
5,528
711
5,025
6,279
21,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,733
Gold Earned
45,436
84
Minions Killed
138
0
Camps Cleared
0
874,039
Distance Traveled
950,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,966
897
22
2
0
191,082
0
L
Ah Muzen Cab
8,757
876
27
3
0
179,056
0
L
Artio
8,017
802
4
0
0
158,386
0
L
Hera
7,183
718
16
2
0
162,949
0
W
Persephone
9,235
924
48
5
0
189,143
0
L
Sol
7,680
768
21
2
0
200,238
0
L
Jing Wei
7,096
710
16
2
0
173,410
0
W
Apollo
9,600
960
46
5
0
173,563
0
W
Cthulhu
8,228
823
9
1
0
182,585
0
W
Atlas
9,407
941
13
1
0
214,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role