Player Matchup

Shiva
Shiva
DeadSnipxzz
Shiva
Level 67
God Stats
8W - 5L
1,555 SR
Queue Stats
264W - 242L
1,401 Elo+
Party 2
Thanatos
Thanatos
Han_Sotto
Thanatos
Level 26
God Stats
7W - 15L
1,263 SR
Queue Stats
25W - 61L
1,154 Elo+
Party 2
Terra
Terra
PappaMerph
Terra
Level 84
God Stats
41W - 35L
1,523 SR
Queue Stats
347W - 355L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
Z-Man146
Sylvanus
Level 88
God Stats
12W - 14L
1,544 SR
Queue Stats
276W - 317L
1,363 Elo+
Party 1
Hera
Hera
wheresthepercs
Hera
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 137L
1,236 Elo+
Party 2
Team Averages
Level 62
1,477 SR
1,303 Elo+

VS

Team Averages
Level 87
1,550 SR
1,392 Elo+
Medusa
Medusa
Lord_GNRL_Capo
Medusa
Level 106
God Stats
14W - 25L
1,306 SR
Queue Stats
296W - 332L
1,410 Elo+
Solo
Arachne
Arachne
MaemoBun
Arachne
Level 111
God Stats
65W - 57L
1,503 SR
Queue Stats
835W - 908L
1,342 Elo+
Solo
Bacchus
Bacchus
TheCoChise07
Bacchus
Level 78
God Stats
0W - 2L
1,861 SR
Queue Stats
222W - 198L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
diego el father
Ao Kuang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 117L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
kingjames_28000
Sun Wukong
Level 54
God Stats
26W - 19L
1,581 SR
Queue Stats
128W - 130L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,412
526
9,438
9,740
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Han_Sotto
Thanatos
14
8 / 4 / 3
8,571
536
7,867
12,300
4,478
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Terra
14
5 / 4 / 5
8,394
525
7,178
12,609
8,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Z-Man146
Sylvanus
13
4 / 2 / 5
7,860
491
7,715
10,861
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 0 / 6
9,263
579
11,208
5,613
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
7,716
482
7,907
10,546
2,647
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
MaemoBun
Arachne
12
3 / 6 / 2
8,063
504
8,464
13,611
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
TheCoChise07
Bacchus
8
3 / 2 / 2
6,222
389
4,833
10,019
6,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
12
2 / 7 / 0
7,263
454
2,569
13,987
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
kingjames_28000
Sun Wukong
14
1 / 2 / 0
8,209
513
6,082
14,120
8,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
24
Kills
11
11
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Thanatos
Han_Sotto
Thanatos
8
4
3
2.38
L
2
7
2
0.43
L
Arachne
MaemoBun
Arachne
3
6
2
0.67
W
Terra
5
4
5
1.88
L
Bacchus
TheCoChise07
Bacchus
3
2
2
2
W
Sylvanus
Z-Man146
Sylvanus
4
2
5
3.25
L
Ao Kuang
2
7
0
0.29
L
Sun Wukong
kingjames_28000
Sun Wukong
1
2
0
0.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,406
Damage
29,855
51,123
Taken
62,283
32,193
Mitigated
26,112
20,513
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,438
3,204
0
2,481
9,740
8,950
701
0
9,740
0
54,515
W
Thanatos
Han_Sotto
Thanatos
7,867
2,945
0
6,633
12,300
4,478
0
1,133
11,167
0
41,848
L
7,907
4,025
195
590
10,546
2,647
505
5,671
4,542
0
49,770
L
Arachne
MaemoBun
Arachne
8,464
7,670
368
2,215
13,611
4,178
0
5,125
8,376
0
37,317
W
Terra
7,178
965
582
4,545
12,609
8,049
206
2,404
10,205
36,615
0
L
Bacchus
TheCoChise07
Bacchus
4,833
1,122
180
3,288
10,019
6,765
0
5,537
4,162
17,535
0
W
Sylvanus
Z-Man146
Sylvanus
7,715
2,728
1,660
3,653
10,861
8,618
748
1,772
9,089
28,869
8,419
L
Ao Kuang
2,569
174
0
2,384
13,987
4,105
0
7,941
6,003
35,839
0
L
Sun Wukong
kingjames_28000
Sun Wukong
6,082
1,551
0
7,193
14,120
8,417
0
0
13,394
0
50,450
W
11,208
3,421
0
959
5,613
2,098
516
2,093
3,520
59,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
37,473
409
Minions Killed
357
0
Camps Cleared
0
1,434,947
Distance Traveled
1,248,575
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,412
526
104
7
0
286,659
1
W
Thanatos
8,571
536
64
4
0
326,072
0
L
Medusa
7,716
482
92
6
0
235,784
0
L
Arachne
8,063
504
54
3
0
268,244
4
W
Terra
8,394
525
63
4
0
286,989
3
L
Bacchus
6,222
389
19
1
0
206,338
1
W
Sylvanus
7,860
491
68
4
0
255,058
0
L
Ao Kuang
7,263
454
70
4
0
278,656
2
L
Sun Wukong
8,209
513
122
8
0
259,553
4
W
Hera
9,263
579
110
7
0
280,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role