Player Matchup

Nu Wa
Nu Wa
Amehtta
Nu Wa
Level 8
God Stats
4W - 13L
1,232 SR
Queue Stats
13W - 33L
1,249 Elo+
Party 1
Jormungandr
Jormungandr
ChefDeFunk
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,395 Elo+
Party 1
Achilles
Achilles
Glitchlotus
Achilles
Level 68
God Stats
0W - 4L
1,299 SR
Queue Stats
161W - 173L
1,350 Elo+
Party 1
Olorun
Olorun
SirExodus84
Olorun
Level 3
God Stats
1W - 1L
1,717 SR
Queue Stats
6W - 16L
1,620 Elo+
Party 1
Izanami
Izanami
dreamfluxx
Izanami
Level 28
God Stats
2W - 4L
1,534 SR
Queue Stats
21W - 42L
1,281 Elo+
Party 1
Team Averages
Level 27
1,457 SR
1,379 Elo+

VS

Team Averages
Level 53
1,558 SR
1,472 Elo+
Tiamat
Tiamat
AVERYANGRYCOW
Tiamat
Level 64
God Stats
8W - 8L
1,756 SR
Queue Stats
59W - 65L
1,439 Elo+
Solo
Chaac
Chaac
BIGjuicy_Richard
Chaac
Level 49
God Stats
23W - 24L
1,403 SR
Queue Stats
122W - 159L
1,363 Elo+
Party 3
Erlang Shen
Erlang Shen
ray45666
Erlang Shen
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,548 Elo+
Party 2
Izanami
Izanami
shiro_bug
Izanami
Level 18
God Stats
11W - 11L
1,681 SR
Queue Stats
15W - 15L
1,653 Elo+
Party 2
Zeus
Zeus
srking87
Zeus
Level 28
God Stats
62W - 54L
1,450 SR
Queue Stats
103W - 134L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amehtta
Nu Wa
20
3 / 7 / 10
13,844
989
19,862
16,528
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ChefDeFunk
Jormungandr
19
0 / 4 / 13
14,068
1,005
15,472
31,986
45,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Glitchlotus
Achilles
19
7 / 0 / 4
14,462
1,033
10,779
18,534
13,422
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
19
0 / 12 / 13
13,002
929
13,104
21,263
9,535
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
dreamfluxx
Izanami
19
5 / 9 / 8
14,473
1,034
17,715
18,427
6,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 21
14,723
1,052
17,251
9,410
5,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 2 / 15
13,931
995
19,802
18,012
18,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ray45666
Erlang Shen
20
10 / 4 / 14
14,536
1,038
21,454
22,590
18,355
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
shiro_bug
Izanami
20
4 / 5 / 14
14,534
1,038
16,301
17,045
6,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
20
7 / 4 / 18
15,395
1,100
26,169
14,807
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
114
15
Kills
32
32
Deaths
15
48
Assists
82
Player
Kills
Deaths
Assists
KDA
W
5
0
21
15.5
L
Nu Wa
Amehtta
Nu Wa
3
7
10
1.14
W
6
2
15
6.75
L
Jormungandr
ChefDeFunk
Jormungandr
0
4
13
1.63
L
Achilles
Glitchlotus
Achilles
7
0
4
9
L
Olorun
0
12
13
0.54
L
Izanami
dreamfluxx
Izanami
5
9
8
1
W
Erlang Shen
ray45666
Erlang Shen
10
4
14
4.25
W
Izanami
shiro_bug
Izanami
4
5
14
2.2
W
Zeus
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,932
Damage
100,977
106,738
Taken
81,864
81,278
Mitigated
54,006
6,406
Healing
20,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,251
1,234
369
4,077
9,410
5,922
0
6,555
2,855
45,537
0
L
Nu Wa
Amehtta
Nu Wa
19,862
3,863
192
139
16,528
6,261
0
8,715
7,524
39,050
0
W
19,802
2,428
0
6,447
18,012
18,187
0
11,671
6,341
0
43,273
L
Jormungandr
ChefDeFunk
Jormungandr
15,472
4,033
0
1,965
31,986
45,073
0
9,858
21,576
51,052
0
L
Achilles
Glitchlotus
Achilles
10,779
3,039
0
469
18,534
13,422
0
6,566
11,573
6,646
18,429
L
Olorun
13,104
8,295
344
3,297
21,263
9,535
0
8,918
11,915
29,160
0
L
Izanami
dreamfluxx
Izanami
17,715
10,008
0
0
18,427
6,987
0
9,363
8,562
0
49,289
W
Erlang Shen
ray45666
Erlang Shen
21,454
9,725
0
4,839
22,590
18,355
0
12,529
10,061
0
32,666
W
Izanami
shiro_bug
Izanami
16,301
14,230
0
3,432
17,045
6,091
0
11,089
5,956
0
68,589
W
Zeus
26,169
667
66
1,631
14,807
5,451
0
8,783
6,024
45,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,849
Gold Earned
73,119
253
Minions Killed
330
5
Camps Cleared
3
1,208,172
Distance Traveled
1,325,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,723
1,052
57
4
0
270,896
0
L
Nu Wa
13,844
989
49
4
1
220,926
0
W
Chaac
13,931
995
50
4
1
296,996
0
L
Jormungandr
14,068
1,005
58
4
1
266,006
0
L
Achilles
14,462
1,033
39
3
1
261,181
0
L
Olorun
13,002
929
30
2
1
209,244
0
L
Izanami
14,473
1,034
77
6
1
250,815
0
W
Erlang Shen
14,536
1,038
23
2
0
264,486
0
W
Izanami
14,534
1,038
154
11
2
223,898
0
W
Zeus
15,395
1,100
46
3
0
268,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role