Player Matchup

Amaterasu
Amaterasu
Chowder5643
Amaterasu
Level 29
God Stats
1W - 1L
1,906 SR
Queue Stats
36W - 30L
1,570 Elo+
Party 1
Fenrir
Fenrir
Kaletheos
Fenrir
Level 104
God Stats
1W - 1L
1,833 SR
Queue Stats
41W - 32L
1,586 Elo+
Party 1
Terra
Terra
Red_Tien
Terra
Level 123
God Stats
3W - 6L
1,626 SR
Queue Stats
147W - 175L
1,546 Elo+
Party 3
Ah Puch
Ah Puch
Sniperwolf7573
Ah Puch
Level 37
God Stats
0W - 1L
1,357 SR
Queue Stats
16W - 34L
1,349 Elo+
Party 3
Gilgamesh
Gilgamesh
rocket_fire5
Gilgamesh
Level 55
God Stats
2W - 4L
1,205 SR
Queue Stats
11W - 11L
1,621 Elo+
Party 1
Team Averages
Level 70
1,585 SR
1,534 Elo+

VS

Team Averages
Level 81
1,558 SR
1,453 Elo+
Izanami
Izanami
LoLCatzup
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,293 Elo+
Party 2
Baron Samedi
Baron Samedi
LsSwap427
Baron Samedi
Level 109
God Stats
11W - 7L
1,593 SR
Queue Stats
46W - 44L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
Notsobad15
Kuzenbo
Level 124
God Stats
5W - 1L
2,005 SR
Queue Stats
75W - 78L
1,620 Elo+
Party 2
Eset
Eset
iTzNobody
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,293 Elo+
Party 2
King Arthur
King Arthur
tortoise999
King Arthur
Level 129
God Stats
3W - 2L
1,193 SR
Queue Stats
97W - 92L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chowder5643
Amaterasu
18
1 / 5 / 11
11,984
705
8,965
21,890
28,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Kaletheos
Fenrir
19
14 / 8 / 1
13,126
772
20,995
28,108
16,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Red_Tien
Terra
17
1 / 7 / 13
11,433
673
13,160
25,105
30,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 6 / 5
11,973
704
20,132
14,227
6,065
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
rocket_fire5
Gilgamesh
20
5 / 8 / 8
12,504
736
17,879
24,000
24,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LoLCatzup
Izanami
18
4 / 6 / 16
12,117
713
15,662
16,468
7,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
LsSwap427
Baron Samedi
20
8 / 5 / 17
13,405
789
19,834
20,561
12,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Notsobad15
Kuzenbo
20
9 / 3 / 21
14,373
845
20,341
24,172
40,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eset
20
10 / 6 / 20
13,846
814
24,489
17,341
8,067
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
tortoise999
King Arthur
19
3 / 3 / 25
12,522
737
18,468
20,915
23,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
133
23
Kills
34
34
Deaths
23
38
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Chowder5643
Amaterasu
1
5
11
1.3
L
Fenrir
Kaletheos
Fenrir
14
8
1
1.81
W
Izanami
LoLCatzup
Izanami
4
6
16
2
W
Baron Samedi
LsSwap427
Baron Samedi
8
5
17
3.3
W
Kuzenbo
Notsobad15
Kuzenbo
9
3
21
6.5
L
Terra
Red_Tien
Terra
1
7
13
1.07
L
2
6
5
0.75
W
Eset
10
6
20
3.33
L
Gilgamesh
rocket_fire5
Gilgamesh
5
8
8
1.13
W
King Arthur
tortoise999
King Arthur
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,131
Damage
98,794
113,330
Taken
99,457
104,964
Mitigated
90,512
22,808
Healing
23,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Chowder5643
Amaterasu
8,965
3,306
267
5,459
21,890
28,059
396
12,655
9,235
0
20,813
L
Fenrir
Kaletheos
Fenrir
20,995
5,638
0
2,503
28,108
16,264
648
15,041
13,067
0
47,264
W
Izanami
LoLCatzup
Izanami
15,662
9,468
577
2,206
16,468
7,290
5,740
3,940
12,380
0
42,413
W
Baron Samedi
LsSwap427
Baron Samedi
19,834
2,290
5,249
5,417
20,561
12,060
1,650
6,864
13,620
47,606
0
W
Kuzenbo
Notsobad15
Kuzenbo
20,341
4,880
0
837
24,172
40,019
322
7,825
16,196
40,335
0
L
Terra
Red_Tien
Terra
13,160
621
4,765
5,446
25,105
30,366
34
16,273
8,832
29,295
0
L
20,132
1,041
0
1,074
14,227
6,065
456
7,680
6,547
61,069
0
W
Eset
24,489
2,088
4,335
3,873
17,341
8,067
797
6,142
11,072
57,759
0
L
Gilgamesh
rocket_fire5
Gilgamesh
17,879
4,889
184
3,110
24,000
24,210
90
13,015
10,985
0
55,049
W
King Arthur
tortoise999
King Arthur
18,468
1,469
0
1,292
20,915
23,076
282
8,521
12,159
0
42,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,020
Gold Earned
66,263
279
Minions Killed
247
0
Camps Cleared
0
1,710,749
Distance Traveled
1,673,582
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,984
705
37
2
0
357,284
3
L
Fenrir
13,126
772
47
3
0
370,700
1
W
Izanami
12,117
713
52
3
0
312,478
0
W
Baron Samedi
13,405
789
64
4
0
278,666
0
W
Kuzenbo
14,373
845
28
2
0
380,416
4
L
Terra
11,433
673
28
2
0
342,413
2
L
Ah Puch
11,973
704
98
6
0
319,363
0
W
Eset
13,846
814
51
3
0
324,630
1
L
Gilgamesh
12,504
736
69
4
0
320,989
2
W
King Arthur
12,522
737
52
3
0
377,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role