Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Arnold Zonico
Odin
Level 155
God Stats
11W - 6L
1,581 SR
Queue Stats
186W - 215L
1,341 Elo+
Solo
Thor
Thor
Igao2002
Thor
Level 78
God Stats
11W - 9L
1,398 SR
Queue Stats
31W - 26L
1,397 Elo+
Solo
Skadi
Skadi
XxPonyGagoxX
Skadi
Level 62
God Stats
4W - 6L
1,308 SR
Queue Stats
353W - 364L
1,224 Elo+
Solo
Ra
Ra
jgalaniz87
Ra
Level 63
God Stats
188W - 210L
1,355 SR
Queue Stats
396W - 418L
1,292 Elo+
Solo
Team Averages
Level 97
1,429 SR
1,351 Elo+

VS

Team Averages
Level 71
1,464 SR
1,332 Elo+
Atlas
Atlas
Bedivere009
Atlas
Level 46
God Stats
3W - 6L
1,376 SR
Queue Stats
240W - 334L
1,238 Elo+
Party 1
Anubis
Anubis
Carc1nogen13
Anubis
Level 106
God Stats
1W - 1L
1,697 SR
Queue Stats
17W - 21L
1,339 Elo+
Solo
Ullr
Ullr
IAM860DA2
Ullr
Level 58
God Stats
1W - 5L
1,240 SR
Queue Stats
105W - 122L
1,386 Elo+
Solo
Medusa
Medusa
JeJeMarie2020
Medusa
Level 59
God Stats
4W - 5L
1,509 SR
Queue Stats
96W - 148L
1,264 Elo+
Party 1
Hun Batz
Hun Batz
SkippingShip387
Hun Batz
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
271W - 267L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
3 / 0 / 1
5,939
540
1,823
4,913
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 0
5,603
509
2,096
4,694
3,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
3 / 0 / 1
6,608
601
4,638
5,348
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 1
5,616
511
3,558
6,454
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 2 / 3
6,152
559
4,916
5,036
1,508
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,960
542
2,385
4,382
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
10
2 / 3 / 0
5,967
542
3,173
5,912
2,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
10
0 / 1 / 2
5,563
506
2,045
5,083
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 2
4,899
445
3,410
8,039
2,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
8
0 / 1 / 2
4,811
437
1,547
4,854
1,230
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
11
Kills
4
6
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
1
3.5
W
1
1
0
1
L
2
1
0
2
L
Anubis
2
3
0
0.67
L
Ullr
0
1
2
1
W
Thor
3
0
1
3.5
L
0
5
2
0.2
L
Hun Batz
0
1
2
1
W
1
3
1
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,031
Damage
12,560
26,445
Taken
28,270
12,889
Mitigated
9,852
7,460
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,823
1,205
690
2,205
4,913
4,085
388
691
4,222
0
15,540
W
2,096
181
0
1,502
4,694
3,701
332
0
4,694
0
19,579
L
2,385
615
0
473
4,382
2,546
0
1,812
2,570
22,859
0
L
Anubis
3,173
187
0
2,072
5,912
2,202
189
72
5,840
31,765
0
L
Ullr
2,045
322
0
973
5,083
1,518
0
0
4,851
0
28,921
W
Thor
4,638
1,262
0
1,227
5,348
1,624
360
1,569
3,779
0
40,579
L
3,410
958
0
710
8,039
2,356
224
3,017
5,022
0
20,223
L
Hun Batz
1,547
445
0
1,881
4,854
1,230
0
0
4,807
0
14,812
W
3,558
1,663
86
786
6,454
1,971
130
1,840
4,614
0
23,891
W
4,916
0
94
870
5,036
1,508
0
1,458
3,578
34,903
1,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,918
Gold Earned
27,200
264
Minions Killed
222
0
Camps Cleared
0
1,072,844
Distance Traveled
1,038,056
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,939
540
31
3
0
222,521
3
W
Odin
5,603
509
45
4
0
212,998
1
L
Atlas
5,960
542
43
4
0
215,445
1
L
Anubis
5,967
542
61
6
0
155,088
0
L
Ullr
5,563
506
53
5
0
242,157
1
W
Thor
6,608
601
79
7
0
225,817
4
L
Medusa
4,899
445
38
3
0
206,821
3
L
Hun Batz
4,811
437
27
2
0
218,545
2
W
Skadi
5,616
511
47
4
0
191,076
0
W
Ra
6,152
559
62
6
0
220,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role