Player Matchup

Apollo
Apollo
CvZeno
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 58L
1,342 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kliqd
Morgan Le Fay
Level 67
God Stats
11W - 5L
1,544 SR
Queue Stats
43W - 32L
1,485 Elo+
Party 4
Chaac
Chaac
SplashysmiIe
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,722 Elo+
Party 4
Artio
Artio
V0id Astro
Artio
Level 46
God Stats
3W - 2L
1,808 SR
Queue Stats
62W - 81L
1,477 Elo+
Party 2
Poseidon
Poseidon
ZebbIer
Poseidon
Level 96
God Stats
4W - 0L
1,499 SR
Queue Stats
89W - 75L
1,524 Elo+
Party 4
Team Averages
Level 53
1,570 SR
1,510 Elo+

VS

Team Averages
Level 80
1,569 SR
1,366 Elo+
Cernunnos
Cernunnos
DoubleDrPerky
Cernunnos
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
55W - 52L
1,500 Elo+
Party 3
Anubis
Anubis
G_2_Short
Anubis
Level 135
God Stats
12W - 14L
1,560 SR
Queue Stats
500W - 503L
1,381 Elo+
Party 1
Chang'e
Chang'e
ImNottNew
Chang'e
Level 121
God Stats
13W - 12L
1,786 SR
Queue Stats
382W - 358L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
PickledUgly
Gilgamesh
Level 23
God Stats
12W - 15L
1,500 SR
Queue Stats
640W - 709L
1,101 Elo+
Party 1
Ganesha
Ganesha
Yopie2014
Ganesha
Level 96
God Stats
5W - 5L
1,500 SR
Queue Stats
53W - 45L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CvZeno
Apollo
18
5 / 6 / 17
12,255
490
13,901
22,725
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Kliqd
Morgan Le Fay
19
8 / 7 / 12
12,510
500
22,648
17,984
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 11
12,135
485
8,127
14,852
8,788
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
17
4 / 7 / 15
11,720
469
9,092
29,583
27,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
ZebbIer
Poseidon
20
14 / 2 / 10
13,939
558
28,535
19,635
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DoubleDrPerky
Cernunnos
18
8 / 9 / 1
12,291
492
25,934
22,626
9,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
G_2_Short
Anubis
17
9 / 10 / 5
12,287
491
18,817
25,238
11,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ImNottNew
Chang'e
17
3 / 4 / 5
11,176
447
13,604
16,835
8,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
PickledUgly
Gilgamesh
18
3 / 5 / 3
11,528
461
6,283
20,649
9,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Yopie2014
Ganesha
16
0 / 7 / 13
11,341
454
10,199
25,437
24,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
34
Kills
23
24
Deaths
35
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
CvZeno
Apollo
5
6
17
2.25
L
Cernunnos
DoubleDrPerky
Cernunnos
8
9
1
0.94
L
Anubis
G_2_Short
Anubis
9
10
5
1.15
L
Chang'e
ImNottNew
Chang'e
3
4
5
1.38
W
Morgan Le Fay
Kliqd
Morgan Le Fay
8
7
12
2
L
Gilgamesh
PickledUgly
Gilgamesh
3
5
3
0.9
W
3
2
11
4.25
W
Artio
4
7
15
1.64
L
Ganesha
Yopie2014
Ganesha
0
7
13
0.93
W
Poseidon
ZebbIer
Poseidon
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,303
Damage
74,837
104,779
Taken
110,785
53,532
Mitigated
63,742
29,872
Healing
40,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CvZeno
Apollo
13,901
9,407
0
8,330
22,725
6,157
5,220
7,183
15,542
0
76,095
L
Cernunnos
DoubleDrPerky
Cernunnos
25,934
14,075
0
8,469
22,626
9,056
1,756
9,828
12,798
0
101,949
L
Anubis
G_2_Short
Anubis
18,817
342
502
9,685
25,238
11,836
1,596
16,854
8,384
64,551
0
L
Chang'e
ImNottNew
Chang'e
13,604
977
2,902
7,206
16,835
8,631
2,264
10,424
6,411
60,504
0
W
Morgan Le Fay
Kliqd
Morgan Le Fay
22,648
1,427
400
3,932
17,984
5,573
786
10,624
7,360
79,269
0
L
Gilgamesh
PickledUgly
Gilgamesh
6,283
1,145
217
6,606
20,649
9,863
1,718
11,716
8,933
53
74,487
W
8,127
1,637
0
3,864
14,852
8,788
1,046
9,124
5,728
0
65,899
W
Artio
9,092
1,885
1,616
5,437
29,583
27,103
463
11,234
18,349
30,155
4,710
L
Ganesha
Yopie2014
Ganesha
10,199
758
429
4,138
25,437
24,356
865
12,096
13,341
32,497
0
W
Poseidon
ZebbIer
Poseidon
28,535
6,206
0
6,293
19,635
5,911
1,021
9,047
10,588
114,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,559
Gold Earned
58,623
508
Minions Killed
459
0
Camps Cleared
0
2,335,297
Distance Traveled
2,029,899
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,255
490
116
5
0
492,843
2
L
Cernunnos
12,291
492
117
5
0
404,553
5
L
Anubis
12,287
491
130
5
0
354,698
5
L
Chang'e
11,176
447
103
4
0
403,666
5
W
Morgan Le Fay
12,510
500
96
4
0
415,479
1
L
Gilgamesh
11,528
461
94
4
0
409,914
1
W
Chaac
12,135
485
110
4
0
493,211
0
W
Artio
11,720
469
35
1
0
433,138
1
L
Ganesha
11,341
454
15
1
0
457,068
5
W
Poseidon
13,939
558
151
6
0
500,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role