Player Matchup

Anubis
Anubis
LILOG3221
Anubis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
994 Elo+
Party 1
Bacchus
Bacchus
TSM_JAKIN
Bacchus
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 71L
994 Elo+
Party 1
Thor
Thor
whipnZI
Thor
Level 24
God Stats
5W - 12L
1,500 SR
Queue Stats
98W - 164L
994 Elo+
Party 1
Team Averages
Level 22
1,500 SR
994 Elo+

VS

Team Averages
Level 74
1,524 SR
1,253 Elo+
Rama
Rama
YT Let Lion
Rama
Level 64
God Stats
2W - 0L
1,715 SR
Queue Stats
158W - 155L
1,293 Elo+
Solo
Thanatos
Thanatos
cartlidge1
Thanatos
Level 29
God Stats
1W - 1L
1,346 SR
Queue Stats
3W - 10L
1,174 Elo+
Party 2
Mulan
Mulan
defqonR34
Mulan
Level 129
God Stats
2W - 2L
1,509 SR
Queue Stats
34W - 69L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LILOG3221
Anubis
17
2 / 4 / 8
12,043
634
10,504
14,834
6,592
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
TSM_JAKIN
Bacchus
17
8 / 6 / 3
12,827
675
16,648
26,997
17,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thor
whipnZI
Thor
16
5 / 6 / 6
11,944
629
9,096
20,024
8,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 8
14,151
745
18,420
15,186
6,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
cartlidge1
Thanatos
15
2 / 9 / 4
11,961
630
5,739
13,993
9,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
defqonR34
Mulan
19
9 / 3 / 7
14,661
772
21,833
20,299
25,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
15
Kills
16
16
Deaths
15
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
LILOG3221
Anubis
2
4
8
1.5
L
Bacchus
TSM_JAKIN
Bacchus
8
6
3
1.58
W
5
3
8
3
W
Thanatos
cartlidge1
Thanatos
2
9
4
0.44
W
Mulan
defqonR34
Mulan
9
3
7
4.17
L
Thor
whipnZI
Thor
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,248
Damage
45,992
61,855
Taken
49,478
32,658
Mitigated
41,942
6,584
Healing
17,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
LILOG3221
Anubis
10,504
472
0
1,391
14,834
6,592
0
0
14,249
42,693
0
L
Bacchus
TSM_JAKIN
Bacchus
16,648
1,492
558
3,295
26,997
17,181
47
571
25,336
41,578
0
W
18,420
15,947
224
6,400
15,186
6,555
2,224
8,286
6,900
0
64,884
W
Thanatos
cartlidge1
Thanatos
5,739
374
355
4,499
13,993
9,965
609
9,692
4,301
0
16,571
W
Mulan
defqonR34
Mulan
21,833
1,025
167
6,033
20,299
25,422
490
10,242
10,057
0
59,623
L
Thor
whipnZI
Thor
9,096
4,249
0
1,340
20,024
8,885
0
132
19,332
0
37,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
40,773
152
Minions Killed
170
4
Camps Cleared
11
926,246
Distance Traveled
930,788
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,043
634
68
4
0
286,994
0
L
Bacchus
12,827
675
42
2
4
309,276
0
W
Rama
14,151
745
91
5
3
293,698
3
W
Thanatos
11,961
630
20
1
1
296,310
1
W
Mulan
14,661
772
59
3
7
340,780
4
L
Thor
11,944
629
42
2
0
329,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role