Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Frysa
Arachne
Level 64
God Stats
7W - 8L
1,240 SR
Queue Stats
11W - 11L
1,149 Elo+
Party 1
Jormungandr
Jormungandr
Lachito25
Jormungandr
Level 114
God Stats
6W - 6L
1,258 SR
Queue Stats
305W - 321L
1,458 Elo+
Solo
Janus
Janus
RalphPG2128
Janus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 200L
1,443 Elo+
Solo
Aphrodite
Aphrodite
Sanos34
Aphrodite
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 97
1,400 SR
1,410 Elo+

VS

Team Averages
Level 105
1,540 SR
1,437 Elo+
Cernunnos
Cernunnos
CGParadoxFG
Cernunnos
Level 129
God Stats
8W - 5L
1,525 SR
Queue Stats
236W - 256L
1,531 Elo+
Party 2
Ares
Ares
Fiddle45
Ares
Level 157
God Stats
35W - 33L
1,616 SR
Queue Stats
264W - 271L
1,453 Elo+
Party 2
Ymir
Ymir
HeartlessNebula
Ymir
Level 66
God Stats
20W - 22L
1,491 SR
Queue Stats
323W - 324L
1,411 Elo+
Party 2
Persephone
Persephone
SimplyaDemon
Persephone
Level 88
God Stats
16W - 13L
1,565 SR
Queue Stats
186W - 240L
1,410 Elo+
Party 3
Bastet
Bastet
wolfninja465
Bastet
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 203L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 5 / 3
6,271
482
5,520
10,295
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Frysa
Arachne
10
2 / 8 / 2
6,969
536
4,940
11,289
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Lachito25
Jormungandr
11
2 / 4 / 3
7,132
549
7,003
12,136
11,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 1
6,995
538
3,908
8,958
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Sanos34
Aphrodite
9
0 / 4 / 3
5,422
417
2,689
7,238
2,104
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CGParadoxFG
Cernunnos
13
4 / 1 / 10
7,632
587
10,684
7,160
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
12
2 / 1 / 7
7,129
548
4,488
7,039
4,072
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 1 / 6
7,862
605
3,792
10,174
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
SimplyaDemon
Persephone
14
11 / 1 / 1
8,727
671
7,465
8,239
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
6 / 1 / 7
8,193
630
9,770
9,709
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
5
Kills
26
27
Deaths
5
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
3
0.3
W
Cernunnos
CGParadoxFG
Cernunnos
4
1
10
9
W
Ares
2
1
7
5.5
L
Arachne
Frysa
Arachne
2
8
2
0.38
W
3
1
6
6
L
Jormungandr
Lachito25
Jormungandr
2
4
3
0.88
L
1
6
1
0.25
L
Aphrodite
Sanos34
Aphrodite
0
4
3
0.38
W
Persephone
SimplyaDemon
Persephone
11
1
1
11.5
W
Bastet
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,060
Damage
36,199
49,916
Taken
42,321
20,391
Mitigated
19,161
10,935
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,520
2,771
0
2,816
10,295
2,372
0
2,405
7,890
0
40,322
W
Cernunnos
CGParadoxFG
Cernunnos
10,684
4,872
0
3,723
7,160
2,159
360
1,716
5,444
0
59,823
W
Ares
4,488
130
0
1,245
7,039
4,072
264
2,919
4,120
28,520
0
L
Arachne
Frysa
Arachne
4,940
3,239
0
2,081
11,289
2,695
0
2,471
8,818
0
29,021
W
3,792
750
508
3,286
10,174
6,706
652
2,960
7,214
28,267
0
L
Jormungandr
Lachito25
Jormungandr
7,003
938
0
1,606
12,136
11,072
0
4,598
7,538
35,233
0
L
3,908
321
0
1,017
8,958
2,148
258
3,593
5,365
38,862
0
L
Aphrodite
Sanos34
Aphrodite
2,689
241
1,376
2,039
7,238
2,104
0
2,678
4,560
10,618
0
W
Persephone
SimplyaDemon
Persephone
7,465
544
72
2,530
8,239
2,672
1,606
4,349
3,889
44,334
0
W
Bastet
9,770
3,024
0
5,029
9,709
3,552
0
1,655
8,054
0
51,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
39,543
270
Minions Killed
373
0
Camps Cleared
0
1,143,429
Distance Traveled
1,296,392
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,271
482
88
7
0
188,290
0
W
Cernunnos
7,632
587
94
7
0
250,728
2
W
Ares
7,129
548
43
3
0
256,026
2
L
Arachne
6,969
536
42
3
0
254,321
2
W
Ymir
7,862
605
62
5
0
241,281
2
L
Jormungandr
7,132
549
61
5
0
203,396
2
L
Janus
6,995
538
61
5
0
258,370
3
L
Aphrodite
5,422
417
18
1
0
239,052
2
W
Persephone
8,727
671
79
6
0
250,814
2
W
Bastet
8,193
630
95
7
0
297,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role