Player Matchup

Eset
Eset
CyanideSupplier
Eset
Level 60
God Stats
5W - 1L
1,414 SR
Queue Stats
109W - 110L
1,495 Elo+
Party 2
Jing Wei
Jing Wei
Kayyi
Jing Wei
Level 8
God Stats
8W - 4L
1,420 SR
Queue Stats
16W - 21L
1,271 Elo+
Party 2
Gilgamesh
Gilgamesh
ÐoubleTapped
Gilgamesh
Level 82
God Stats
9W - 5L
1,530 SR
Queue Stats
159W - 160L
1,477 Elo+
Party 2
Team Averages
Level 50
1,455 SR
1,415 Elo+

VS

Team Averages
Level 39
1,359 SR
1,264 Elo+
Nemesis
Nemesis
Leerorschach
Nemesis
Level 9
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Cerberus
Cerberus
geemesherko
Cerberus
Level 7
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Zhong Kui
Zhong Kui
ocramhellx
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 11
15,272
848
25,364
14,535
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Kayyi
Jing Wei
14
1 / 2 / 8
11,171
621
3,159
4,619
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ÐoubleTapped
Gilgamesh
20
13 / 2 / 15
14,830
824
29,108
20,597
17,225
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Leerorschach
Nemesis
14
1 / 12 / 6
10,442
580
7,493
18,510
5,893
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cerberus
geemesherko
Cerberus
13
0 / 9 / 7
10,745
597
5,919
28,124
24,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
ocramhellx
Zhong Kui
17
8 / 9 / 1
13,781
766
15,196
22,458
10,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
29
Kills
9
9
Deaths
30
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
15
5
11
4.1
W
Jing Wei
Kayyi
Jing Wei
1
2
8
2.5
L
Nemesis
Leerorschach
Nemesis
1
12
6
0.33
L
Cerberus
geemesherko
Cerberus
0
9
7
0.39
L
Zhong Kui
ocramhellx
Zhong Kui
8
9
1
0.94
W
Gilgamesh
ÐoubleTapped
Gilgamesh
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,631
Damage
28,608
39,751
Taken
69,092
24,780
Mitigated
40,625
10,063
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,364
1,734
927
4,935
14,535
5,800
1,331
8,896
5,639
77,695
0
W
Jing Wei
Kayyi
Jing Wei
3,159
2,303
0
482
4,619
1,755
0
3,924
695
0
26,158
L
Nemesis
Leerorschach
Nemesis
7,493
2,767
0
1,034
18,510
5,893
72
7,321
11,189
0
24,713
L
Cerberus
geemesherko
Cerberus
5,919
620
0
3,464
28,124
24,501
50
9,199
18,925
24,817
0
L
Zhong Kui
ocramhellx
Zhong Kui
15,196
1,205
0
4,436
22,458
10,231
0
9,544
12,914
59,657
0
W
Gilgamesh
ÐoubleTapped
Gilgamesh
29,108
9,600
0
3,719
20,597
17,225
803
8,831
11,766
0
59,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
34,968
209
Minions Killed
159
12
Camps Cleared
4
858,784
Distance Traveled
788,541
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,272
848
131
7
5
297,070
2
W
Jing Wei
11,171
621
37
2
6
206,030
3
L
Nemesis
10,442
580
36
2
2
274,312
0
L
Cerberus
10,745
597
41
2
1
256,830
1
L
Zhong Kui
13,781
766
82
5
1
257,399
2
W
Gilgamesh
14,830
824
41
2
1
355,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role