Player Matchup

Anhur
Anhur
Assad_Cortez
Anhur
Level 158
God Stats
16W - 7L
1,745 SR
Queue Stats
52W - 31L
1,656 Elo+
Party 2
Scylla
Scylla
MrMagicPants
Scylla
Level 139
God Stats
6W - 5L
1,464 SR
Queue Stats
84W - 87L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
SenhorTooxico
Gilgamesh
Level 160
God Stats
2W - 1L
1,349 SR
Queue Stats
126W - 90L
1,593 Elo+
Party 2
Vamana
Vamana
gulisrazer
Vamana
Level 160
God Stats
7W - 9L
1,610 SR
Queue Stats
119W - 92L
1,596 Elo+
Party 2
Terra
Terra
senhorfeeder
Terra
Level 160
God Stats
2W - 1L
1,314 SR
Queue Stats
133W - 132L
1,543 Elo+
Party 2
Team Averages
Level 155
1,496 SR
1,574 Elo+

VS

Team Averages
Level 89
1,473 SR
1,500 Elo+
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Daltongt01
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Furaizu
Cliodhna
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Helswath
Cu Chulainn
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
Juggdral
Atlas
Level 54
God Stats
0W - 1L
1,365 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 4
13,071
568
7,952
19,248
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
5 / 6 / 4
13,298
578
14,764
15,717
5,847
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
SenhorTooxico
Gilgamesh
20
9 / 1 / 7
14,845
645
16,795
19,534
10,628
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
gulisrazer
Vamana
20
5 / 4 / 6
13,728
597
16,457
26,839
33,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 4 / 10
11,231
488
5,378
21,219
25,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
9 / 6 / 5
13,198
574
21,702
18,428
7,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Daltongt01
Medusa
19
5 / 6 / 4
11,939
519
15,908
18,716
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Furaizu
Cliodhna
19
5 / 6 / 7
12,289
534
18,494
24,080
9,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Helswath
Cu Chulainn
17
1 / 5 / 5
10,612
461
10,824
19,610
23,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Juggdral
Atlas
3
0 / 0 / 0
6,478
282
138
459
122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
23
Kills
20
20
Deaths
23
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
9
6
5
1.92
W
3
5
4
1
L
Medusa
Daltongt01
Medusa
5
6
4
1.17
L
Cliodhna
Furaizu
Cliodhna
5
6
7
1.42
L
Cu Chulainn
Helswath
Cu Chulainn
1
5
5
0.7
L
Atlas
Juggdral
Atlas
0
0
0
0
W
Scylla
5
6
4
1.17
W
Gilgamesh
SenhorTooxico
Gilgamesh
9
1
7
12.5
W
Vamana
gulisrazer
Vamana
5
4
6
2
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,346
Damage
67,066
102,557
Taken
81,293
82,344
Mitigated
47,571
31,722
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
21,702
2,181
0
5,746
18,428
7,808
741
6,663
11,765
96,620
0
W
7,952
3,724
0
5,702
19,248
6,530
4,204
4,025
15,223
0
95,329
L
Medusa
Daltongt01
Medusa
15,908
6,918
0
6,219
18,716
6,298
1,017
3,930
14,786
0
99,831
L
Cliodhna
Furaizu
Cliodhna
18,494
2,935
0
7,510
24,080
9,844
0
4,569
19,511
0
96,193
L
Cu Chulainn
Helswath
Cu Chulainn
10,824
2,161
0
4,340
19,610
23,499
0
4,980
14,630
0
52,076
L
Atlas
Juggdral
Atlas
138
65
0
129
459
122
0
0
459
731
0
W
Scylla
14,764
1,894
0
4,337
15,717
5,847
523
6,718
8,837
101,864
0
W
Gilgamesh
SenhorTooxico
Gilgamesh
16,795
7,231
0
4,150
19,534
10,628
2,289
3,612
15,793
0
113,293
W
Vamana
gulisrazer
Vamana
16,457
9,428
335
11,864
26,839
33,617
1,128
2,538
23,799
0
104,238
W
5,378
424
1,384
3,950
21,219
25,722
42
5,845
15,075
16,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,173
Gold Earned
54,516
661
Minions Killed
534
0
Camps Cleared
0
2,274,927
Distance Traveled
1,817,389
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,198
574
158
7
0
434,166
9
W
Anhur
13,071
568
163
7
0
394,617
8
L
Medusa
11,939
519
162
7
0
430,629
3
L
Cliodhna
12,289
534
116
5
0
505,804
4
L
Cu Chulainn
10,612
461
98
4
0
422,862
6
L
Atlas
6,478
282
0
0
0
23,928
1
W
Scylla
13,298
578
154
7
0
446,668
10
W
Gilgamesh
14,845
645
151
7
0
511,763
2
W
Vamana
13,728
597
175
8
0
457,110
2
W
Terra
11,231
488
18
1
0
464,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role