Player Matchup

Neith
Neith
I3nisInspector23
Neith
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 101L
1,645 Elo+
Party 2
Amaterasu
Amaterasu
KarlBFizzy
Amaterasu
Level 24
God Stats
3W - 2L
1,307 SR
Queue Stats
307W - 295L
1,550 Elo+
Solo
Hera
Hera
Mr_MayoBOOM722
Hera
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,420 Elo+
Party 2
Cerberus
Cerberus
PanickedAndShot
Cerberus
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 19L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
XKingDeltaX
Cthulhu
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 28L
1,711 Elo+
Party 2
Team Averages
Level 107
1,461 SR
1,565 Elo+

VS

Team Averages
Level 75
1,503 SR
1,566 Elo+
Ares
Ares
BrayanTMX
Ares
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 56L
1,711 Elo+
Solo
Bellona
Bellona
Flutenoises
Bellona
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,594 Elo+
Party 1
Khepri
Khepri
ThaThuGalla2
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Sol
Sol
TionSensei
Sol
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 160L
1,636 Elo+
Solo
Da Ji
Da Ji
guvarurt
Da Ji
Level 158
God Stats
10W - 6L
1,514 SR
Queue Stats
155W - 184L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 13
11,318
871
19,595
11,501
5,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
KarlBFizzy
Amaterasu
17
4 / 2 / 15
11,053
850
8,063
21,778
21,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
9 / 4 / 11
12,108
931
17,022
12,891
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
1 / 4 / 12
9,251
712
8,617
20,613
16,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
XKingDeltaX
Cthulhu
17
5 / 2 / 14
10,564
813
16,562
15,070
15,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
3 / 3 / 11
11,222
863
17,224
20,590
24,762
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Flutenoises
Bellona
15
3 / 6 / 6
9,382
722
10,239
18,807
20,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
14
0 / 4 / 6
9,238
711
1,449
15,440
17,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 4 / 7
11,143
857
24,211
13,443
6,637
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
guvarurt
Da Ji
13
2 / 10 / 5
9,390
722
10,790
15,553
7,935
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
26
Kills
15
16
Deaths
27
65
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ares
3
3
11
2.83
L
Bellona
Flutenoises
Bellona
3
6
6
1
W
7
4
13
3.38
W
Amaterasu
KarlBFizzy
Amaterasu
4
2
15
5.75
W
9
4
11
3.63
W
Cerberus
1
4
12
1.75
L
Khepri
0
4
6
0.75
L
7
4
7
2.63
W
Cthulhu
XKingDeltaX
Cthulhu
5
2
14
6
L
Da Ji
guvarurt
Da Ji
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,859
Damage
63,913
81,853
Taken
83,833
65,009
Mitigated
77,474
31,423
Healing
19,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
17,224
456
1,988
5,966
20,590
24,762
231
11,239
9,351
31,087
0
L
Bellona
Flutenoises
Bellona
10,239
1,335
2,065
2,981
18,807
20,978
349
9,074
9,733
209
19,518
W
19,595
7,171
0
3,088
11,501
5,207
2,629
7,062
4,369
0
35,749
W
Amaterasu
KarlBFizzy
Amaterasu
8,063
1,526
1,006
11,106
21,778
21,166
1,100
11,248
10,171
0
18,163
W
17,022
5,671
1,418
1,827
12,891
6,696
438
5,605
7,117
39,431
0
W
Cerberus
8,617
633
2,263
5,075
20,613
16,192
147
11,354
9,008
15,638
0
L
Khepri
1,449
138
27
1,258
15,440
17,162
346
8,516
6,924
5,796
0
L
24,211
8,403
0
2,811
13,443
6,637
4,983
5,805
7,638
52,688
0
W
Cthulhu
XKingDeltaX
Cthulhu
16,562
789
2,757
2,883
15,070
15,748
715
7,804
7,189
34,510
0
L
Da Ji
guvarurt
Da Ji
10,790
1,360
1,114
1,701
15,553
7,935
0
7,567
7,986
0
12,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,294
Gold Earned
50,375
143
Minions Killed
121
0
Camps Cleared
0
1,209,799
Distance Traveled
1,126,029
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,222
863
18
1
0
259,228
0
L
Bellona
9,382
722
19
1
0
233,312
0
W
Neith
11,318
871
34
3
0
216,495
0
W
Amaterasu
11,053
850
10
1
0
261,504
0
W
Hera
12,108
931
47
4
0
221,957
0
W
Cerberus
9,251
712
24
2
0
246,298
0
L
Khepri
9,238
711
6
0
0
218,192
0
L
Sol
11,143
857
76
6
0
215,605
1
W
Cthulhu
10,564
813
28
2
0
263,545
0
L
Da Ji
9,390
722
2
0
0
199,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role