Player Matchup

Bastet
Bastet
BeefNBean
Bastet
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
869W - 1,043L
1,373 Elo+
Party 1
Sol
Sol
Goatthe13
Sol
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 89L
1,364 Elo+
Solo
Chang'e
Chang'e
Jellalagram
Chang'e
Level 46
God Stats
1W - 0L
1,265 SR
Queue Stats
45W - 36L
1,416 Elo+
Solo
Geb
Geb
chiz-it
Geb
Level 50
God Stats
8W - 1L
1,683 SR
Queue Stats
951W - 1,134L
1,295 Elo+
Party 1
Poseidon
Poseidon
moviemind32
Poseidon
Level 125
God Stats
2W - 0L
1,564 SR
Queue Stats
132W - 129L
1,365 Elo+
Solo
Team Averages
Level 82
1,502 SR
1,363 Elo+

VS

Team Averages
Level 53
1,534 SR
1,294 Elo+
Horus
Horus
Jariberry
Horus
Level 88
God Stats
1W - 1L
1,701 SR
Queue Stats
206W - 218L
1,404 Elo+
Party 2
He Bo
He Bo
Novvember
He Bo
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 43L
1,313 Elo+
Solo
Zeus
Zeus
catwoman0412
Zeus
Level 35
God Stats
6W - 2L
1,778 SR
Queue Stats
170W - 214L
1,408 Elo+
Party 2
Set
Set
holla_at-Gang5
Set
Level 22
God Stats
0W - 2L
1,191 SR
Queue Stats
2W - 16L
1,077 Elo+
Solo
Ullr
Ullr
samara-88
Ullr
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 77L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BeefNBean
Bastet
15
5 / 1 / 12
9,230
923
7,998
6,594
2,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 1 / 14
9,516
952
11,994
6,960
3,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Jellalagram
Chang'e
16
3 / 2 / 19
9,056
906
9,615
10,765
4,237
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
13
3 / 5 / 12
8,906
891
4,943
16,560
17,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
moviemind32
Poseidon
15
7 / 2 / 11
9,213
921
14,454
6,361
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jariberry
Horus
14
3 / 8 / 5
8,620
862
3,543
16,780
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Novvember
He Bo
13
0 / 6 / 3
6,666
667
3,511
9,387
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 3
7,421
742
12,784
6,555
2,469
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 4
6,779
678
3,489
12,794
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
14
3 / 2 / 5
7,618
762
6,292
7,621
2,675

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
26
Kills
10
11
Deaths
26
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
BeefNBean
Bastet
5
1
12
11
W
8
1
14
15
L
Horus
Jariberry
Horus
3
8
5
0.69
W
Chang'e
Jellalagram
Chang'e
3
2
19
6.25
L
He Bo
Novvember
He Bo
0
6
3
0.25
L
3
4
3
1.13
W
Geb
3
5
12
1.8
L
1
6
4
0.5
W
Poseidon
moviemind32
Poseidon
7
2
11
6.25
L
Ullr
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,004
Damage
29,619
47,240
Taken
53,137
30,709
Mitigated
24,479
21,460
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BeefNBean
Bastet
7,998
2,250
567
1,483
6,594
2,942
678
1,363
5,231
0
14,099
W
11,994
3,733
813
1,854
6,960
3,297
2,630
3,500
3,460
23,777
0
L
Horus
Jariberry
Horus
3,543
2,454
538
1,862
16,780
10,221
0
12,359
4,091
0
6,523
W
Chang'e
Jellalagram
Chang'e
9,615
2,085
5,739
5,695
10,765
4,237
666
5,453
5,215
19,579
0
L
He Bo
Novvember
He Bo
3,511
940
342
2,129
9,387
3,118
0
6,818
2,381
13,067
0
L
12,784
1,677
57
455
6,555
2,469
0
5,293
1,086
25,254
0
W
Geb
4,943
593
398
2,835
16,560
17,864
181
4,557
11,802
7,480
0
L
3,489
651
460
1,523
12,794
5,996
0
9,513
3,041
0
8,761
W
Poseidon
moviemind32
Poseidon
14,454
2,822
667
1,409
6,361
2,369
464
1,422
4,875
32,963
0
L
Ullr
6,292
2,696
1,561
1,385
7,621
2,675
0
5,909
1,532
0
10,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,921
Gold Earned
37,104
92
Minions Killed
72
0
Camps Cleared
0
996,735
Distance Traveled
811,661
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,230
923
12
1
0
242,280
1
W
Sol
9,516
952
20
2
0
170,081
0
L
Horus
8,620
862
7
1
0
132,352
0
W
Chang'e
9,056
906
18
2
0
197,012
2
L
He Bo
6,666
667
17
2
0
155,517
0
L
Zeus
7,421
742
32
3
0
153,605
0
W
Geb
8,906
891
3
0
0
185,642
0
L
Set
6,779
678
5
1
0
183,834
2
W
Poseidon
9,213
921
39
4
0
201,720
0
L
Ullr
7,618
762
11
1
0
186,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role