Player Matchup

Hercules
Hercules
Driftking456
Hercules
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 130L
1,520 Elo+
Party 3
Danzaburou
Danzaburou
Ferocidon
Danzaburou
Level 89
God Stats
55W - 57L
1,552 SR
Queue Stats
194W - 186L
1,533 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GirthyMeatPatty
Tsukuyomi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,743 Elo+
Solo
Hel
Hel
Jpublico4
Hel
Level 109
God Stats
0W - 1L
1,729 SR
Queue Stats
19W - 24L
1,515 Elo+
Party 3
Heimdallr
Heimdallr
LemonCannon
Heimdallr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,481 Elo+
Party 3
Team Averages
Level 86
1,556 SR
1,559 Elo+

VS

Team Averages
Level 51
1,496 SR
1,566 Elo+
Camazotz
Camazotz
 
Camazotz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Aprilervil
Artio
Level 48
God Stats
7W - 5L
1,601 SR
Queue Stats
140W - 134L
1,475 Elo+
Solo
Ymir
Ymir
Felisoster13
Ymir
Level 3
God Stats
1W - 1L
1,316 SR
Queue Stats
5W - 6L
1,650 Elo+
Party 1
Ra
Ra
hurley831
Ra
Level 85
God Stats
15W - 16L
1,525 SR
Queue Stats
40W - 41L
1,553 Elo+
Party 2
Apollo
Apollo
xSyncopationx
Apollo
Level 14
God Stats
3W - 2L
1,535 SR
Queue Stats
27W - 18L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Driftking456
Hercules
11
1 / 7 / 4
6,582
439
3,967
15,002
9,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Ferocidon
Danzaburou
13
4 / 5 / 1
7,939
529
6,886
12,225
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
GirthyMeatPatty
Tsukuyomi
14
3 / 2 / 2
8,404
560
8,675
9,647
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 1
7,373
492
3,088
7,990
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
LemonCannon
Heimdallr
11
0 / 6 / 2
6,611
441
3,272
10,183
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
6 / 2 / 8
8,961
597
9,936
13,319
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
14
3 / 3 / 5
8,687
579
8,180
13,948
17,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 3 / 14
8,899
593
5,089
12,112
16,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 8
8,869
591
4,509
5,273
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 1 / 5
9,858
657
12,533
7,110
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
10
Kills
26
26
Deaths
11
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
2
8
5
W
Artio
3
3
5
1.83
L
Hercules
Driftking456
Hercules
1
7
4
0.43
W
2
3
14
3
L
Danzaburou
Ferocidon
Danzaburou
4
5
1
0.9
L
Tsukuyomi
GirthyMeatPatty
Tsukuyomi
3
2
2
2
L
2
6
1
0.42
L
Heimdallr
LemonCannon
Heimdallr
0
6
2
0.17
W
3
2
8
3.5
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,888
Damage
40,247
55,047
Taken
51,762
20,633
Mitigated
42,875
14,451
Healing
23,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,936
3,664
0
7,329
13,319
4,552
753
744
12,541
0
50,819
W
Artio
8,180
446
360
5,666
13,948
17,665
1,326
0
13,948
40,875
0
L
Hercules
Driftking456
Hercules
3,967
1,457
285
1,914
15,002
9,501
0
5,183
9,737
0
14,206
W
5,089
1,066
0
1,267
12,112
16,672
121
917
11,074
35,503
1,103
L
Danzaburou
Ferocidon
Danzaburou
6,886
1,687
0
3,264
12,225
3,630
700
6,045
5,667
0
46,955
L
Tsukuyomi
GirthyMeatPatty
Tsukuyomi
8,675
2,338
0
3,922
9,647
2,846
0
1,158
8,489
0
57,913
L
3,088
179
1,277
1,990
7,990
1,920
0
2,128
5,862
37,746
0
L
Heimdallr
LemonCannon
Heimdallr
3,272
1,817
0
1,799
10,183
2,736
404
2,025
8,079
0
31,035
W
4,509
434
2,943
2,154
5,273
1,530
859
945
4,281
54,207
0
W
12,533
5,901
0
3,681
7,110
2,456
3,354
238
6,830
0
66,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,909
Gold Earned
45,274
375
Minions Killed
441
0
Camps Cleared
0
1,411,837
Distance Traveled
1,480,533
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,961
597
89
6
0
307,906
6
W
Artio
8,687
579
89
6
0
292,015
1
L
Hercules
6,582
439
22
1
0
287,286
5
W
Ymir
8,899
593
47
3
0
289,081
5
L
Danzaburou
7,939
529
84
6
0
262,270
7
L
Tsukuyomi
8,404
560
107
7
0
332,068
0
L
Hel
7,373
492
87
6
0
273,920
6
L
Heimdallr
6,611
441
75
5
0
256,293
0
W
Ra
8,869
591
111
7
0
295,450
7
W
Apollo
9,858
657
105
7
0
296,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role