Player Matchup

Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
StepOnMeDaJi
Thanatos
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 40L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TEMPLR
Morgan Le Fay
Level 127
God Stats
1W - 2L
1,337 SR
Queue Stats
53W - 50L
1,547 Elo+
Party 1
Odin
Odin
Verera24
Odin
Level 13
God Stats
9W - 11L
1,405 SR
Queue Stats
37W - 67L
1,280 Elo+
Party 3
Danzaburou
Danzaburou
Xiobaidin
Danzaburou
Level 56
God Stats
73W - 107L
1,370 SR
Queue Stats
175W - 287L
1,347 Elo+
Party 3
Team Averages
Level 72
1,422 SR
1,429 Elo+

VS

Team Averages
Level 99
1,558 SR
1,441 Elo+
Merlin
Merlin
MightyScyfer
Merlin
Level 56
God Stats
9W - 4L
1,543 SR
Queue Stats
59W - 62L
1,451 Elo+
Solo
Chang'e
Chang'e
TacoBellMNGR
Chang'e
Level 127
God Stats
28W - 29L
1,379 SR
Queue Stats
201W - 203L
1,474 Elo+
Solo
Loki
Loki
batteryacid23
Loki
Level 88
God Stats
18W - 24L
1,619 SR
Queue Stats
734W - 750L
1,498 Elo+
Solo
Shiva
Shiva
evidentsusugo
Shiva
Level 104
God Stats
3W - 5L
1,504 SR
Queue Stats
230W - 258L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
izaniki
Danzaburou
Level 119
God Stats
3W - 1L
1,744 SR
Queue Stats
78W - 95L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 7 / 3
10,582
1,058
10,445
18,101
6,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
StepOnMeDaJi
Thanatos
15
2 / 6 / 1
9,615
962
6,475
13,894
3,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
TEMPLR
Morgan Le Fay
15
2 / 4 / 3
9,951
995
13,719
11,264
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
15
0 / 1 / 4
9,645
965
6,826
16,955
14,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Xiobaidin
Danzaburou
16
0 / 7 / 5
10,346
1,035
7,975
16,354
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

147

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 3 / 16
10,461
1,046
14,793
8,484
3,112
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
TacoBellMNGR
Chang'e
17
8 / 1 / 11
11,887
1,189
17,475
10,842
4,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 10
12,117
1,212
18,874
6,752
2,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 2 / 19
11,135
1,114
10,799
16,106
14,832
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
izaniki
Danzaburou
17
4 / 1 / 7
10,974
1,097
8,640
6,819
2,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
7
Kills
25
25
Deaths
8
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
7
3
0.64
W
Merlin
1
3
16
3
L
Thanatos
StepOnMeDaJi
Thanatos
2
6
1
0.42
L
Morgan Le Fay
TEMPLR
Morgan Le Fay
2
4
3
0.88
W
Chang'e
TacoBellMNGR
Chang'e
8
1
11
13.5
L
Odin
0
1
4
2
L
Danzaburou
Xiobaidin
Danzaburou
0
7
5
0.36
W
9
1
10
14
W
3
2
19
6.25
W
Danzaburou
izaniki
Danzaburou
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,440
Damage
70,581
76,568
Taken
49,003
37,848
Mitigated
27,414
7,580
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,445
2,908
0
554
18,101
6,627
0
8,465
9,636
20,638
0
W
Merlin
14,793
2,153
0
526
8,484
3,112
0
3,868
4,543
30,365
0
L
Thanatos
StepOnMeDaJi
Thanatos
6,475
999
0
2,975
13,894
3,582
0
4,798
9,096
0
16,287
L
Morgan Le Fay
TEMPLR
Morgan Le Fay
13,719
983
0
728
11,264
3,351
0
3,420
7,844
44,553
0
W
Chang'e
TacoBellMNGR
Chang'e
17,475
1,620
4,034
4,210
10,842
4,199
0
4,890
5,815
30,662
0
L
Odin
6,826
763
340
1,608
16,955
14,927
0
8,002
8,953
9,314
12,133
L
Danzaburou
Xiobaidin
Danzaburou
7,975
1,474
0
1,375
16,354
9,361
0
7,692
8,662
0
27,129
W
18,874
4,824
0
0
6,752
2,644
0
3,391
3,123
0
36,234
W
10,799
1,141
474
373
16,106
14,832
0
8,563
7,156
109
17,615
W
Danzaburou
izaniki
Danzaburou
8,640
2,322
0
685
6,819
2,627
0
5,054
1,712
0
35,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,139
Gold Earned
56,574
192
Minions Killed
195
6
Camps Cleared
9
982,723
Distance Traveled
977,913
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,582
1,058
29
3
3
195,754
1
W
Merlin
10,461
1,046
39
4
1
165,572
0
L
Thanatos
9,615
962
23
2
0
190,274
0
L
Morgan Le Fay
9,951
995
71
7
1
200,647
3
W
Chang'e
11,887
1,189
37
4
3
213,567
0
L
Odin
9,645
965
33
3
1
216,922
0
L
Danzaburou
10,346
1,035
36
4
1
179,126
0
W
Loki
12,117
1,212
29
3
4
211,222
2
W
Shiva
11,135
1,114
20
2
0
201,536
0
W
Danzaburou
10,974
1,097
70
7
1
186,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role