Player Matchup

Bacchus
Bacchus
BigPeenGreen
Bacchus
Level 73
God Stats
1W - 1L
1,458 SR
Queue Stats
32W - 37L
1,425 Elo+
Party 1
Awilix
Awilix
ScrubGeneral IV
Awilix
Level 46
God Stats
3W - 6L
1,336 SR
Queue Stats
153W - 198L
1,327 Elo+
Party 1
Cernunnos
Cernunnos
seamorebuttzz
Cernunnos
Level 66
God Stats
2W - 2L
1,623 SR
Queue Stats
167W - 207L
1,301 Elo+
Party 1
Team Averages
Level 62
1,472 SR
1,351 Elo+

VS

Team Averages
Level 71
1,508 SR
1,313 Elo+
Chaac
Chaac
MVPatMahomie
Chaac
Level 62
God Stats
2W - 1L
1,433 SR
Queue Stats
87W - 120L
1,329 Elo+
Party 2
Tiamat
Tiamat
OneWickedSouL
Tiamat
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 175L
1,315 Elo+
Solo
Izanami
Izanami
Rozni
Izanami
Level 84
God Stats
9W - 3L
1,591 SR
Queue Stats
47W - 64L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigPeenGreen
Bacchus
18
1 / 6 / 14
13,019
651
13,503
26,449
40,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 7 / 3
12,039
602
8,677
21,414
8,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
seamorebuttzz
Cernunnos
20
12 / 3 / 3
14,942
747
22,641
22,233
11,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 8
13,737
687
16,716
22,593
32,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
5 / 7 / 4
14,021
701
19,291
16,693
9,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Rozni
Izanami
19
8 / 6 / 5
14,951
748
20,787
16,586
6,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
16
Kills
16
16
Deaths
16
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigPeenGreen
Bacchus
1
6
14
1.33
W
3
3
8
2.33
W
5
7
4
1
W
Izanami
Rozni
Izanami
8
6
5
1.75
L
3
7
3
0.64
L
Cernunnos
seamorebuttzz
Cernunnos
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,821
Damage
56,794
70,096
Taken
55,872
60,189
Mitigated
49,337
13,305
Healing
19,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigPeenGreen
Bacchus
13,503
1,010
0
1,785
26,449
40,804
106
7,885
17,836
34,421
0
W
16,716
3,464
747
9,999
22,593
32,368
1,069
3,393
19,200
2,455
50,405
W
19,291
1,937
16
3,806
16,693
9,990
590
4,720
11,973
47,778
0
W
Izanami
Rozni
Izanami
20,787
15,111
556
4,872
16,586
6,979
1,780
5,874
10,712
0
60,861
L
8,677
1,435
267
2,793
21,414
8,220
0
6,759
14,301
0
35,573
L
Cernunnos
seamorebuttzz
Cernunnos
22,641
10,890
186
8,274
22,233
11,165
140
6,023
15,680
0
87,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
42,709
166
Minions Killed
218
4
Camps Cleared
10
1,078,542
Distance Traveled
988,065
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,019
651
20
1
0
364,403
0
W
Chaac
13,737
687
82
4
2
367,213
0
W
Tiamat
14,021
701
53
3
4
333,575
1
W
Izanami
14,951
748
83
4
4
287,277
1
L
Awilix
12,039
602
46
2
1
368,390
0
L
Cernunnos
14,942
747
100
5
3
345,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role