Player Matchup

Ymir
Ymir
Silver II
BigUgly40
Ymir
Silver II
Level 126
God Stats
83W - 83L
1,486 SR
Queue Stats
140W - 168L
1,130 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
CyberDioniso
Baron Samedi
Silver V
Level 144
God Stats
19W - 21L
1,550 SR
Queue Stats
953W - 1,189L
709 MMR
Party 1
Nemesis
Nemesis
Silver II
NL_Snownn
Nemesis
Silver II
Level 63
God Stats
6W - 5L
1,716 SR
Queue Stats
9W - 14L
1,458 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,584 SR
1,099 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,488 SR
951 MMR
Zhong Kui
Zhong Kui
Gold IV
ToXiCz sNiPeZ
Zhong Kui
Gold IV
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 118L
1,278 MMR
Party 2
Neith
Neith
Bronze I
allbiznessMV
Neith
Bronze I
Level 156
God Stats
4W - 5L
1,392 SR
Queue Stats
160W - 203L
571 MMR
Solo
Chaac
Chaac
Silver IV
mousekiller265
Chaac
Silver IV
Level 103
God Stats
5W - 7L
1,572 SR
Queue Stats
33W - 44L
1,004 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
10 / 5 / 15
19,316
715
24,890
39,257
51,853
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
CyberDioniso
Baron Samedi
20
7 / 8 / 15
18,581
688
29,979
33,698
16,612
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
NL_Snownn
Nemesis
20
8 / 1 / 12
18,745
694
22,139
35,870
41,683
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GilgameshGaneshaShiva

VS

Bans
BacchusZeusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ToXiCz sNiPeZ
Zhong Kui
20
9 / 14 / 2
18,632
690
37,164
32,511
19,024
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 6 / 7
16,460
610
27,586
22,121
14,237
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 5 / 8
16,969
628
24,443
31,988
42,174
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
25
Kills
14
14
Deaths
25
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
10
5
15
3.5
W
Baron Samedi
CyberDioniso
Baron Samedi
7
8
15
1.81
W
Nemesis
NL_Snownn
Nemesis
8
1
12
14
L
Zhong Kui
ToXiCz sNiPeZ
Zhong Kui
9
14
2
0.71
L
2
6
7
0.92
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,008
Damage
89,193
108,825
Taken
86,620
110,148
Mitigated
75,435
33,897
Healing
25,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
24,890
3,045
495
5,338
39,257
51,853
300
12,986
25,271
82,260
0
W
Baron Samedi
CyberDioniso
Baron Samedi
29,979
2,723
6,835
12,178
33,698
16,612
1,619
12,553
20,653
79,746
0
W
Nemesis
NL_Snownn
Nemesis
22,139
9,918
691
8,360
35,870
41,683
596
13,733
21,496
0
76,241
L
Zhong Kui
ToXiCz sNiPeZ
Zhong Kui
37,164
700
491
7,088
32,511
19,024
135
20,568
11,943
80,148
0
L
27,586
9,562
0
7,071
22,121
14,237
661
13,670
8,451
0
77,015
L
24,443
5,570
0
10,875
31,988
42,174
209
21,246
10,742
353
71,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,642
Gold Earned
52,061
281
Minions Killed
270
14
Camps Cleared
7
1,341,238
Distance Traveled
1,265,891
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
19,316
715
108
4
3
418,612
4
W
Baron Samedi
18,581
688
102
4
2
384,233
3
W
Nemesis
18,745
694
71
3
9
538,393
5
L
Zhong Kui
18,632
690
90
3
3
389,477
4
L
Neith
16,460
610
90
3
0
401,550
3
L
Chaac
16,969
628
90
3
4
474,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role