Player Matchup

Morgan Le Fay
Morgan Le Fay
Furaizu
Morgan Le Fay
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 14L
1,395 Elo+
Party 1
Shiva
Shiva
Helswath
Shiva
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,542 Elo+
Party 1
Atlas
Atlas
Juggdral
Atlas
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,611 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,516 Elo+

VS

Team Averages
Level 128
1,735 SR
1,821 Elo+
Cabrakan
Cabrakan
ByCigArRzxX302
Cabrakan
Level 158
God Stats
4W - 0L
1,801 SR
Queue Stats
393W - 83L
1,923 Elo+
Party 2
Izanami
Izanami
juankblaster
Izanami
Level 68
God Stats
3W - 0L
1,758 SR
Queue Stats
225W - 42L
1,890 Elo+
Party 2
Zeus
Zeus
rodrigo rpd
Zeus
Level 159
God Stats
7W - 5L
1,647 SR
Queue Stats
257W - 222L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Furaizu
Morgan Le Fay
9
0 / 4 / 1
5,411
676
4,729
6,421
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Helswath
Shiva
9
1 / 5 / 0
5,970
746
3,561
9,025
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
Juggdral
Atlas
8
0 / 4 / 1
5,773
722
2,401
9,163
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 1 / 12
7,422
928
3,889
7,225
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
juankblaster
Izanami
11
4 / 0 / 6
7,177
897
5,868
4,439
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 1 / 5
7,806
976
11,410
4,424
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
1
12
7
L
Morgan Le Fay
Furaizu
Morgan Le Fay
0
4
1
0.13
L
Shiva
Helswath
Shiva
1
5
0
0.2
L
Atlas
Juggdral
Atlas
0
4
1
0.13
W
Izanami
juankblaster
Izanami
4
0
6
7
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,691
Damage
21,167
24,609
Taken
16,088
15,875
Mitigated
9,499
2,956
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
3,889
609
0
3,016
7,225
5,703
270
2,515
3,048
10,110
0
L
Morgan Le Fay
Furaizu
Morgan Le Fay
4,729
840
0
770
6,421
2,341
0
3,474
2,947
22,639
0
L
Shiva
Helswath
Shiva
3,561
700
162
900
9,025
7,339
0
5,150
3,875
174
8,807
L
Atlas
Juggdral
Atlas
2,401
643
0
1,124
9,163
6,195
0
6,731
2,432
7,499
0
W
Izanami
juankblaster
Izanami
5,868
3,964
0
2,095
4,439
1,917
1,268
2,650
1,727
0
32,723
W
11,410
1,780
0
1,634
4,424
1,879
985
2,272
2,123
33,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,154
Gold Earned
22,405
71
Minions Killed
105
2
Camps Cleared
6
412,195
Distance Traveled
443,325
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,422
928
6
1
0
162,867
3
L
Morgan Le Fay
5,411
676
38
5
1
129,414
1
L
Shiva
5,970
746
19
2
1
140,610
3
L
Atlas
5,773
722
14
2
0
142,171
2
W
Izanami
7,177
897
59
7
4
146,553
2
W
Zeus
7,806
976
40
5
2
133,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role