Player Matchup

Kukulkan
Kukulkan
Foreign_Ginger
Kukulkan
Level 65
God Stats
5W - 4L
1,527 SR
Queue Stats
46W - 55L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
Optimus_0012
Jormungandr
Level 37
God Stats
65W - 68L
1,511 SR
Queue Stats
77W - 76L
1,472 Elo+
Party 1
Artemis
Artemis
UntitledJuan
Artemis
Level 97
God Stats
12W - 8L
1,699 SR
Queue Stats
104W - 109L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
danni907
Cu Chulainn
Level 48
God Stats
4W - 2L
1,465 SR
Queue Stats
83W - 97L
1,410 Elo+
Solo
Ravana
Ravana
nolimitMisa
Ravana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,537 Elo+
Party 1
Team Averages
Level 62
1,540 SR
1,476 Elo+

VS

Team Averages
Level 67
1,562 SR
1,437 Elo+
Kukulkan
Kukulkan
Obama_Senpai_871
Kukulkan
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
153W - 145L
1,486 Elo+
Party 2
Bastet
Bastet
Supurrb
Bastet
Level 27
God Stats
1W - 2L
1,662 SR
Queue Stats
33W - 32L
1,450 Elo+
Party 3
Kuzenbo
Kuzenbo
Tbands215
Kuzenbo
Level 119
God Stats
4W - 7L
1,556 SR
Queue Stats
557W - 603L
1,418 Elo+
Solo
Ullr
Ullr
WolfPug
Ullr
Level 88
God Stats
7W - 7L
1,594 SR
Queue Stats
208W - 192L
1,483 Elo+
Party 3
Sylvanus
Sylvanus
targetdon9
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 4 / 1
9,532
561
6,357
9,794
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Optimus_0012
Jormungandr
13
3 / 4 / 9
8,368
492
11,033
14,024
7,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
UntitledJuan
Artemis
15
8 / 4 / 4
9,774
575
12,074
11,674
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
danni907
Cu Chulainn
15
2 / 0 / 3
9,004
530
7,105
11,223
10,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
15
3 / 3 / 9
8,730
514
6,508
9,780
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,738
455
5,540
7,409
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Supurrb
Bastet
14
4 / 1 / 4
8,438
496
8,300
14,135
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Tbands215
Kuzenbo
14
2 / 3 / 1
8,121
478
5,686
10,845
12,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
WolfPug
Ullr
15
7 / 5 / 3
8,879
522
14,450
11,398
3,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
targetdon9
Sylvanus
11
0 / 7 / 5
7,009
412
3,767
15,361
7,135
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
19
Kills
15
15
Deaths
19
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
4
1
0.88
L
2
3
5
1.5
W
Jormungandr
Optimus_0012
Jormungandr
3
4
9
1.88
L
Bastet
Supurrb
Bastet
4
1
4
6
L
Kuzenbo
Tbands215
Kuzenbo
2
3
1
0.83
W
Artemis
UntitledJuan
Artemis
8
4
4
2.5
L
Ullr
WolfPug
Ullr
7
5
3
1.7
W
Cu Chulainn
danni907
Cu Chulainn
2
0
3
3.5
W
Ravana
3
3
9
2.5
L
Sylvanus
targetdon9
Sylvanus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,077
Damage
37,743
56,495
Taken
59,148
29,194
Mitigated
30,434
9,913
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,357
767
0
1,350
9,794
3,461
309
3,288
6,043
68,462
0
L
5,540
601
0
2,752
7,409
2,674
344
3,756
3,571
36,567
0
W
Jormungandr
Optimus_0012
Jormungandr
11,033
3,928
568
838
14,024
7,812
350
2,779
11,245
37,396
0
L
Bastet
Supurrb
Bastet
8,300
2,177
0
4,821
14,135
4,409
307
3,691
10,401
0
50,777
L
Kuzenbo
Tbands215
Kuzenbo
5,686
1,686
0
792
10,845
12,952
0
1,419
8,847
28,573
3,912
W
Artemis
UntitledJuan
Artemis
12,074
6,573
0
3,735
11,674
3,998
697
1,835
9,839
0
60,414
L
Ullr
WolfPug
Ullr
14,450
5,642
0
302
11,398
3,264
798
2,929
8,469
0
56,912
W
Cu Chulainn
danni907
Cu Chulainn
7,105
1,899
0
2,212
11,223
10,030
487
4,183
7,040
47
52,216
W
Ravana
6,508
2,378
0
1,210
9,780
3,893
0
2,677
7,103
0
52,554
L
Sylvanus
targetdon9
Sylvanus
3,767
1,152
402
3,211
15,361
7,135
218
5,642
9,719
18,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
40,185
504
Minions Killed
347
0
Camps Cleared
0
1,556,521
Distance Traveled
1,472,858
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,532
561
129
8
0
304,348
3
L
Kukulkan
7,738
455
77
5
0
252,146
1
W
Jormungandr
8,368
492
51
3
0
311,445
0
L
Bastet
8,438
496
78
5
0
341,977
1
L
Kuzenbo
8,121
478
76
4
0
295,040
4
W
Artemis
9,774
575
109
6
0
276,374
2
L
Ullr
8,879
522
88
5
0
288,453
0
W
Cu Chulainn
9,004
530
123
7
0
313,704
2
W
Ravana
8,730
514
92
5
0
350,650
0
L
Sylvanus
7,009
412
28
2
0
295,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role