Player Matchup

Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
GetMyCamp
Bastet
Platinum I
Level 124
God Stats
6W - 2L
1,855 SR
Queue Stats
439W - 438L
2,056 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
Life-_is_Life
Kumbhakarna
Platinum I
Level 68
God Stats
2W - 7L
1,478 SR
Queue Stats
128W - 106L
2,164 MMR
Solo
He Bo
He Bo
Diamond III
Melih_Turc
He Bo
Diamond III
Level 153
God Stats
13W - 9L
1,698 SR
Queue Stats
215W - 208L
2,314 MMR
Solo
Neith
Neith
Platinum I
RyanRocks1243_HB
Neith
Platinum I
Level 145
God Stats
59W - 52L
1,584 SR
Queue Stats
520W - 501L
1,936 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,623 SR
1,994 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 97
1,603 SR
1,770 MMR
Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Diamond II
 
Kali
Diamond II
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum III
ChefArra
Thoth
Platinum III
Level 48
God Stats
7W - 3L
1,718 SR
Queue Stats
49W - 49L
2,045 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
RISSEI-16
Kuzenbo
Gold II
Level 160
God Stats
3W - 4L
1,539 SR
Queue Stats
190W - 182L
1,688 MMR
Party 2
Anhur
Anhur
Platinum II
maiki021
Anhur
Platinum II
Level 117
God Stats
3W - 1L
1,759 SR
Queue Stats
48W - 36L
2,115 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 6 / 2
9,645
482
6,113
17,648
12,677
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
GetMyCamp
Bastet
16
3 / 6 / 4
9,706
485
4,736
15,940
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Life-_is_Life
Kumbhakarna
13
0 / 2 / 5
8,441
422
3,219
16,588
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
16
4 / 11 / 3
9,894
495
8,839
13,476
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 3 / 1
11,347
567
10,843
10,359
2,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
FenrirGebMedusa

VS

Bans
AtlasArtioLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
7 / 2 / 7
11,852
593
15,141
14,104
13,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
 
Kali
18
5 / 2 / 8
11,590
580
10,565
14,597
7,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
ChefArra
Thoth
20
12 / 1 / 3
13,352
668
19,941
9,697
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
RISSEI-16
Kuzenbo
13
0 / 3 / 11
9,408
470
3,473
15,991
22,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
maiki021
Anhur
17
3 / 4 / 2
11,222
561
4,635
13,675
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
12
Kills
27
28
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
2
0.33
W
Nemesis
 
Nemesis
7
2
7
5.25
W
Kali
 
Kali
5
2
8
4.5
W
Thoth
ChefArra
Thoth
12
1
3
13.5
L
Bastet
GetMyCamp
Bastet
3
6
4
0.83
L
Kumbhakarna
Life-_is_Life
Kumbhakarna
0
2
5
1.25
L
He Bo
4
11
3
0.5
W
Kuzenbo
RISSEI-16
Kuzenbo
0
3
11
1.83
L
4
3
1
1.5
W
Anhur
maiki021
Anhur
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,750
Damage
53,755
74,011
Taken
68,064
36,836
Mitigated
51,024
15,679
Healing
20,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,113
1,879
0
3,659
17,648
12,677
0
2,767
14,881
0
54,709
W
Nemesis
 
Nemesis
15,141
6,364
0
3,781
14,104
13,303
581
3,606
10,411
0
67,522
W
Kali
 
Kali
10,565
5,278
0
4,601
14,597
7,349
1,382
3,857
10,650
0
89,822
W
Thoth
ChefArra
Thoth
19,941
475
0
3,440
9,697
3,342
1,724
1,602
7,997
109,346
0
L
Bastet
GetMyCamp
Bastet
4,736
997
0
5,529
15,940
4,475
6
5,321
10,619
0
57,148
L
Kumbhakarna
Life-_is_Life
Kumbhakarna
3,219
197
0
2,213
16,588
13,471
0
6,251
10,337
8,427
0
L
He Bo
8,839
93
0
1,133
13,476
3,592
0
5,779
7,697
68,025
0
W
Kuzenbo
RISSEI-16
Kuzenbo
3,473
1,368
0
4,214
15,991
22,955
320
3,522
12,042
18,445
0
L
10,843
3,255
0
3,145
10,359
2,621
712
3,296
7,063
0
103,602
W
Anhur
maiki021
Anhur
4,635
3,463
0
4,212
13,675
4,075
2,336
892
12,745
0
91,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,033
Gold Earned
57,424
548
Minions Killed
600
0
Camps Cleared
0
1,879,491
Distance Traveled
1,938,809
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,645
482
121
6
0
367,516
2
W
Nemesis
11,852
593
102
5
0
383,477
5
W
Kali
11,590
580
140
7
0
435,904
2
W
Thoth
13,352
668
179
9
0
388,497
9
L
Bastet
9,706
485
102
5
0
410,746
3
L
Kumbhakarna
8,441
422
10
1
0
411,191
8
L
He Bo
9,894
495
113
6
0
331,722
0
W
Kuzenbo
9,408
470
21
1
0
394,332
7
L
Neith
11,347
567
202
10
0
358,316
5
W
Anhur
11,222
561
158
8
0
336,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role