Player Matchup

Cthulhu
Cthulhu
ARTHUR A101
Cthulhu
Level 129
God Stats
43W - 46L
1,573 SR
Queue Stats
702W - 697L
1,527 Elo+
Solo
Hou Yi
Hou Yi
MugenNoKurushimi
Hou Yi
Level 155
God Stats
0W - 2L
1,246 SR
Queue Stats
13W - 16L
1,775 Elo+
Solo
Mulan
Mulan
WallyB_01
Mulan
Level 160
God Stats
3W - 2L
1,687 SR
Queue Stats
554W - 428L
1,556 Elo+
Party 1
Janus
Janus
iClima_03
Janus
Level 158
God Stats
0W - 6L
1,184 SR
Queue Stats
692W - 603L
1,544 Elo+
Party 1
Izanami
Izanami
vetake
Izanami
Level 82
God Stats
1W - 3L
1,305 SR
Queue Stats
76W - 68L
1,440 Elo+
Solo
Team Averages
Level 137
1,399 SR
1,568 Elo+

VS

Team Averages
Level 127
1,548 SR
1,518 Elo+
Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Pastillero87
Cernunnos
Level 147
God Stats
39W - 32L
1,438 SR
Queue Stats
301W - 303L
1,487 Elo+
Solo
Achilles
Achilles
Tremba
Achilles
Level 128
God Stats
3W - 0L
1,773 SR
Queue Stats
74W - 78L
1,581 Elo+
Party 2
Agni
Agni
legendsminator
Agni
Level 155
God Stats
3W - 2L
1,531 SR
Queue Stats
64W - 80L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARTHUR A101
Cthulhu
9
1 / 3 / 1
5,674
405
5,377
10,248
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 1
7,178
513
4,632
7,825
1,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
WallyB_01
Mulan
14
3 / 4 / 1
8,637
617
10,137
16,103
11,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
iClima_03
Janus
12
3 / 5 / 0
7,857
561
4,604
8,002
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
vetake
Izanami
13
0 / 5 / 0
7,416
530
3,298
11,740
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 1 / 5
8,361
597
4,847
6,970
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
12
1 / 2 / 8
7,935
567
4,963
11,267
9,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Pastillero87
Cernunnos
14
0 / 1 / 3
8,088
578
4,145
6,798
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
Tremba
Achilles
15
3 / 3 / 3
8,780
627
9,171
12,283
8,647
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
9 / 1 / 3
9,274
662
15,107
8,720
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
19
19
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
5
8.5
W
Ymir
 
Ymir
1
2
8
2.5
L
Cthulhu
ARTHUR A101
Cthulhu
1
3
1
0.5
L
1
2
1
0.75
W
Cernunnos
Pastillero87
Cernunnos
0
1
3
1.5
W
Achilles
Tremba
Achilles
3
3
3
1.5
L
Mulan
WallyB_01
Mulan
3
4
1
0.88
L
Janus
iClima_03
Janus
3
5
0
0.6
W
9
1
3
10.5
L
Izanami
vetake
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,048
Damage
38,233
53,918
Taken
46,038
22,939
Mitigated
25,006
13,022
Healing
15,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,847
1,027
0
2,668
6,970
2,229
399
2,224
4,714
0
42,981
W
Ymir
 
Ymir
4,963
1,128
1,983
2,543
11,267
9,270
59
4,054
6,915
23,175
0
L
Cthulhu
ARTHUR A101
Cthulhu
5,377
507
0
2,029
10,248
5,068
0
5,676
4,572
18,636
0
L
4,632
2,210
0
1,903
7,825
1,994
0
1,294
6,531
0
46,225
W
Cernunnos
Pastillero87
Cernunnos
4,145
487
0
2,866
6,798
2,122
866
1,244
5,408
0
62,007
W
Achilles
Tremba
Achilles
9,171
2,916
0
4,324
12,283
8,647
0
2,335
9,948
0
50,590
L
Mulan
WallyB_01
Mulan
10,137
976
0
4,495
16,103
11,153
0
3,367
12,736
9,905
46,569
L
Janus
iClima_03
Janus
4,604
289
0
2,250
8,002
1,699
0
1,404
6,598
40,626
0
W
15,107
1,077
0
1,250
8,720
2,738
833
1,816
6,813
63,580
0
L
Izanami
vetake
Izanami
3,298
1,491
0
2,345
11,740
3,025
1,265
8,329
3,411
0
51,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,762
Gold Earned
42,438
433
Minions Killed
427
0
Camps Cleared
0
1,336,241
Distance Traveled
1,485,182
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,361
597
71
5
0
337,582
6
W
Ymir
7,935
567
34
2
0
295,658
4
L
Cthulhu
5,674
405
25
2
0
289,965
0
L
Hou Yi
7,178
513
106
8
0
288,192
4
W
Cernunnos
8,088
578
121
9
0
260,027
4
W
Achilles
8,780
627
102
7
0
306,131
2
L
Mulan
8,637
617
124
9
0
239,923
3
L
Janus
7,857
561
69
5
0
264,018
1
W
Agni
9,274
662
99
7
0
285,784
6
L
Izanami
7,416
530
109
8
0
254,143
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role