Player Matchup

Thoth
Thoth
BigTazz66
Thoth
Level 159
God Stats
10W - 11L
1,582 SR
Queue Stats
853W - 892L
1,414 Elo+
Solo
Sylvanus
Sylvanus
HiBrason
Sylvanus
Level 88
God Stats
1W - 2L
1,275 SR
Queue Stats
46W - 46L
1,287 Elo+
Solo
Rama
Rama
JCorn3371
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,400 Elo+
Party 2
Kuzenbo
Kuzenbo
L80K80
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,443 Elo+
Party 2
Bakasura
Bakasura
Tri-cerapot
Bakasura
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,413 Elo+
Party 2
Team Averages
Level 115
1,471 SR
1,391 Elo+

VS

Team Averages
Level 98
1,469 SR
1,375 Elo+
Ymir
Ymir
CrimsonDark7092
Ymir
Level 37
God Stats
4W - 5L
1,169 SR
Queue Stats
82W - 95L
1,332 Elo+
Party 1
Terra
Terra
PsychoMuddGirl
Terra
Level 103
God Stats
2W - 1L
1,718 SR
Queue Stats
86W - 98L
1,353 Elo+
Party 1
Artio
Artio
Troe T Dog
Artio
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 112L
1,381 Elo+
Party 1
Freya
Freya
ff7freak7777
Freya
Level 154
God Stats
10W - 7L
1,456 SR
Queue Stats
216W - 245L
1,335 Elo+
Party 1
Cu Chulainn
Cu Chulainn
humblebeast01
Cu Chulainn
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
245W - 234L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BigTazz66
Thoth
18
5 / 4 / 7
10,768
633
21,109
12,874
5,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
HiBrason
Sylvanus
18
2 / 8 / 9
11,541
679
14,083
26,703
31,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
18
2 / 4 / 12
10,799
635
23,152
15,180
6,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
L80K80
Kuzenbo
18
1 / 5 / 10
10,944
644
8,625
21,945
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Tri-cerapot
Bakasura
18
5 / 8 / 7
11,278
663
10,290
22,784
17,363
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 16
13,317
783
17,602
22,841
31,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 0 / 12
11,243
661
542
7,548
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
19
3 / 2 / 18
12,556
739
14,000
27,222
41,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 6 / 7
14,963
880
42,702
22,648
12,721
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
humblebeast01
Cu Chulainn
18
1 / 6 / 18
11,467
675
15,924
18,701
13,221
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
100
15
Kills
29
29
Deaths
17
45
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thoth
BigTazz66
Thoth
5
4
7
2.13
W
5
3
16
4.33
L
Sylvanus
HiBrason
Sylvanus
2
8
9
0.81
L
Rama
2
4
12
2
L
Kuzenbo
L80K80
Kuzenbo
1
5
10
1.2
W
0
0
12
6
L
Bakasura
Tri-cerapot
Bakasura
5
8
7
1.06
W
Artio
3
2
18
6
W
20
6
7
3.92
W
Cu Chulainn
humblebeast01
Cu Chulainn
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,259
Damage
90,770
99,486
Taken
98,960
84,113
Mitigated
104,504
25,571
Healing
42,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BigTazz66
Thoth
21,109
2,356
1,474
1,625
12,874
5,176
72
10,253
2,621
48,217
0
W
17,602
1,893
1,951
3,847
22,841
31,091
1,599
10,498
11,775
45,685
0
L
Sylvanus
HiBrason
Sylvanus
14,083
4,538
3,593
7,486
26,703
31,914
182
21,431
5,272
22,572
0
L
Rama
23,152
15,099
460
3,939
15,180
6,220
0
11,193
3,987
0
47,102
L
Kuzenbo
L80K80
Kuzenbo
8,625
2,287
1,077
2,706
21,945
23,440
0
17,706
4,239
13,755
0
W
542
138
3,165
1,142
7,548
6,374
364
3,735
3,438
4,067
0
L
Bakasura
Tri-cerapot
Bakasura
10,290
6,157
517
2,694
22,784
17,363
0
14,263
8,521
0
16,936
W
Artio
14,000
2,225
8,688
11,538
27,222
41,097
979
10,956
15,913
30,059
0
W
42,702
12,598
1,988
6,454
22,648
12,721
1,056
9,262
13,206
75,435
0
W
Cu Chulainn
humblebeast01
Cu Chulainn
15,924
4,791
942
3,033
18,701
13,221
1,362
9,366
9,045
0
31,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
63,546
160
Minions Killed
214
0
Camps Cleared
0
1,310,830
Distance Traveled
1,530,440
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,768
633
56
3
0
235,024
1
W
Ymir
13,317
783
59
3
0
292,573
0
L
Sylvanus
11,541
679
20
1
0
213,828
1
L
Rama
10,799
635
48
3
0
261,768
1
L
Kuzenbo
10,944
644
9
1
0
320,790
0
W
Terra
11,243
661
12
1
0
318,506
0
L
Bakasura
11,278
663
27
2
0
279,420
1
W
Artio
12,556
739
35
2
0
335,826
0
W
Freya
14,963
880
62
4
0
268,452
1
W
Cu Chulainn
11,467
675
46
3
0
315,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role