Player Matchup

Izanami
Izanami
Chief_evy416
Izanami
Level 129
God Stats
17W - 10L
1,893 SR
Queue Stats
247W - 278L
1,364 Elo+
Solo
Set
Set
GhostLegionX
Set
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 90L
1,405 Elo+
Party 2
Zeus
Zeus
Manuel00
Zeus
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
236W - 240L
1,418 Elo+
Solo
Chronos
Chronos
Mugen9782
Chronos
Level 86
God Stats
3W - 0L
1,818 SR
Queue Stats
31W - 46L
1,379 Elo+
Party 2
Chaac
Chaac
ThatHunterslife
Chaac
Level 121
God Stats
19W - 15L
1,671 SR
Queue Stats
227W - 238L
1,426 Elo+
Party 2
Team Averages
Level 112
1,676 SR
1,399 Elo+

VS

Team Averages
Level 41
1,442 SR
1,227 Elo+
Sobek
Sobek
Botts4625
Sobek
Level 17
God Stats
27W - 42L
1,088 SR
Queue Stats
59W - 109L
1,142 Elo+
Party 1
Ao Kuang
Ao Kuang
ForsakenACE3199
Ao Kuang
Level 37
God Stats
3W - 3L
1,841 SR
Queue Stats
134W - 164L
1,352 Elo+
Party 1
Susano
Susano
KILLAELITE ZERO
Susano
Level 26
God Stats
37W - 53L
1,417 SR
Queue Stats
62W - 107L
1,257 Elo+
Party 1
Odin
Odin
Molxten
Odin
Level 27
God Stats
1W - 14L
1,500 SR
Queue Stats
144W - 199L
967 Elo+
Party 1
Charybdis
Charybdis
StuVespey
Charybdis
Level 99
God Stats
8W - 14L
1,363 SR
Queue Stats
99W - 111L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chief_evy416
Izanami
17
14 / 5 / 2
12,859
612
12,865
14,782
5,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 10
10,687
509
9,249
15,520
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
19
9 / 4 / 13
12,086
576
15,535
12,481
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Mugen9782
Chronos
19
24 / 0 / 11
13,152
626
27,333
15,369
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
8 / 3 / 22
11,740
559
13,367
18,384
20,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Botts4625
Sobek
11
0 / 17 / 3
6,932
330
3,652
21,787
16,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
17
9 / 8 / 0
11,286
537
15,073
24,977
8,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 9 / 4
8,904
424
3,307
14,037
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
Molxten
Odin
14
0 / 14 / 5
8,739
416
4,681
19,250
5,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
StuVespey
Charybdis
13
2 / 10 / 2
8,201
391
9,451
19,363
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
27
58
Kills
13
14
Deaths
58
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
Botts4625
Sobek
0
17
3
0.09
W
Izanami
Chief_evy416
Izanami
14
5
2
3
L
Ao Kuang
9
8
0
1.13
W
3
2
10
4
L
2
9
4
0.44
W
Zeus
9
4
13
3.88
L
Odin
Molxten
Odin
0
14
5
0.18
W
Chronos
Mugen9782
Chronos
24
0
11
29.5
L
Charybdis
StuVespey
Charybdis
2
10
2
0.3
W
8
3
22
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,349
Damage
36,164
76,536
Taken
99,414
43,710
Mitigated
40,176
25,039
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Botts4625
Sobek
3,652
260
0
1,187
21,787
16,846
0
14,116
7,671
16,141
0
W
Izanami
Chief_evy416
Izanami
12,865
7,108
0
5,091
14,782
5,859
8,045
4,823
9,959
0
85,791
L
Ao Kuang
15,073
5,355
0
8,610
24,977
8,517
0
8,916
16,061
47,480
0
W
9,249
4,983
0
609
15,520
6,270
480
4,813
10,707
0
73,405
L
3,307
339
0
2,710
14,037
3,836
0
4,505
9,532
0
30,383
W
Zeus
15,535
2,471
0
5,221
12,481
4,969
832
2,534
9,947
92,325
0
L
Odin
Molxten
Odin
4,681
2,808
271
2,048
19,250
5,299
0
6,028
13,222
0
31,685
W
Chronos
Mugen9782
Chronos
27,333
10,843
0
8,956
15,369
6,278
2,099
2,824
12,545
99,019
0
L
Charybdis
StuVespey
Charybdis
9,451
6,056
64
4,993
19,363
5,678
0
9,303
10,060
0
56,138
W
13,367
2,343
117
5,045
18,384
20,334
983
3,731
14,653
0
51,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,524
Gold Earned
44,062
654
Minions Killed
288
0
Camps Cleared
0
1,885,137
Distance Traveled
1,628,501
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,932
330
18
1
0
320,701
0
W
Izanami
12,859
612
183
9
0
296,085
0
L
Ao Kuang
11,286
537
70
3
0
352,085
2
W
Set
10,687
509
129
6
0
426,654
0
L
Susano
8,904
424
44
2
0
294,961
0
W
Zeus
12,086
576
128
6
0
381,034
2
L
Odin
8,739
416
60
3
0
367,767
0
W
Chronos
13,152
626
123
6
0
376,031
1
L
Charybdis
8,201
391
96
5
0
292,987
1
W
Chaac
11,740
559
91
4
0
405,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role