Player Matchup

Bacchus
Bacchus
ElephanteRadish
Bacchus
Level 38
God Stats
5W - 6L
1,384 SR
Queue Stats
116W - 156L
1,315 Elo+
Party 1
Hou Yi
Hou Yi
ShadowWolf010918
Hou Yi
Level 26
God Stats
5W - 12L
1,567 SR
Queue Stats
79W - 132L
1,280 Elo+
Party 1
Skadi
Skadi
cheap_sauce
Skadi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 180L
1,324 Elo+
Party 1
Team Averages
Level 56
1,484 SR
1,306 Elo+

VS

Team Averages
Level 54
1,435 SR
1,245 Elo+
Xing Tian
Xing Tian
frignTOMMYnobl
Xing Tian
Level 68
God Stats
5W - 5L
1,554 SR
Queue Stats
64W - 98L
1,249 Elo+
Party 2
Merlin
Merlin
iBeddaFiddlisk
Merlin
Level 67
God Stats
10W - 27L
1,332 SR
Queue Stats
112W - 164L
1,254 Elo+
Party 2
Ares
Ares
tight_loaf8
Ares
Level 28
God Stats
2W - 4L
1,418 SR
Queue Stats
2W - 6L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
7,966
797
7,709
5,085
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 6
6,763
676
2,291
4,420
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 6
7,198
720
2,826
2,375
788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
frignTOMMYnobl
Xing Tian
9
0 / 3 / 0
5,753
575
2,407
7,654
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
5,955
596
4,444
4,201
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,749
575
1,168
4,748
2,631
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
10
Kills
0
0
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
1
0
6
4
W
2
0
6
5
L
Xing Tian
frignTOMMYnobl
Xing Tian
0
3
0
0
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,826
Damage
8,019
11,880
Taken
16,603
4,887
Mitigated
7,859
2,451
Healing
30
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,709
498
0
1,934
5,085
2,708
238
2,631
2,251
21,695
0
W
2,291
1,988
0
0
4,420
1,391
745
3,432
768
0
11,778
W
2,826
893
0
517
2,375
788
334
1,750
425
0
22,476
L
Xing Tian
frignTOMMYnobl
Xing Tian
2,407
0
0
30
7,654
3,935
0
2,847
4,515
14,592
0
L
4,444
96
0
0
4,201
1,293
0
2,955
1,032
19,195
0
L
1,168
0
0
0
4,748
2,631
0
1,664
2,984
6,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,927
Gold Earned
17,457
110
Minions Killed
74
5
Camps Cleared
3
554,060
Distance Traveled
485,144
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,966
797
37
4
1
187,149
2
W
Hou Yi
6,763
676
28
3
1
184,952
1
W
Skadi
7,198
720
45
5
3
181,959
1
L
Xing Tian
5,753
575
24
2
1
168,808
0
L
Merlin
5,955
596
40
4
1
147,001
0
L
Ares
5,749
575
10
1
1
169,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role