Player Matchup

Xbalanque
Xbalanque
Anarqh
Xbalanque
Level 62
God Stats
98W - 107L
1,401 SR
Queue Stats
107W - 115L
1,329 Elo+
Party 1
Zeus
Zeus
ChocoMacho_00
Zeus
Level 127
God Stats
8W - 12L
1,359 SR
Queue Stats
666W - 707L
1,297 Elo+
Solo
Merlin
Merlin
ElblancoDemStky
Merlin
Level 62
God Stats
56W - 63L
1,350 SR
Queue Stats
126W - 136L
1,326 Elo+
Party 1
Geb
Geb
calaveroso mag
Geb
Level 124
God Stats
2W - 0L
1,483 SR
Queue Stats
2W - 2L
1,711 Elo+
Solo
Mercury
Mercury
katherineminmin
Mercury
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 47L
1,397 Elo+
Solo
Team Averages
Level 87
1,419 SR
1,412 Elo+

VS

Team Averages
Level 58
1,408 SR
1,275 Elo+
Discordia
Discordia
ElementalPixie11
Discordia
Level 40
God Stats
0W - 2L
1,236 SR
Queue Stats
12W - 31L
1,214 Elo+
Party 2
Skadi
Skadi
Haviked
Skadi
Level 67
God Stats
45W - 45L
1,361 SR
Queue Stats
356W - 452L
1,266 Elo+
Solo
Khepri
Khepri
I Atago I
Khepri
Level 23
God Stats
4W - 7L
1,643 SR
Queue Stats
5W - 11L
1,355 Elo+
Party 2
Bastet
Bastet
miatnt
Bastet
Level 114
God Stats
5W - 5L
1,512 SR
Queue Stats
284W - 314L
1,339 Elo+
Solo
Izanami
Izanami
xXxSuiciedxXx
Izanami
Level 47
God Stats
44W - 49L
1,290 SR
Queue Stats
109W - 118L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anarqh
Xbalanque
10
5 / 0 / 7
6,012
601
3,599
3,170
809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 1 / 1
6,463
646
2,958
3,180
1,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 0 / 13
6,091
609
5,297
5,205
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 0 / 3
5,376
538
1,551
6,215
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
12 / 0 / 5
7,340
734
7,852
5,298
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
6
0 / 8 / 0
4,120
412
1,290
5,559
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Haviked
Skadi
10
0 / 2 / 0
5,496
550
3,104
5,003
1,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
I Atago I
Khepri
5
0 / 6 / 0
4,377
438
1,720
8,865
3,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
miatnt
Bastet
8
1 / 2 / 0
5,033
503
3,616
5,789
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
8
0 / 5 / 0
4,871
487
2,332
5,677
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
23
Kills
1
1
Deaths
23
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Anarqh
Xbalanque
5
0
7
8.5
W
4
1
1
4.5
W
1
0
13
7.5
L
Discordia
0
8
0
0
L
Skadi
Haviked
Skadi
0
2
0
0
L
Khepri
I Atago I
Khepri
0
6
0
0
W
1
0
3
2.5
W
12
0
5
14.5
L
Bastet
miatnt
Bastet
1
2
0
0.5
L
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,257
Damage
12,062
23,068
Taken
30,893
7,779
Mitigated
9,351
6,119
Healing
5,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Anarqh
Xbalanque
3,599
1,554
235
1,186
3,170
809
0
480
2,690
0
21,284
W
2,958
170
0
788
3,180
1,103
732
0
3,180
30,010
1,819
W
5,297
496
93
1,132
5,205
1,458
207
1,555
3,650
31,403
0
L
Discordia
1,290
368
0
185
5,559
1,356
0
1,817
3,742
12,577
0
L
Skadi
Haviked
Skadi
3,104
1,443
121
1,617
5,003
1,374
0
1,200
3,803
0
37,792
L
Khepri
I Atago I
Khepri
1,720
176
552
414
8,865
3,119
0
2,976
5,889
8,082
0
W
1,551
270
85
2,600
6,215
2,801
0
395
5,820
15,914
0
W
7,852
4,320
0
0
5,298
1,608
0
580
4,718
0
38,286
L
Bastet
miatnt
Bastet
3,616
687
0
1,871
5,789
1,653
0
1,528
4,261
0
18,174
L
Izanami
2,332
1,202
0
449
5,677
1,849
0
2,253
3,424
0
22,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
23,897
275
Minions Killed
193
0
Camps Cleared
0
1,027,604
Distance Traveled
912,622
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,012
601
46
5
0
213,153
0
W
Zeus
6,463
646
81
8
0
150,146
3
W
Merlin
6,091
609
58
6
0
183,860
0
L
Discordia
4,120
412
16
2
0
154,144
4
L
Skadi
5,496
550
73
7
0
187,597
2
L
Khepri
4,377
438
17
2
0
166,275
1
W
Geb
5,376
538
19
2
0
221,198
4
W
Mercury
7,340
734
71
7
0
259,247
0
L
Bastet
5,033
503
33
3
0
224,832
4
L
Izanami
4,871
487
54
5
0
179,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role