Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
R Lopez1995
Janus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,680 Elo+
Party 1
Atlas
Atlas
TnT_Derkxz
Atlas
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,680 Elo+
Party 1
Amaterasu
Amaterasu
Veilofblood
Amaterasu
Level 28
God Stats
9W - 6L
1,677 SR
Queue Stats
169W - 162L
1,447 Elo+
Party 3
Fenrir
Fenrir
patrick5277
Fenrir
Level 126
God Stats
85W - 59L
1,583 SR
Queue Stats
695W - 524L
1,508 Elo+
Party 3
Team Averages
Level 82
1,552 SR
1,563 Elo+

VS

Team Averages
Level 67
1,630 SR
1,494 Elo+
Cliodhna
Cliodhna
Aoki97
Cliodhna
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 15L
1,180 Elo+
Party 2
Atlas
Atlas
Devryll
Atlas
Level 18
God Stats
7W - 8L
1,788 SR
Queue Stats
75W - 61L
1,587 Elo+
Party 4
Agni
Agni
JesusaurusChrist
Agni
Level 87
God Stats
44W - 26L
1,690 SR
Queue Stats
356W - 244L
1,653 Elo+
Party 4
Izanami
Izanami
JumpierGoblin15
Izanami
Level 48
God Stats
83W - 53L
1,694 SR
Queue Stats
207W - 135L
1,600 Elo+
Party 4
Shiva
Shiva
aoki17
Shiva
Level 160
God Stats
5W - 15L
1,480 SR
Queue Stats
31W - 36L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 2 / 14
10,837
1,084
18,306
10,433
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 8
11,433
1,143
12,828
6,856
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
16
2 / 2 / 11
10,772
1,077
7,731
14,491
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Veilofblood
Amaterasu
16
5 / 2 / 8
10,924
1,092
5,113
13,989
15,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
17
4 / 1 / 11
11,619
1,162
10,375
14,466
20,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

268

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aoki97
Cliodhna
14
1 / 6 / 2
9,235
924
9,826
10,025
3,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
Devryll
Atlas
15
1 / 3 / 4
9,870
987
8,358
11,998
9,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 3
11,164
1,116
22,053
10,200
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 5
10,274
1,027
8,124
17,748
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
aoki17
Shiva
14
0 / 3 / 2
8,881
888
7,036
8,141
5,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
20
Kills
8
8
Deaths
20
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
14
5
L
Cliodhna
Aoki97
Cliodhna
1
6
2
0.33
L
Atlas
Devryll
Atlas
1
3
4
1
L
5
3
3
2.17
L
1
5
5
0.7
W
6
1
8
10
W
Atlas
2
2
11
3.75
W
Amaterasu
Veilofblood
Amaterasu
5
2
8
4.5
L
Shiva
aoki17
Shiva
0
3
2
0.33
W
Fenrir
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,353
Damage
55,397
60,235
Taken
58,112
53,255
Mitigated
27,444
12,331
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,306
629
0
1,091
10,433
2,880
0
4,194
6,182
34,022
0
L
Cliodhna
Aoki97
Cliodhna
9,826
437
0
460
10,025
3,395
0
6,210
3,815
0
22,266
L
Atlas
Devryll
Atlas
8,358
2,464
78
904
11,998
9,960
0
7,188
4,810
24,362
0
L
22,053
2,240
0
519
10,200
3,408
0
6,216
3,984
41,129
0
L
8,124
5,800
0
1,490
17,748
5,070
0
13,387
4,361
0
29,266
W
12,828
358
105
1,287
6,856
2,343
0
2,169
4,687
51,803
0
W
Atlas
7,731
2,306
0
4,296
14,491
12,780
0
8,528
5,756
17,235
0
W
Amaterasu
Veilofblood
Amaterasu
5,113
2,510
0
4,163
13,989
15,191
0
6,888
6,887
0
11,678
L
Shiva
aoki17
Shiva
7,036
330
122
318
8,141
5,611
0
5,864
2,277
0
15,579
W
Fenrir
10,375
850
0
1,389
14,466
20,061
0
7,864
6,312
0
16,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,585
Gold Earned
49,424
181
Minions Killed
186
7
Camps Cleared
5
1,051,662
Distance Traveled
756,053
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,837
1,084
28
3
3
195,871
0
L
Cliodhna
9,235
924
24
2
1
112,490
0
L
Atlas
9,870
987
31
3
0
167,062
0
L
Agni
11,164
1,116
36
4
2
207,814
1
L
Izanami
10,274
1,027
69
7
2
183,912
0
W
Janus
11,433
1,143
109
11
1
192,148
0
W
Atlas
10,772
1,077
20
2
3
203,123
0
W
Amaterasu
10,924
1,092
12
1
0
210,480
0
L
Shiva
8,881
888
26
3
0
84,775
0
W
Fenrir
11,619
1,162
12
1
0
250,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role