Player Matchup

Gilgamesh
Gilgamesh
Abster1209
Gilgamesh
Level 109
God Stats
10W - 7L
1,798 SR
Queue Stats
142W - 149L
1,468 Elo+
Party 2
Chiron
Chiron
Fireninja841058
Chiron
Level 24
God Stats
2W - 1L
1,687 SR
Queue Stats
13W - 18L
1,440 Elo+
Party 2
Sol
Sol
Husky2377
Sol
Level 115
God Stats
2W - 1L
1,713 SR
Queue Stats
122W - 112L
1,485 Elo+
Party 2
Team Averages
Level 83
1,733 SR
1,464 Elo+

VS

Team Averages
Level 43
1,534 SR
1,263 Elo+
Ares
Ares
iWozen
Ares
Level 42
God Stats
1W - 7L
1,500 SR
Queue Stats
13W - 29L
1,049 Elo+
Party 1
Danzaburou
Danzaburou
iWozen
Danzaburou
Level 42
God Stats
13W - 10L
1,600 SR
Queue Stats
181W - 332L
1,363 Elo+
Party 1
Ra
Ra
plvIlI
Ra
Level 44
God Stats
2W - 9L
1,501 SR
Queue Stats
166W - 319L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abster1209
Gilgamesh
13
9 / 1 / 8
8,777
878
9,524
10,708
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
4 / 0 / 11
8,058
806
7,731
4,082
1,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 12
8,255
826
9,597
5,988
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
iWozen
Ares
9
0 / 7 / 1
6,383
638
1,288
11,015
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
iWozen
Danzaburou
10
1 / 6 / 0
6,448
645
4,339
9,456
3,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ra
11
1 / 4 / 1
6,851
685
2,193
9,525
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
17
Kills
2
2
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abster1209
Gilgamesh
9
1
8
13
W
4
0
11
9.5
W
4
1
12
10
L
Ares
iWozen
Ares
0
7
1
0.07
L
Danzaburou
iWozen
Danzaburou
1
6
0
0.17
L
Ra
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,852
Damage
7,820
20,778
Taken
29,996
9,320
Mitigated
12,661
7,067
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abster1209
Gilgamesh
9,524
2,488
0
1,943
10,708
6,429
467
2,746
7,962
0
15,754
W
7,731
1,572
764
2,040
4,082
1,235
770
67
4,015
0
31,726
W
9,597
1,461
0
2,320
5,988
1,656
1,295
1,007
4,981
34,917
0
L
Ares
iWozen
Ares
1,288
0
0
492
11,015
6,186
0
3,275
7,590
3,480
0
L
Danzaburou
iWozen
Danzaburou
4,339
1,667
0
878
9,456
3,341
45
2,733
6,528
0
19,950
L
Ra
2,193
302
306
800
9,525
3,134
40
4,108
5,269
19,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,090
Gold Earned
19,682
101
Minions Killed
79
6
Camps Cleared
3
556,058
Distance Traveled
446,551
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,777
878
19
2
2
186,963
1
W
Chiron
8,058
806
42
4
2
192,567
2
W
Sol
8,255
826
40
4
2
176,528
1
L
Ares
6,383
638
1
0
0
140,971
0
L
Danzaburou
6,448
645
29
3
0
133,555
1
L
Ra
6,851
685
49
5
3
172,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role