Player Matchup

Ra
Ra
ABigassBee
Ra
Level 12
God Stats
0W - 2L
1,282 SR
Queue Stats
5W - 24L
1,063 Elo+
Party 1
Olorun
Olorun
BagginsMusic
Olorun
Level 18
God Stats
0W - 1L
1,221 SR
Queue Stats
21W - 33L
1,280 Elo+
Party 1
Thor
Thor
DavieBaby
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
981 Elo+
Party 1
Xing Tian
Xing Tian
JiroTachi
Xing Tian
Level 66
God Stats
2W - 5L
1,360 SR
Queue Stats
21W - 28L
1,330 Elo+
Party 1
Gilgamesh
Gilgamesh
penguin3674
Gilgamesh
Level 16
God Stats
3W - 3L
1,820 SR
Queue Stats
12W - 23L
1,244 Elo+
Party 1
Team Averages
Level 24
1,437 SR
1,180 Elo+

VS

Team Averages
Level 67
1,439 SR
1,369 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FC_Kuiskuis
Kukulkan
Level 109
God Stats
7W - 12L
1,388 SR
Queue Stats
216W - 212L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
King_OfTheFellas
Cu Chulainn
Level 69
God Stats
10W - 7L
1,295 SR
Queue Stats
245W - 258L
1,363 Elo+
Solo
Khepri
Khepri
MarceloSepulve98
Khepri
Level 43
God Stats
24W - 27L
1,500 SR
Queue Stats
96W - 133L
1,329 Elo+
Solo
Neith
Neith
Tajumz
Neith
Level 48
God Stats
10W - 18L
1,513 SR
Queue Stats
132W - 162L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,944
365
2,975
9,955
8,558
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
14
3 / 2 / 0
8,328
438
10,277
10,066
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
10
0 / 7 / 0
6,678
351
2,906
13,973
5,199
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
JiroTachi
Xing Tian
14
2 / 2 / 2
8,471
446
10,390
24,560
20,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
penguin3674
Gilgamesh
10
0 / 3 / 2
7,347
387
3,227
15,184
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 0 / 10
9,070
477
11,832
15,725
14,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
FC_Kuiskuis
Kukulkan
17
12 / 0 / 4
10,907
574
17,440
7,596
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
King_OfTheFellas
Cu Chulainn
14
1 / 1 / 8
8,985
473
12,783
19,673
13,230
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 2 / 5
8,276
436
2,986
8,556
8,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Tajumz
Neith
16
1 / 2 / 1
8,967
472
6,525
7,279
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
18
19
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
10
8
L
0
5
0
0
L
Olorun
3
2
0
1.5
L
Thor
0
7
0
0
W
Kukulkan
FC_Kuiskuis
Kukulkan
12
0
4
14
L
Xing Tian
JiroTachi
Xing Tian
2
2
2
1.5
W
Cu Chulainn
King_OfTheFellas
Cu Chulainn
1
1
8
5
W
1
2
5
1.75
W
Neith
Tajumz
Neith
1
2
1
0.75
L
Gilgamesh
penguin3674
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,775
Damage
51,566
73,738
Taken
58,829
47,750
Mitigated
42,672
15,872
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,832
3,729
0
3,005
15,725
14,192
92
6,064
9,661
0
51,652
L
2,975
650
150
1,190
9,955
8,558
0
4,301
5,654
30,060
0
L
Olorun
10,277
4,931
171
2,896
10,066
3,567
0
3,330
6,736
59,032
0
L
Thor
2,906
589
0
408
13,973
5,199
0
2,699
11,210
0
37,890
W
Kukulkan
FC_Kuiskuis
Kukulkan
17,440
1,302
0
1,267
7,596
3,257
1,857
2,958
4,638
77,136
2,647
L
Xing Tian
JiroTachi
Xing Tian
10,390
1,964
153
8,444
24,560
20,209
0
3,806
20,044
49,536
0
W
Cu Chulainn
King_OfTheFellas
Cu Chulainn
12,783
3,248
0
8,633
19,673
13,230
300
7,887
11,786
0
50,898
W
2,986
212
510
1,927
8,556
8,523
290
3,680
4,876
26,073
0
W
Neith
Tajumz
Neith
6,525
2,622
0
2,505
7,279
3,470
3,148
3,053
4,226
0
66,736
L
Gilgamesh
penguin3674
Gilgamesh
3,227
601
0
2,460
15,184
10,217
0
5,997
9,187
0
19,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,768
Gold Earned
46,205
309
Minions Killed
449
0
Camps Cleared
0
1,654,225
Distance Traveled
1,725,571
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,070
477
67
4
0
396,960
2
L
Ra
6,944
365
44
2
0
322,195
4
L
Olorun
8,328
438
97
5
0
322,397
1
L
Thor
6,678
351
57
3
0
337,467
0
W
Kukulkan
10,907
574
151
8
0
364,075
1
L
Xing Tian
8,471
446
83
4
0
315,640
5
W
Cu Chulainn
8,985
473
82
4
0
329,432
1
W
Khepri
8,276
436
28
1
0
329,523
4
W
Neith
8,967
472
121
6
0
305,581
0
L
Gilgamesh
7,347
387
28
1
0
356,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role