Player Matchup

Athena
Athena
 
Athena
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
OldDogWNewTricks
Eset
Level 107
God Stats
7W - 6L
1,619 SR
Queue Stats
86W - 98L
1,439 Elo+
Party 2
Cliodhna
Cliodhna
ROGAMO23
Cliodhna
Level 109
God Stats
1W - 2L
1,297 SR
Queue Stats
102W - 108L
1,440 Elo+
Solo
Charybdis
Charybdis
Seranwrap0402033
Charybdis
Level 89
God Stats
7W - 8L
1,298 SR
Queue Stats
432W - 451L
1,423 Elo+
Solo
Bellona
Bellona
itsTrainer
Bellona
Level 129
God Stats
5W - 2L
1,430 SR
Queue Stats
69W - 71L
1,423 Elo+
Party 2
Team Averages
Level 115
1,429 SR
1,445 Elo+

VS

Team Averages
Level 85
1,411 SR
1,455 Elo+
Neith
Neith
CobraBite1
Neith
Level 79
God Stats
41W - 46L
1,520 SR
Queue Stats
139W - 143L
1,380 Elo+
Party 1
Arachne
Arachne
K1NGB0WY3R
Arachne
Level 114
God Stats
1W - 4L
1,313 SR
Queue Stats
91W - 90L
1,503 Elo+
Party 1
Bellona
Bellona
WOLVI2005
Bellona
Level 68
God Stats
2W - 6L
1,494 SR
Queue Stats
111W - 112L
1,492 Elo+
Solo
Khepri
Khepri
nat_gaming1
Khepri
Level 68
God Stats
1W - 2L
1,285 SR
Queue Stats
79W - 75L
1,449 Elo+
Party 1
Merlin
Merlin
wakestorm91
Merlin
Level 98
God Stats
1W - 2L
1,441 SR
Queue Stats
71W - 69L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 0 / 11
5,873
587
3,465
6,652
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
7 / 0 / 2
6,613
661
4,183
4,408
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
ROGAMO23
Cliodhna
9
2 / 2 / 7
5,297
530
4,344
7,009
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
11
4 / 1 / 1
6,577
658
4,532
5,047
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
itsTrainer
Bellona
10
2 / 3 / 2
5,671
567
6,920
8,273
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 2 / 0
5,707
571
2,364
3,876
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
K1NGB0WY3R
Arachne
9
1 / 6 / 1
5,029
503
4,333
8,467
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
WOLVI2005
Bellona
10
3 / 1 / 1
5,722
572
5,468
7,878
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
7
0 / 3 / 3
4,777
478
1,640
6,682
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
9
0 / 4 / 0
5,162
516
1,779
4,922
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
6
6
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
11
6.5
L
Neith
2
2
0
1
L
Arachne
K1NGB0WY3R
Arachne
1
6
1
0.25
W
7
0
2
8
W
Cliodhna
ROGAMO23
Cliodhna
2
2
7
2.75
W
Charybdis
4
1
1
4.5
L
Bellona
WOLVI2005
Bellona
3
1
1
3.5
W
Bellona
itsTrainer
Bellona
2
3
2
1
L
Khepri
0
3
3
0.5
L
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
15,584
31,389
Taken
31,825
18,995
Mitigated
15,904
10,978
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,465
1,547
0
1,989
6,652
5,539
428
784
5,868
9,555
0
L
Neith
2,364
1,393
0
1,110
3,876
704
470
464
3,372
0
31,218
L
Arachne
K1NGB0WY3R
Arachne
4,333
2,455
0
1,945
8,467
3,454
0
1,505
6,856
0
23,376
W
4,183
600
17
1,640
4,408
1,258
405
1,022
3,386
28,405
0
W
Cliodhna
ROGAMO23
Cliodhna
4,344
909
0
2,079
7,009
2,424
0
777
6,084
0
24,903
W
Charybdis
4,532
2,893
0
2,839
5,047
1,294
416
757
4,290
0
43,541
L
Bellona
WOLVI2005
Bellona
5,468
2,649
0
2,827
7,878
6,796
0
1,196
6,678
0
26,488
W
Bellona
itsTrainer
Bellona
6,920
2,138
0
2,414
8,273
8,480
558
79
8,194
0
30,463
L
Khepri
1,640
582
107
1,123
6,682
3,792
0
1,799
4,883
15,517
0
L
Merlin
1,779
122
0
714
4,922
1,158
270
2,414
2,388
26,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
26,397
293
Minions Killed
231
0
Camps Cleared
0
997,353
Distance Traveled
965,365
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,873
587
14
1
0
227,062
0
L
Neith
5,707
571
57
6
0
181,681
2
L
Arachne
5,029
503
43
4
0
221,126
3
W
Eset
6,613
661
71
7
0
197,834
2
W
Cliodhna
5,297
530
55
6
0
218,974
1
W
Charybdis
6,577
658
89
9
0
161,913
5
L
Bellona
5,722
572
53
5
0
196,181
2
W
Bellona
5,671
567
64
6
0
191,570
5
L
Khepri
4,777
478
22
2
0
197,749
5
L
Merlin
5,162
516
56
6
0
168,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role