Player Matchup

Danzaburou
Danzaburou
CujoREAP
Danzaburou
Level 96
God Stats
3W - 1L
1,649 SR
Queue Stats
34W - 22L
1,633 Elo+
Party 1
Sobek
Sobek
LTDeathChair
Sobek
Level 63
God Stats
2W - 1L
1,492 SR
Queue Stats
79W - 37L
1,734 Elo+
Party 1
Nox
Nox
MysticMallard
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,900 Elo+
Party 1
Team Averages
Level 62
1,547 SR
1,756 Elo+

VS

Team Averages
Level 55
1,448 SR
1,452 Elo+
Ah Puch
Ah Puch
NatsukiCross
Ah Puch
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 85L
1,368 Elo+
Party 2
Atlas
Atlas
REDGIMLIX
Atlas
Level 10
God Stats
1W - 3L
1,529 SR
Queue Stats
9W - 9L
1,610 Elo+
Party 2
Charybdis
Charybdis
Savage Skorge
Charybdis
Level 88
God Stats
0W - 1L
1,314 SR
Queue Stats
77W - 104L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CujoREAP
Danzaburou
17
3 / 5 / 4
11,845
697
11,632
15,515
5,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 8
11,469
675
7,237
21,255
26,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 5 / 3
12,172
716
9,838
13,231
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NatsukiCross
Ah Puch
16
3 / 3 / 6
11,013
648
17,892
12,096
4,795
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
REDGIMLIX
Atlas
15
2 / 3 / 8
10,969
645
10,214
12,213
3,096
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Savage Skorge
Charybdis
16
8 / 3 / 4
12,138
714
12,365
13,707
4,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
8
Kills
13
13
Deaths
9
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CujoREAP
Danzaburou
3
5
4
1
W
0
3
8
1.33
W
5
5
3
1.3
L
Ah Puch
NatsukiCross
Ah Puch
3
3
6
2
L
Atlas
REDGIMLIX
Atlas
2
3
8
2
L
Charybdis
Savage Skorge
Charybdis
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,707
Damage
40,471
50,001
Taken
38,016
37,355
Mitigated
12,274
15,355
Healing
4,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CujoREAP
Danzaburou
11,632
3,453
0
6,141
15,515
5,989
2,700
8,353
7,162
0
66,355
W
7,237
432
0
7,245
21,255
26,300
355
11,061
10,194
20,419
0
W
9,838
695
0
1,969
13,231
5,066
0
9,110
4,121
36,965
0
L
Ah Puch
NatsukiCross
Ah Puch
17,892
1,010
428
2,013
12,096
4,795
210
6,452
5,644
47,891
0
L
Atlas
REDGIMLIX
Atlas
10,214
1,808
0
1,055
12,213
3,096
334
5,010
7,203
33,399
0
L
Charybdis
Savage Skorge
Charybdis
12,365
5,392
0
1,116
13,707
4,383
1,628
6,103
7,604
0
36,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
34,120
205
Minions Killed
174
6
Camps Cleared
7
918,352
Distance Traveled
856,818
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,845
697
130
8
4
291,906
3
W
Sobek
11,469
675
13
1
0
338,185
2
W
Nox
12,172
716
62
4
2
288,261
5
L
Ah Puch
11,013
648
70
4
5
280,718
2
L
Atlas
10,969
645
38
2
1
292,349
0
L
Charybdis
12,138
714
66
4
1
283,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role