Player Matchup

Raijin
Raijin
 
Raijin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
HipJewishMan
Gilgamesh
Level 122
God Stats
18W - 17L
1,263 SR
Queue Stats
297W - 333L
1,498 Elo+
Party 1
Medusa
Medusa
Mist Vitality
Medusa
Level 21
God Stats
19W - 28L
1,344 SR
Queue Stats
245W - 297L
1,412 Elo+
Party 1
Serqet
Serqet
NekoMancer6910
Serqet
Level 89
God Stats
1W - 0L
1,682 SR
Queue Stats
115W - 109L
1,433 Elo+
Solo
King Arthur
King Arthur
zValentines
King Arthur
Level 106
God Stats
17W - 14L
1,506 SR
Queue Stats
147W - 147L
1,494 Elo+
Party 1
Team Averages
Level 92
1,459 SR
1,467 Elo+

VS

Team Averages
Level 64
1,513 SR
1,417 Elo+
Bakasura
Bakasura
DeathsCaddy
Bakasura
Level 75
God Stats
6W - 4L
1,762 SR
Queue Stats
95W - 83L
1,441 Elo+
Solo
Hades
Hades
SCF_Mylo
Hades
Level 85
God Stats
2W - 7L
1,274 SR
Queue Stats
341W - 396L
1,446 Elo+
Party 2
Apollo
Apollo
TDS_ANGEL14
Apollo
Level 18
God Stats
3W - 5L
1,448 SR
Queue Stats
3W - 7L
1,335 Elo+
Party 2
Ymir
Ymir
Wizzar_74
Ymir
Level 56
God Stats
27W - 26L
1,578 SR
Queue Stats
137W - 176L
1,428 Elo+
Party 2
Scylla
Scylla
takumichep-_-
Scylla
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 256L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
16 / 3 / 2
13,238
662
17,538
13,315
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HipJewishMan
Gilgamesh
18
4 / 3 / 4
11,283
564
8,906
20,152
15,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
9 / 0 / 5
11,274
564
19,052
13,833
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 4 / 8
11,684
584
11,411
15,693
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
zValentines
King Arthur
17
4 / 0 / 13
10,933
547
9,617
12,131
16,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeathsCaddy
Bakasura
15
3 / 9 / 0
9,333
467
12,414
18,796
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
SCF_Mylo
Hades
18
7 / 7 / 0
11,611
581
15,842
19,603
13,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
11
0 / 8 / 0
7,185
359
3,868
12,955
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
0 / 7 / 1
8,058
403
6,777
23,747
18,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 9 / 1
8,292
415
5,623
14,357
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
39
Kills
10
10
Deaths
40
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
16
3
2
5.67
L
Bakasura
DeathsCaddy
Bakasura
3
9
0
0.33
W
Gilgamesh
HipJewishMan
Gilgamesh
4
3
4
2
W
9
0
5
11.5
W
6
4
8
2.5
L
Hades
SCF_Mylo
Hades
7
7
0
1
L
Apollo
0
8
0
0
L
Ymir
0
7
1
0.07
L
0
9
1
0.06
W
King Arthur
zValentines
King Arthur
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,524
Damage
44,524
75,124
Taken
89,458
50,850
Mitigated
42,951
22,622
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
17,538
2,114
0
588
13,315
6,168
1,049
5,897
7,368
99,157
0
L
Bakasura
DeathsCaddy
Bakasura
12,414
10,599
0
2,686
18,796
5,421
10
4,452
13,983
0
58,782
W
Gilgamesh
HipJewishMan
Gilgamesh
8,906
3,518
0
5,261
20,152
15,875
0
7,876
11,946
0
85,316
W
19,052
10,031
0
7,925
13,833
5,506
0
3,923
9,910
0
99,226
W
11,411
4,094
0
5,172
15,693
7,125
0
6,042
9,581
0
74,619
L
Hades
SCF_Mylo
Hades
15,842
1,029
0
7,401
19,603
13,596
124
2,879
16,011
74,447
0
L
Apollo
3,868
2,061
0
1,079
12,955
1,979
830
726
12,229
0
30,373
L
Ymir
6,777
634
255
2,786
23,747
18,315
0
676
22,162
38,477
0
L
5,623
633
0
2,241
14,357
3,640
432
8,805
5,552
47,799
0
W
King Arthur
zValentines
King Arthur
9,617
1,847
323
3,353
12,131
16,176
253
4,504
7,627
0
38,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,412
Gold Earned
44,479
610
Minions Killed
448
0
Camps Cleared
0
1,915,840
Distance Traveled
1,662,573
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,238
662
170
9
0
371,082
3
L
Bakasura
9,333
467
117
6
0
404,307
0
W
Gilgamesh
11,283
564
151
8
0
349,487
4
W
Medusa
11,274
564
123
6
0
362,427
2
W
Serqet
11,684
584
117
6
0
418,937
4
L
Hades
11,611
581
140
7
0
304,732
2
L
Apollo
7,185
359
53
3
0
305,547
0
L
Ymir
8,058
403
51
3
0
340,026
2
L
Scylla
8,292
415
87
4
0
307,961
2
W
King Arthur
10,933
547
49
2
0
413,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role