Player Matchup

Izanami
Izanami
BoneHead9797
Izanami
Level 157
God Stats
0W - 2L
1,337 SR
Queue Stats
15W - 22L
1,485 Elo+
Party 1
Cliodhna
Cliodhna
Drz_Inferno
Cliodhna
Level 140
God Stats
26W - 27L
1,533 SR
Queue Stats
103W - 106L
1,539 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GONZOGOOD
Morgan Le Fay
Level 147
God Stats
0W - 3L
1,072 SR
Queue Stats
128W - 116L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
LT_Cline
Zhong Kui
Level 148
God Stats
2W - 1L
1,873 SR
Queue Stats
264W - 249L
1,560 Elo+
Solo
Tyr
Tyr
MrWalb
Tyr
Level 156
God Stats
1W - 6L
1,151 SR
Queue Stats
100W - 105L
1,534 Elo+
Party 3
Team Averages
Level 150
1,393 SR
1,539 Elo+

VS

Team Averages
Level 109
1,456 SR
1,539 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
Love4Kev
Chang'e
Level 77
God Stats
5W - 3L
1,197 SR
Queue Stats
51W - 60L
1,467 Elo+
Party 2
Atlas
Atlas
PunkGamerBlake
Atlas
Level 136
God Stats
11W - 7L
1,585 SR
Queue Stats
71W - 48L
1,671 Elo+
Party 4
Thor
Thor
TheMaskMan13
Thor
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 178L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
defiant2ez
Gilgamesh
Level 53
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 109L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoneHead9797
Izanami
11
1 / 2 / 0
5,923
592
3,870
6,389
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Drz_Inferno
Cliodhna
9
1 / 2 / 0
5,569
557
3,071
6,185
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
GONZOGOOD
Morgan Le Fay
10
1 / 3 / 0
5,831
583
3,504
5,040
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
LT_Cline
Zhong Kui
8
0 / 4 / 0
5,242
524
2,270
7,633
5,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
MrWalb
Tyr
12
2 / 1 / 1
7,186
719
2,955
4,469
2,343
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
4 / 0 / 0
6,266
627
4,683
4,637
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Love4Kev
Chang'e
11
3 / 0 / 2
5,872
587
3,833
5,343
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 6
5,891
589
2,829
6,273
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 1
5,821
582
3,319
7,252
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
defiant2ez
Gilgamesh
10
1 / 2 / 2
5,749
575
1,564
6,868
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
5
Kills
12
12
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
0
4
L
Izanami
BoneHead9797
Izanami
1
2
0
0.5
L
Cliodhna
Drz_Inferno
Cliodhna
1
2
0
0.5
L
Morgan Le Fay
GONZOGOOD
Morgan Le Fay
1
3
0
0.33
L
Zhong Kui
LT_Cline
Zhong Kui
0
4
0
0
W
Chang'e
Love4Kev
Chang'e
3
0
2
4
L
Tyr
MrWalb
Tyr
2
1
1
2.5
W
2
1
6
5
W
2
2
1
1.25
W
Gilgamesh
defiant2ez
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,670
Damage
16,228
29,716
Taken
30,373
12,757
Mitigated
10,866
7,691
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,683
2,111
0
1,362
4,637
1,070
268
323
4,314
0
33,110
L
Izanami
BoneHead9797
Izanami
3,870
2,687
0
1,447
6,389
1,243
946
862
5,527
0
39,210
L
Cliodhna
Drz_Inferno
Cliodhna
3,071
248
0
2,136
6,185
1,809
0
1,574
4,513
0
27,795
L
Morgan Le Fay
GONZOGOOD
Morgan Le Fay
3,504
233
0
720
5,040
1,579
0
1,673
3,303
36,654
0
L
Zhong Kui
LT_Cline
Zhong Kui
2,270
278
676
1,640
7,633
5,783
0
2,186
5,337
16,195
0
W
Chang'e
Love4Kev
Chang'e
3,833
108
389
2,785
5,343
1,631
0
2,581
2,762
29,980
0
L
Tyr
MrWalb
Tyr
2,955
101
0
1,072
4,469
2,343
0
0
4,469
1,314
43,169
W
2,829
770
0
2,167
6,273
2,734
0
679
5,594
16,728
2,163
W
3,319
697
0
2,949
7,252
2,157
0
2,125
5,127
0
27,926
W
Gilgamesh
defiant2ez
Gilgamesh
1,564
414
36
3,111
6,868
3,274
0
66
6,802
0
27,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
29,599
363
Minions Killed
289
0
Camps Cleared
0
1,046,042
Distance Traveled
1,017,259
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,266
627
65
7
0
181,038
0
L
Izanami
5,923
592
81
8
0
200,599
4
L
Cliodhna
5,569
557
59
6
0
261,514
3
L
Morgan Le Fay
5,831
583
76
8
0
194,202
2
L
Zhong Kui
5,242
524
32
3
0
189,700
2
W
Chang'e
5,872
587
52
5
0
213,270
5
L
Tyr
7,186
719
115
12
0
200,027
4
W
Atlas
5,891
589
30
3
0
206,873
2
W
Thor
5,821
582
69
7
0
201,517
2
W
Gilgamesh
5,749
575
73
7
0
214,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role