Player Matchup

Nox
Nox
Mercy
Nox
Level 160
God Stats
0W - 2L
1,510 SR
Queue Stats
19W - 25L
1,242 Elo+
Solo
Gilgamesh
Gilgamesh
SinMaster5
Gilgamesh
Level 122
God Stats
3W - 2L
1,892 SR
Queue Stats
16W - 13L
1,914 Elo+
Party 2
Thanatos
Thanatos
xAnekox
Thanatos
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 115L
1,696 Elo+
Party 2
Team Averages
Level 146
1,634 SR
1,617 Elo+

VS

Team Averages
Level 141
1,624 SR
1,530 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Merana16
Geb
Level 160
God Stats
13W - 5L
1,541 SR
Queue Stats
434W - 305L
1,650 Elo+
Party 1
Kukulkan
Kukulkan
Panacea06
Kukulkan
Level 106
God Stats
3W - 1L
1,833 SR
Queue Stats
77W - 99L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Mercy
Nox
15
0 / 4 / 7
9,760
697
7,153
11,934
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SinMaster5
Gilgamesh
15
2 / 5 / 4
10,130
724
8,910
16,622
10,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
xAnekox
Thanatos
14
6 / 10 / 1
10,714
765
11,389
16,965
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
12 / 5 / 5
12,283
877
16,375
14,497
5,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 0 / 19
11,170
798
8,869
11,868
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Panacea06
Kukulkan
16
7 / 3 / 10
11,140
796
13,082
8,874
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
19
19
Deaths
8
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
5
5
2.9
W
0
0
19
9.5
L
Nox
Mercy
Nox
0
4
7
0.88
W
Kukulkan
Panacea06
Kukulkan
7
3
10
4
L
Gilgamesh
SinMaster5
Gilgamesh
2
5
4
0.8
L
Thanatos
xAnekox
Thanatos
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
38,326
45,521
Taken
35,239
21,196
Mitigated
21,732
11,478
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,375
9,961
0
3,415
14,497
5,373
2,420
5,158
9,339
0
58,732
W
8,869
475
0
2,676
11,868
13,400
178
1,630
10,238
14,453
0
L
Nox
Mercy
Nox
7,153
602
58
2,183
11,934
3,283
0
6,852
5,082
40,210
0
W
Kukulkan
Panacea06
Kukulkan
13,082
675
0
437
8,874
2,959
320
782
8,092
40,613
0
L
Gilgamesh
SinMaster5
Gilgamesh
8,910
2,279
621
1,525
16,622
10,376
0
7,063
9,559
0
23,059
L
Thanatos
xAnekox
Thanatos
11,389
3,096
0
7,091
16,965
7,537
0
8,466
8,499
0
26,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
34,593
151
Minions Killed
162
7
Camps Cleared
6
731,766
Distance Traveled
745,196
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,283
877
93
7
5
225,537
4
W
Geb
11,170
798
5
0
0
246,857
5
L
Nox
9,760
697
90
6
2
247,175
3
W
Kukulkan
11,140
796
64
5
1
272,802
3
L
Gilgamesh
10,130
724
26
2
0
242,990
0
L
Thanatos
10,714
765
35
3
5
241,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role