Player Matchup

Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Diamond IV
Lun4ticsSong
Thanatos
Diamond IV
Level 160
God Stats
5W - 3L
1,604 SR
Queue Stats
517W - 500L
2,061 MMR
Solo
Medusa
Medusa
Diamond V
Peny
Medusa
Diamond V
Level 160
God Stats
11W - 3L
2,017 SR
Queue Stats
486W - 464L
2,006 MMR
Party 3
The Morrigan
The Morrigan
Diamond IV
TinyThreat
The Morrigan
Diamond IV
Level 158
God Stats
15W - 13L
1,583 SR
Queue Stats
177W - 148L
2,189 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
XxMILDxSAUCExX
Ratatoskr
Platinum IV
Level 101
God Stats
12W - 8L
2,069 SR
Queue Stats
176W - 145L
2,009 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,755 SR
1,953 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,690 SR
2,070 MMR
Scylla
Scylla
Diamond III
COLINISM
Scylla
Diamond III
Level 88
God Stats
32W - 17L
1,831 SR
Queue Stats
166W - 165L
2,184 MMR
Party 1
Jormungandr
Jormungandr
Gold I
DownAstronomical
Jormungandr
Gold I
Level 160
God Stats
2W - 2L
1,568 SR
Queue Stats
82W - 64L
1,963 MMR
Party 2
Hun Batz
Hun Batz
Platinum V
Gurjawp
Hun Batz
Platinum V
Level 127
God Stats
12W - 2L
1,500 SR
Queue Stats
41W - 26L
2,027 MMR
Party 2
Geb
Geb
Diamond III
YmirIsWhere
Geb
Diamond III
Level 125
God Stats
64W - 50L
1,705 SR
Queue Stats
1,086W - 1,081L
2,184 MMR
Solo
Izanami
Izanami
Platinum I
lProblemChild
Izanami
Platinum I
Level 62
God Stats
1W - 1L
1,844 SR
Queue Stats
37W - 34L
1,991 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 11
7,336
564
6,608
11,087
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Lun4ticsSong
Thanatos
12
3 / 1 / 8
7,445
573
3,966
9,050
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Peny
Medusa
14
2 / 0 / 2
8,181
629
5,181
7,758
2,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
TinyThreat
The Morrigan
15
9 / 2 / 5
9,112
701
8,568
6,270
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
XxMILDxSAUCExX
Ratatoskr
13
3 / 2 / 5
7,841
603
6,005
9,103
5,490
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
LokiCliodhnaThoth

VS

Bans
ShivaPersephoneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
COLINISM
Scylla
11
2 / 6 / 2
6,837
526
3,497
7,080
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
DownAstronomical
Jormungandr
13
2 / 2 / 2
7,889
607
7,039
7,749
5,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
Gurjawp
Hun Batz
11
1 / 4 / 5
6,767
521
4,582
8,017
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 3
5,895
453
3,394
11,207
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
11
0 / 2 / 0
6,687
514
2,709
8,093
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
18
Kills
6
6
Deaths
18
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
11
6.5
L
Scylla
COLINISM
Scylla
2
6
2
0.5
L
Jormungandr
DownAstronomical
Jormungandr
2
2
2
1.5
L
Hun Batz
Gurjawp
Hun Batz
1
4
5
0.88
W
Thanatos
Lun4ticsSong
Thanatos
3
1
8
7
W
Medusa
Peny
Medusa
2
0
2
3
W
The Morrigan
TinyThreat
The Morrigan
9
2
5
5.75
W
Ratatoskr
XxMILDxSAUCExX
Ratatoskr
3
2
5
2.75
L
1
4
3
0.63
L
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,328
Damage
21,221
43,268
Taken
42,146
25,870
Mitigated
18,277
18,436
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,608
925
0
2,192
11,087
12,149
0
2,986
7,248
18,559
6,135
L
Scylla
COLINISM
Scylla
3,497
45
0
610
7,080
1,810
164
2,916
4,092
29,176
0
L
Jormungandr
DownAstronomical
Jormungandr
7,039
2,451
0
1,625
7,749
5,548
0
2,217
5,106
51,421
0
L
Hun Batz
Gurjawp
Hun Batz
4,582
1,154
0
2,454
8,017
2,434
0
2,353
5,552
0
45,149
W
Thanatos
Lun4ticsSong
Thanatos
3,966
697
0
8,274
9,050
3,545
0
3,077
5,915
0
34,938
W
Medusa
Peny
Medusa
5,181
2,252
0
3,289
7,758
2,461
483
1,053
6,691
0
68,224
W
The Morrigan
TinyThreat
The Morrigan
8,568
1,454
0
773
6,270
2,225
0
2,522
3,640
60,677
2,832
W
Ratatoskr
XxMILDxSAUCExX
Ratatoskr
6,005
805
0
3,908
9,103
5,490
0
4,045
5,028
0
46,490
L
3,394
341
0
1,196
11,207
6,417
0
3,240
7,900
16,218
0
L
Izanami
2,709
1,933
0
1,728
8,093
2,068
0
902
7,191
0
51,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
34,075
457
Minions Killed
411
0
Camps Cleared
0
1,464,325
Distance Traveled
1,361,815
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,336
564
33
3
0
296,686
8
L
Scylla
6,837
526
75
6
0
260,448
3
L
Jormungandr
7,889
607
105
8
0
283,323
3
L
Hun Batz
6,767
521
101
8
0
295,374
4
W
Thanatos
7,445
573
82
6
0
319,240
2
W
Medusa
8,181
629
122
9
0
274,914
2
W
The Morrigan
9,112
701
120
9
0
262,406
3
W
Ratatoskr
7,841
603
100
8
0
311,079
3
L
Geb
5,895
453
23
2
0
290,054
6
L
Izanami
6,687
514
107
8
0
232,616
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role